GG! I was worried you might have Judgment Day on your T6, but once the Slow-Time Generator dropped there wasn’t much left to worry about…
P2T7
Tech StartingHand Workers
TECH
Vortoss Emblem
Vortoss Emblem
STARTING HAND
Neo Plexus
Fading Argonaut
Temporal Research
WORKERS
Time Spiral
Forgotten Fighter
Hardened Mox
Plasmodium
NextHand
Yesterday’s Golgort
Temporal Research
Fading Argonaut
Neo Plexus
Battle Suits
Tech 2 card(s)
Get Paid - ($4)
Shimmer Rays and Golgorts to fading 1
Rememberer #1 to fading 1, nothing to fetch
Rememberer #2 to fading 2, nothing to fetch
Golgort #1 trades with Hound
Shimmer Ray #1 kills Brave Knight
Shimmer Ray #2 kills Quince, Vir to lvl 3
Nullcraft kills Mirror
Geiger, Vir, Golgort #2, Tinkerer, both Seers and both Rememberers walk under Aven and hit your base for 22 damage!
Float ($4)
Discard 3, reshuffle, draw 5
Board Info:
In Patrol:
-
Squad Leader:
-
Elite:
-
Scavenger:
-
Technician:
-
Lookout:
In Play:
- Geiger lvl 5 (3/1)
- Vir lvl 3 (2/3)
- Rememberer (3/3), fading 1
- Rememberer (3/3), fading 2
- Shimmer Ray (3/4A), fading 1
- Shimmer Ray (3/4), fading 1
- Yesterday’s Golgort (6/4), fading 8
- Seer (2/1)
- Seer (2/1)
- Nullcraft (1/1)
- Tinkerer (1/1)
- Second Chances
- Slow-Time Generator (2)
Buildings:
-
Base HP: 20
-
Tech I HP: 5
-
Tech II HP: 5 (Past)
Economy Info:
Cards:
Gold:
1 Like
I did have Judgment Day in my deck but I didn’t get it early enough to take advantage. You’re up first for the next one.
GL HF!
P1T1
StartingHand Workers
STARTING HAND
Nullcraft
Time Spiral
Neo Plexus
Fading Argonaut
Temporal Research
WORKERS
Time Spiral
NextHand
Battle Suits
Forgotten Fighter
Tinkerer
Plasmodium
Hardened Mox
Discard
Neo Plexus
Temporal Research
Nullcraft
Tech 0 card(s)
Get Paid - ($4)
Worker - ($3)
Fading Argonaut - ($1)
Float ($1)
Discard 3, draw 5
Board Info:
In Patrol:
-
Squad Leader:
-
Elite:
-
Scavenger:
-
Technician:
-
Lookout:
In Play:
- Fading Argonaut (2/3), fading 3
Buildings:
-
Base HP: 20
Economy Info:
Cards:
Gold:
Thoughts
Fargo into BSuits should work well, unless Newsman drops and I’ll have to, uh, Mox or Plasmo?
Same to you!
P2T1
Starting Hand Workers
STARTING HAND
Porkhand Magistrate
Manufactured Truth
Traffic Director
Building Inspector
Arrest
WORKERS
Porkhand Magistrate
Next Hand
Lawful Search
Bluecoat Musketeer
Spectral Aven
Jail
Reputable Newsman
Discard
Traffic Director
Arrest
Manufactured Truth
Tech 0 card(s)
Get Paid - ($5)
Worker - ($4)
Summon Bigby Hayes. - ($2)
Hire a Building Inspector. - ($1)
Build Tech I. - ($0)
Float ($0)
Discard 3, draw 5
Board Info:
In Patrol:
-
Squad Leader: Bigby Hayes (1) 2/3A
-
Elite:
-
Scavenger: Building Inspector 1/1
-
Technician:
-
Lookout:
In Play:
*
Buildings:
-
Base HP: 20
-
Tech I HP: 5
Economy Info:
Cards:
Gold:
P1T2
Tech StartingHand Workers
TECH
Stewardess of the Undone
Argonaut
STARTING HAND
Hardened Mox
Plasmodium
Forgotten Fighter
Tinkerer
Battle Suits
WORKERS
Time Spiral
Tinkerer
NextHand
Forgotten Fighter
Neo Plexus
Stewardess of the Undone
Hardened Mox
Temporal Research
Tech 2 card(s)
Get Paid + float - ($6)
Worker - ($5)
Tech 1, paying taxes - ($3)
Battle Suits - ($1)
Float ($1)
Discard 3, reshuffle, draw 5
Board Info:
In Patrol:
-
Squad Leader:
-
Elite:
-
Scavenger:
-
Technician:
-
Lookout: Fading Argonaut (3/3), fading 2
In Play:
Buildings:
-
Base HP: 20
-
Tech I HP: 5
Economy Info:
Cards:
Gold:
Thoughts
Annoying Inspector… and no Nullcraft to deal with it. Not only do I not get to play a 2nd card along with Suits, but I’m forced to float. And that early tech 1 leads me to think flagrantangles might go for an early reshuffle into a T2 Tax Collector.
P2T2
Tech Starting Hand Workers
TECH
Brave Knight
Tax Collector
STARTING HAND
Lawful Search
Bluecoat Musketeer
Jail
Spectral Aven
Reputable Newsman
Tax Collector
WORKERS
Porkhand Magistrate
Jail
Next Hand
Brave Knight
Manufactured Truth
Arrest
Traffic Director
Discard
Lawful Search
Reputable Newsman
Spectral Aven
Tech 2 card(s)
Get Paid - ($6)
Worker - ($5)
Bigby performs a Lawful Search of your hand and draws a card. - ($4)
Hire a Tax Collector who steals your floating gold. - ($3)
Hire a Bluecoat Musketeer. - ($1)
Float ($1)
Discard 2, draw 4
Board Info:
In Patrol:
-
Squad Leader: Tax Collector 2/3A
-
Elite:
-
Scavenger:
-
Technician: Building Inspector 1/1
-
Lookout: Bluecoat Musketeer 1/2
In Play:
Buildings:
-
Base HP: 20
-
Tech I HP: 5
Economy Info:
Cards:
Gold:
Thoughts
Okay, I got stupid lucky getting the Tax Collector off the draw, but I’ll take it. From here, I’m putting the Collector up in SQL and then the Building Inspector in Technician so that if he bounces it with the Stewardess, my hand is still repaired. If he chooses to kill it with the Nullcraft and bounce the Bluecoat, my hand is repaired and he has to spend more money to do that. I think this is a good patrol setup.
P1T3
Tech StartingHand Workers
TECH
Tricycloid
Hyperion
STARTING HAND
Stewardess of the Undone
Neo Plexus
Hardened Mox
Temporal Research
Forgotten Fighter
WORKERS
Time Spiral
Tinkerer
Hardened Mox
NextHand
Plasmodium
Argonaut
Temporal Research
Nullcraft
Tech 2 card(s)
Get Paid + float - ($7)
Taxes - ($6)
Worker - ($5)
Neo Plexus - ($3)
Stewardess of the Undone, bounces Building Inspector to your hand - ($0)
Float ($0)
Discard 2, draw 3, reshuffle, draw 1
Board Info:
In Patrol:
-
Squad Leader: Fading Argonaut (3/3A), fading 1
-
Elite:
-
Scavenger: Neo Plexus (3/2)
-
Technician: Stewardess of the Undone (3/3)
-
Lookout:
In Play:
Buildings:
-
Base HP: 20
-
Tech I HP: 5
Economy Info:
Cards:
Gold:
Thoughts
Crap, there’s the Tax Collector… Now I won’t have the necessary float to drop Argo and tech up next turn
P2T3
Tech Starting Hand Workers
TECH
Injunction
Reteller of Truths
STARTING HAND
Manufactured Truth
Arrest
Traffic Director
Brave Knight
WORKERS
Porkhand Magistrate
Jail
Building Inspector
Next Hand
Injunction
Manufactured Truth
Lawful Search
Arrest
Traffic Director
Tech 2 card(s)
Get Paid + float - ($8)
Worker - ($7)
Hire a Brave Knight. - ($4)
Build Tech II - Truth. - ($0)
Float ($0)
Discard 3, reshuffle, draw 5
Board Info:
In Patrol:
-
Squad Leader: Brave Knight 3/3A
-
Elite: Bluecoat Musketeer 2/2
-
Scavenger: Tax Collector 2/3
-
Technician:
-
Lookout:
In Play:
Buildings:
-
Base HP: 20
-
Tech I HP: 5
-
Tech II HP: 5 (Truth)
Economy Info:
Cards:
Gold:
Thoughts
Hmmmm, I think I’m safe to tech up for the moment. Let’s go for truth for economic efficiency.
P1T4
Tech StartingHand Workers
TECH
Temporal Distortion
Now!
STARTING HAND
Plasmodium
Nullcraft
Argonaut
Temporal Research
WORKERS
Time Spiral
Tinkerer
Hardened Mox
Plasmodium
NextHand
Tricycloid
Hyperion
Forgotten Fighter
Temporal Research
Now!
Tech 2 card(s)
Get Paid - ($7)
Fading Argonaut fades away
Worker - ($6)
Tech 2 (Present) - ($2)
Vir - ($0)
Float ($0)
Discard 3, draw 3, reshuffle, draw 2
Board Info:
In Patrol:
-
Squad Leader: Stewardess of the Undone (3/3A)
-
Elite: Vir lvl 1 (3/3)
-
Scavenger: Neo Plexus (3/2)
-
Technician:
-
Lookout:
In Play:
Buildings:
-
Base HP: 20
-
Tech I HP: 5
-
Tech II HP: 5 (Present)
Economy Info:
Cards:
Gold:
Thoughts
Not looking great for me. Hoping I can turn things around with Present tech 2.
P2T4
Tech Starting Hand Workers
TECH
Macciatus, the Whisperer
Spectral Tiger
STARTING HAND
Lawful Search
Injunction
Manufactured Truth
Arrest
Traffic Director
WORKERS
Porkhand Magistrate
Jail
Building Inspector
Bluecoat Musketeer
Next Hand
Spectral Aven
Reteller of Truths
Reputable Newsman
Traffic Director
Tech 2 card(s)
Get Paid - ($8)
Bigby serves your Tech II with an Injunction, disabling it. - ($5)
Bigby Arrests the Stewardess, disabling her. - ($3)
Bigby casts Manufactured Truth on the Bluecoat Musketeer, turning it into a Brave Knight. - ($2)
Manufactured Knight trades with Vir before running back to my hand. Bigby midbands.
Worker. - ($1)
Tax Collector trades with the Neo Plexus.
Brave Knight and Bigby destroy your Tech I.
Float ($1)
Discard 2, draw 3, reshuffle, draw 1
Board Info:
In Patrol:
-
Squad Leader: Brave Knight 3/3A
-
Elite:
-
Scavenger:
-
Technician:
-
Lookout:
In Play:
Buildings:
-
Base HP: 20
-
Tech I HP: 5
-
Tech II HP: 5 (Truth)
Economy Info:
Cards:
Gold:
Thoughts
Ooooh, destroyed Tech I and a disabled Tech II. That’s very good for me. Let’s see if we can’t keep up the pressure though. Present is very good for a comeback.
@flagrantangles Sorry about the mistake. I redid my turn entirely.
P1T5
Tech StartingHand Workers
TECH
Immortal
Unphase
STARTING HAND
Tricycloid
Hyperion
Forgotten Fighter
Now!
Temporal Research
WORKERS
Time Spiral
Tinkerer
Hardened Mox
Plasmodium
Forgotten Fighter
NextHand
Argonaut
Nullcraft
Temporal Distortion
Tricycloid
Hyperion
Tech 2 card(s)
Get Paid - ($8)
Scav gold - ($9)
Rebuild tech 1
Worker - ($8)
Prynn, to maxband - ($0)
Remove 2 runes from Prynn to banish Brave Knight
Float ($0)
Discard 4, draw 3, reshuffle, draw 2
Board Info:
In Patrol:
-
Squad Leader: Prynn lvl 7 (3/5A), fading 2
-
Elite:
-
Scavenger:
-
Technician:
-
Lookout:
In Play:
- Battle Suits
- Stewardess of the Undone (3/3)
Buildings:
-
Base HP: 18
-
Tech I HP: 5
-
Tech II HP: 5 (Present)
Economy Info:
Cards:
Gold:
Thoughts
Ouch.
1 Like
You can’t play the Argonaut since your Tech I is being rebuilt.
1 Like
P2T5
Tech Starting Hand Workers
TECH
Eyes of the Chancellor
Liberty Gryphon
STARTING HAND
Reputable Newsman
Reteller of Truths
Spectral Aven
Traffic Director
Lawful Search
Injunction
WORKERS
Porkhand Magistrate
Jail
Building Inspector
Bluecoat Musketeer
Reputable Newsman
Next Hand
Tax Collector
Manufactured Truth
Arrest
Spectral Tiger
Discard
Lawful Search
Eyes of the Chancellor
Liberty Gryphon
Injunction
Spectral Aven
Traffic Director
Tech 2 card(s)
Get Paid + float - ($10)
Worker - ($9)
Maxband Bigby. - ($7)
Exhaust Bigby to draw a card.
Bigby performs a Lawful Search of your hand and draws a card. - ($6)
Bigby serves your Tech II with another Injunction, disabling it. - ($3)
Hire a Reteller of Truths. - ($1)
Float ($1)
Discard 2, draw 4
Board Info:
In Patrol:
-
Squad Leader:
-
Elite:
-
Scavenger:
-
Technician: Reteller of Truths 3/3
-
Lookout:
In Play:
- Bigby Hayes (5) 3/4
- Brave Knight 3/3 - Time Trashed
Buildings:
-
Base HP: 20
-
Tech I HP: 5
-
Tech II HP: 5 (Truth)
Economy Info:
Cards:
Gold:
Thoughts
Thank fucking god I got the Injunction off Lawful Search. Without it, he could easily have swung the game back into his favor.
P1T6
Tech StartingHand Workers
TECH
Seer
Temporal Distortion
STARTING HAND
Temporal Distortion
Nullcraft
Argonaut
Tricycloid
Hyperion
WORKERS
Time Spiral
Tinkerer
Hardened Mox
Plasmodium
Forgotten Fighter
Temporal Distortion
NextHand
Temporal Research
Unphase
Neo Plexus
Immortal
Discard
Stewardess of the Undone
Hyperion
Tricycloid
Seer
Temporal Distortion
Tech 2 card(s)
Get Paid - ($9)
Worker - ($8)
Stewardess trades with Reteller, who bounces to your hand, you draw
Prynn hits Bigby, gains a time rune
Nullcraft, finishes Bigby, levels fizzle - ($6)
Argonaut - ($3)
Float ($3)
Discard 2, draw 4
Board Info:
In Patrol:
-
Squad Leader:
-
Elite:
-
Scavenger:
-
Technician:
-
Lookout: Argonaut (4/4)
In Play:
- Battle Suits
- Prynn lvl 7 (3/2), fading 2
- Nullcraft (1/1)
Buildings:
-
Base HP: 18
-
Tech I HP: 5
-
Tech II HP: 5 (Present)
Economy Info:
Cards:
Gold:
Thoughts
Gotta kill Bigby to stop those Injunctions. Nothing to worker but TD, so I’ll tech a new one, along with a Seer to help keep Prynn around.
Since I’m drawing into both Unphase and Now!, Heroes’ Hall would’ve been nice, but I might want a Tech Lab soon in anticipation of tech 3, so I’ll save the gold.
P2T6
Tech Starting Hand Workers
TECH
Liberty Gryphon
STARTING HAND
Tax Collector
Arrest
Spectral Tiger
Manufactured Truth
Macciatus, the Whisperer
WORKERS
Porkhand Magistrate
Jail
Building Inspector
Bluecoat Musketeer
Reputable Newsman
Next Hand
Arrest
Injunction
Manufactured Truth
Spectral Tiger
Liberty Gryphon
Tech 1 card(s)
Get Paid + float - ($11)
Build Tech III. - ($6)
Hire a Tax Collector, who steals one of your floating golds. - ($5)
Hire Macciatus, the Whisperer. - ($3)
Hire a Reteller of Truths. - ($1)
Float ($1)
Discard 3, reshuffle, draw 5
Board Info:
In Patrol:
-
Squad Leader: Tax Collector 2/3A
-
Elite:
-
Scavenger:
-
Technician: Reteller of Truths 4/4
-
Lookout:
In Play:
- Brave Knight 3/3 - Time Trashed
- Macciatus, the Whisperer 3/3
Buildings:
-
Base HP: 20
-
Tech I HP: 5
-
Tech II HP: 5 (Truth)
-
Tech III HP: 5
Economy Info:
Cards:
Gold:
Thoughts
Time to rush to Tech III, methinks.
P1T7
StartingHand Workers
STARTING HAND
Neo Plexus
Unphase
Immortal
Temporal Research
WORKERS
Time Spiral
Tinkerer
Hardened Mox
Plasmodium
Forgotten Fighter
Temporal Distortion
Neo Plexus
NextHand
Now!
Tricycloid
Hyperion
Tech 0 card(s)
Get Paid + float - ($13)
Taxes - ($12)
Worker - ($11)
Vir - ($9)
Unphase on Argonaut - ($7)
Argonaut invisibly and readily hits your tech 3
Nullcraft finishes tech 3, your base to 18
Immortal - ($1)
Float ($1)
Discard 1, draw 1, reshuffle, draw 2
Board Info:
In Patrol:
-
Squad Leader: Immortal (5/5A)
-
Elite:
-
Scavenger:
-
Technician: Vir lvl 1 (2/3)
-
Lookout: Argonaut (4/4)
In Play:
- Battle Suits
- Prynn lvl 7 (3/2), fading 1
- Nullcraft (1/1)
Buildings:
-
Base HP: 18
-
Tech I HP: 5
-
Tech II HP: 5 (Present)
Economy Info:
Cards:
Gold:
Thoughts
I need to Unphase Argo to break tech 3, which means Prynn is a goner. I really need to draw a Hyperion or Tric next turn, but teching 2nd copies barely changes my odds (considering it makes TD obsolete). I’ll just have to trust my luck. And Vir’s topband.
P2T7
Starting Hand Workers
STARTING HAND
Liberty Gryphon
Spectral Tiger
Arrest
Manufactured Truth
Injunction
WORKERS
Porkhand Magistrate
Jail
Building Inspector
Bluecoat Musketeer
Reputable Newsman
Next Hand
Spectral Aven
Liberty Gryphon
Lawful Search
Traffic Director
Liberty Gryphon
Discard
Injunction
Tax Collector
Brave Knight
Manufactured Truth
Reteller of Truths
Arrest
Tech 0 card(s)
Get Paid + float - ($11)
Rebuild Tech III.
Summon Sirus Quince and his Mirror Illusion. - ($9)
Summon Bigby Hayes. - ($7)
Bigby serves your Tech II an Injunction, disabling it and your Immortal. - ($4)
Macciatus, the Whisperer murders Vir, Quince gains 2 levels.
Reteller of Truths trades with the Argonaut and then returns to my hand.
Tax Collector trades with Prynn; Quince maxbands and I get my Brave Knight Back.
Hire a Spectral Tiger; Quince’s maxband makes a copy of it. - ($1)
Quince casts Manufactured Truth on the Brave Knight to turn him into a Nullcraft who then trades with your Nullcraft.
Float ($1)
Stash 1, Discard 2, draw 4
Board Info:
In Patrol:
-
Squad Leader: Spectral Tiger Mirror 6/6
-
Elite:
-
Scavenger: Bigby Hayes (1) 2/3
-
Technician: Spectral Tiger 6/6
-
Lookout:
In Play:
- Macciatus, the Whisperer 3/1
- Quince (5) 1/5
Buildings:
-
Base HP: 18
-
Tech I HP: 5
-
Tech II HP: 5 (Truth)
-
Tech III HP: 5
Economy Info:
Cards:
Gold:
Thoughts
Okay, trading the Brave Knight into the Nullcraft via Manufactured Truth is not a great trade in terms of efficiency, but it does let me keep Macciatus and that’s excellent. I’ve got a maxbanded Quince and a Liberty Gryphon in hand that I can stash with Bigby. Here’s to hoping I draw the other.
P1T8
Tech StartingHand Workers
TECH
Research & Development
Research & Development
STARTING HAND
Now!
Tricycloid
Hyperion
Temporal Distortion
WORKERS
Time Spiral
Tinkerer
Hardened Mox
Plasmodium
Forgotten Fighter
Temporal Distortion
Neo Plexus
NextHand
Stewardess of the Undone
Research & Development
Temporal Research
Seer
Unphase
Tech 2 card(s)
Get Paid + float - ($12)
Technician draw
Geiger - ($10)
Temporal Distortion on Immortal, fetch Tricycloid from codex - ($8)
Remove rune #1 to kill Macciatus
Remove rune #2 to pop OG Spectral Tiger, you draw, Mirror Tiger disappears
Remove rune #3 to ping Bigby
Geiger to maxband, flicker Tricycloid, 3 new time runes - ($4)
Remove 2 runes to finish Bigby, you get 1 gold, levels fizzle
Now! on Tricycloid - ($3)
Tricycloid hits tech 3 for 4 damage
Remove rune #3 to break tech 3, your base to 16
Float ($3)
Discard 3, draw 4, reshuffle, draw 1
Board Info:
In Patrol:
-
Squad Leader: Geiger lvl 5 (3/4A)
-
Elite:
-
Scavenger:
-
Technician:
-
Lookout:
In Play:
- Battle Suits
- Tricycloid (3/3)
Buildings:
-
Base HP: 18
-
Tech I HP: 5
-
Tech II HP: 5 (Present)
Economy Info:
Cards:
Gold:
Thoughts
Wow, that turn hurt. Fortunately, I drew TD off the technician, which means I’m still in this game, albeit barely. Teching R&D’s to redraw TD and my tech 2’s as quickly as possible.
1 Like
P2T8
Starting Hand Workers
STARTING HANDLiberty Gryphon
Liberty Gryphon
Spectral Aven
Lawful Search
Traffic Director
Eyes of the Chancellor
Brave Knight
WORKERS
Porkhand Magistrate
Jail
Building Inspector
Bluecoat Musketeer
Reputable Newsman
Traffic Director
Next Hand
Manufactured Truth
Reteller of Truths
Spectral Tiger
Arrest
Discard
Lawful Search
Liberty Gryphon
Liberty Gryphon
Tech 0 card(s)
Get Paid + float + Scavenger - ($12)
Worker - ($11)
Quince performs a Lawful Search of your hand and draws a card. - ($10)
Quince makes a Mirror Illusion. - ($8)
Research Eyes of the Chancellor. - ($5)
Hire a Brave Knight; Quince’s maxband makes a copy of it. - ($2)
Hire a Spectral Aven. - ($0)
Eyes of the Chancellor exhausts to makes the Brave Knight Mirror invisible.
Rebuild Tech III.
Float ($0)
Discard 2, draw 4
Board Info:
In Patrol:
-
Squad Leader: Brave Knight Mirror 3/3A
-
Elite: Brave Knight 4/3
-
Scavenger:
-
Technician: Spectral Aven 2/2
-
Lookout:
In Play:
- Eyes of the Chancellor
- Quince (5) 1/5
Buildings:
-
Base HP: 16
-
Tech I HP: 5
-
Tech II HP: 5 (Truth)
-
Tech III HP: 5
Economy Info:
Cards:
Gold:
Thoughts
BISCUITS. That was a good turn on his part. FUCK TRICYCLOIDS.
P1T9
StartingHand Workers
STARTING HAND
Unphase
Stewardess of the Undone
Seer
Temporal Research
Research & Development
Argonaut
Now!
Hyperion
Research & Development
Tricycloid
Nullcraft
WORKERS
Time Spiral
Tinkerer
Hardened Mox
Plasmodium
Forgotten Fighter
Temporal Distortion
Neo Plexus
NextHand
Now!
Immortal
Temporal Distortion
Unphase
Temporal Research
Tech 0 card(s)
Get Paid + float - ($14)
Research & Development, I draw 5 - ($12)
Tricycloid #2 - ($7)
Remove 3 runes from Tricycloid #2 to kill OG Brave Knight, who dies for real, Mirror Knight disappears
Hyperion - ($2)
Hyperion walks under Aven to kill Quince, I draw, levels fizzle
Geiger and Tricycloid #1 break tech 3, your base to 14
Seer, adds a rune to Tricycloid #2 - ($1)
Now! on Tricycloid #2 - ($0)
Tricycloid #2 hits tech 2 for 4 damage
Remove new rune to break tech 2, your base to 12
Float ($0)
Discard 6, draw 2, reshuffle, draw 3
Board Info:
In Patrol:
-
Squad Leader:
-
Elite:
-
Scavenger: Seer (3/1)
-
Technician:
-
Lookout:
In Play:
- Battle Suits
- Tricycloid (3/3)
- Tricycloid (3/3)
- Hyperion (5/4)
- Geiger lvl 5 (3/4)
Buildings:
-
Base HP: 18
-
Tech I HP: 5
-
Tech II HP: 5 (Present)
Economy Info:
Cards:
Gold:
Thoughts
Was lucky enough to draw R&D, let’s see if it gives me a Tric or Hyperion!
…
Got em both, which lets me dish out a lot of pain.