[Casual] Dreamfire [Ninjutsu]/Feral/Anarchy vs flagrantangles [Necromancy]/Anarchy/Present

That was an explosive finish! Well done!

P1T1


Starting Hand Workers

STARTING HAND
Bloom
Timely Messenger
Spark
Granfalloon Flagbearer
Helpful Turtle


WORKERS
Granfalloon Flagbearer


Next Hand

Fruit Ninja
Tenderfoot
Older Brother
Brick Thief
Wither


Discard

Spark
Timely Messenger
Bloom


Tech 0 card(s)
Get Paid - ($4)
Worker - ($3)
Hire a Helpful Turtle. - ($1)

Float ($1)
Discard 3, draw 5


Board Info:
In Patrol:

  • :psblueshield: Squad Leader:
  • :psfist: Elite:
  • :ps_: Scavenger: Helpful Turtle 1/2
  • :pschip: Technician:
  • :target: Lookout:

In Play:
*

Buildings:

  • :heart: Base HP: 20

Economy Info:
Cards:

  • Hand: 5
  • Deck: 0
  • Disc: 3

Gold:

  • Gold: 1
  • Workers: 5

P2T1


StartingHand Workers

STARTING HAND
Nullcraft
Time Spiral
Battle Suits
Fading Argonaut
Plasmodium


WORKERS
Plasmodium


NextHand

Neo Plexus
Forgotten Fighter
Hardened Mox
Tinkerer
Temporal Research


Discard

Battle Suits
Nullcraft
Time Spiral


Tech 0 card(s)
Get Paid - ($5)
Worker - ($4)
Fading Argonaut - ($2)
Rook - ($0)

Float ($0)
Discard 3, draw 5


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Fading Argonaut (2/3A), fading 3
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician:
  • :target: Lookout: Rook lvl 1 (2/4)

In Play:
*

Buildings:

  • :heart: Base HP: 20

Economy Info:
Cards:

  • Hand: 5
  • Deck: 0
  • Disc: 3

Gold:

  • Gold: 0
  • Workers: 6

P1T2


Tech Starting Hand Workers

TECH
Elite Training
The Boot


STARTING HAND
Brick Thief
Fruit Ninja
Tenderfoot
Older Brother
Wither


WORKERS
Granfalloon Flagbearer
Fruit Ninja


Next Hand

Older Brother
Elite Training
Brick Thief
Timely Messenger


Tech 2 card(s)
Get Paid + float - ($6)
Worker - ($5)
Summon General Onimaru. - ($3)
Hire a Tenderfoot. - ($2)
Onimaru Withers the Fading Argonaut. - ($0)

Float ($0)
Discard 2, reshuffle, draw 4


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Tenderfoot 1/2A
  • :psfist: Elite:
  • :ps_: Scavenger: Onimaru (1) 2/3
  • :pschip: Technician:
  • :target: Lookout:

In Play:

  • Helpful Turtle 1/2

Buildings:

  • :heart: Base HP: 20

Economy Info:
Cards:

  • Hand: 4
  • Deck: 4
  • Disc: 0

Gold:

  • Gold: 0
  • Workers: 6

P2T2


Tech StartingHand Workers

TECH
Bird’s Nest
Gilded Glaxx


STARTING HAND
Neo Plexus
Hardened Mox
Temporal Research
Tinkerer
Forgotten Fighter


WORKERS
Plasmodium
Tinkerer


NextHand

Battle Suits
Bird’s Nest
Temporal Research
Gilded Glaxx
Forgotten Fighter


Tech 2 card(s)
Get Paid - ($6)
Fading Argonaut to fading 2.
Worker - ($5)
Tech 1 - ($3)
Neo Plexus - ($1)

Float ($1)
Discard 3, reshuffle, draw 5


Board Info:
In Patrol:

  • :psblueshield: Squad Leader:
  • :psfist: Elite: Fading Argonaut (2/2), - , fading 2
  • :ps_: Scavenger:
  • :pschip: Technician: Neo Plexus (2/2)
  • :target: Lookout:

In Play:

  • Rook lvl 1 (2/4)

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5

Economy Info:
Cards:

  • Hand: 5
  • Deck: 3
  • Disc: 0

Gold:

  • Gold: 1
  • Workers: 7

P1T3


Tech Starting Hand Workers

TECH
Iron Man
Iron Man


STARTING HAND
Timely Messenger
Elite Training
Brick Thief
Older Brother


WORKERS
Granfalloon Flagbearer
Fruit Ninja
Older Brother


Next Hand

Wither
The Boot
Bloom


Discard

Elite Training
Timely Messenger
Brick Thief
Iron Man
Iron Man


Tech 2 card(s)
Get Paid - ($6)
Worker - ($5)
Build Tech I. - ($3)
Onimaru casts Elite Training on Tenderfoot and Helpful Turtle, giving them +1 attack, 1 armor, sparkshot, and anti-air. - ($1)
Hire a Timely Messenger. - ($0)
Tenderfoot and Helpful Turtle kill the Fading Argonaut and Neo Plexus respectively.
Onimaru attacks Rook and deals 3 damage to him.
Timely Messenger trades wiith Rook; Onimaru gains 2 levels.

Float ($0)
Discard 1, draw 3


Board Info:
In Patrol:

  • :psblueshield: Squad Leader:
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician:
  • :target: Lookout:

In Play:

  • Helpful Turtle 2/1 - Healing 1, Sparkshot, Anti-Air
  • Tenderfoot 2/1 Sparkshot, Anti-air
  • Onimaru (3) 2/1

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5

Economy Info:
Cards:

  • Hand: 3
  • Deck: 1
  • Disc: 5

Gold:

  • Gold: 0
  • Workers: 7
Thoughts

Let’s overextend and see if we can’t survive!

P2T3


Tech StartingHand Workers

TECH
Doubling Barbarbarian
Doubling Barbarbarian


STARTING HAND
Forgotten Fighter
Bird’s Nest
Battle Suits
Gilded Glaxx
Temporal Research
Time Spiral


WORKERS
Plasmodium
Tinkerer
Time Spiral


NextHand

Forgotten Fighter
Hardened Mox
Battle Suits
Nullcraft
Doubling Barbarbarian


Tech 2 card(s)
Get Paid + float - ($8)
Technician draw
Worker - ($7)
Gilded Glaxx - ($4)
Tech 2 (Strength) - ($0)

Float ($0)
Discard 4, draw 2, reshuffle, draw 3


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Gilded Glaxx (3/4A)
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician:
  • :target: Lookout:

In Play:
*

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Strength)

Economy Info:
Cards:

  • Hand: 5
  • Deck: 5
  • Disc: 0

Gold:

  • Gold: 0
  • Workers: 8

P1T4


Tech Starting Hand Workers

TECH
Debilitator Alpha
Flagstone Spy


STARTING HAND
The Boot
Wither
Bloom


WORKERS
Granfalloon Flagbearer
Fruit Ninja
Older Brother
Wither


Next Hand

Spark
Bloom
Elite Training
The Boot


Tech 2 card(s)
Get Paid - ($7)
Helpful Turtle heals my units and hero.
Worker. - ($6)
Build Tech II - Peace. - ($2)
Midband Onimaru. - ($0)

Float ($0)
Discard 2, draw 1, reshuffle, draw 3


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Tenderfoot 1/2A
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician: Onimaru (5) 3/4
  • :target: Lookout:

In Play:

  • Helpful Turtle 1/2 - Healing 1

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Peace)

Economy Info:
Cards:

  • Hand: 4
  • Deck: 6
  • Disc: 0

Gold:

  • Gold: 0
  • Workers: 8
Thoughts

Alrighty, we’re each taking a turn to breath. I can kill the Glaxx, but I don’t want to keep myself overextended while he has a nice big hand.

P2T4


Tech StartingHand Workers

TECH
Assimilate
Thunderclap


STARTING HAND
Nullcraft
Hardened Mox
Battle Suits
Doubling Barbarbarian
Forgotten Fighter


WORKERS
Plasmodium
Tinkerer
Time Spiral
Hardened Mox


NextHand

Bird’s Nest
Neo Plexus
Fading Argonaut
Doubling Barbarbarian


Discard

Battle Suits
Forgotten Fighter
Assimilate
Thunderclap


Tech 2 card(s)
Get Paid - ($8)
Vir - ($6)
Vir peeks.
Doubling Barbarbarian - ($3)
Nullcraft, chips your tech 2 down to 4 - ($1)
Gilded Glaxx kills Tenderfoot.
Worker - ($0)

Float ($0)
Discard 2, draw 4


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Doubling Barbarbarian (3/5AA)
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician: Vir lvl 1 (2/3)
  • :target: Lookout:

In Play:

  • Gilded Glaxx (3/3)
  • Nullcraft (1/1)

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Strength)

Economy Info:
Cards:

  • Hand: 4
  • Deck: 1
  • Disc: 4

Gold:

  • Gold: 0
  • Workers: 9
Thoughts

Teching anti Peace engine measures.

P1T5


Tech Starting Hand Workers

TECH
Flagstone Spy
Air Hammer


STARTING HAND
Spark
Elite Training
The Boot
Bloom


WORKERS
Granfalloon Flagbearer
Fruit Ninja
Older Brother
Wither
Spark


Next Hand

Brick Thief
Iron Man
Timely Messenger


Discard

Tenderfoot
The Boot
Elite Training
Bloom
Flagstone Spy
Air Hammer


Tech 2 card(s)
Get Paid - ($8)
Worker - ($7)
Summon Troq Bashar. - ($5)
Troq gives the Gilded Glaxx the Boot and he dies. - ($2)
Onimaru casts Elite Training on himself and Troq. - ($0)

Float ($0)
Discard 1, draw 3


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Troq (1) 3/3AA Sparkshot, Anti-Air
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician: Onimaru (5) 4/4A Sparkshot, Anti-Air
  • :target: Lookout:

In Play:

  • Helpful Turtle 1/2 - Healing 1

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 4 (Peace)

Economy Info:
Cards:

  • Hand: 3
  • Deck: 3
  • Disc: 6

Gold:

  • Gold: 0
  • Workers: 9
Thoughts

Okay, and now we’re back to overextending. OOPS. I can get rid of the Glaxx and make attacking with the Nullcraft very unappealing. That said, a Doubling Barbarbarian is very troublesome.

P2T5


Tech StartingHand Workers

TECH
Oathkeeper of Kor Mountain
Oathkeeper of Kor Mountain


STARTING HAND
Fading Argonaut
Neo Plexus
Doubling Barbarbarian
Bird’s Nest


WORKERS
Plasmodium
Tinkerer
Time Spiral
Hardened Mox
Bird’s Nest


NextHand

Battle Suits
Temporal Research
Assimilate
Oathkeeper of Kor Mountain


Tech 2 card(s)
Get Paid - ($9)
Worker - ($8)
Doubling Barbarbarian #2 - ($5)
Tech 3 - ($0)

Float ($0)
Discard 2, draw 1, reshuffle, draw 3


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Doubling Barbarbarian (3/5AA)
  • :psfist: Elite: Doubling Barbarbarian (5/5)
  • :ps_: Scavenger:
  • :pschip: Technician: Nullcraft (1/1)
  • :target: Lookout:

In Play:

  • Vir lvl 1 (2/3)

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Strength)
  • :heart: Tech III HP: 5

Economy Info:
Cards:

  • Hand: 4
  • Deck: 6
  • Disc: 0

Gold:

  • Gold: 0
  • Workers: 10
Thoughts

Didn’t expect the Boot there, but I’m mostly just glad Garrisons haven’t dropped yet.

Nullcraft dies to Anti-Air, just so you know.

Oops, forgot about that! I’ll just patrol Nullcraft then.

1 Like

P1T6


Tech Starting Hand Workers

TECH
Patriot Gryphon
The Art of War


STARTING HAND
Brick Thief
Timely Messenger
Iron Man


WORKERS
Granfalloon Flagbearer
Fruit Ninja
Older Brother
Wither
Spark


Next Hand

Iron Man
Flagstone Spy
Debilitator Alpha
The Art of War


Tech 2 card(s)
Get Paid - ($9)
Build a Tower. - ($6)
Hire an Iron Man. - ($3)
Onimaru attacks the Doubling Barbarbarian and deals 2 damage to him through the armor.
Maxband Onimaru. - ($0)

Float ($0)
Discard 2, draw 3, reshuffle, draw 1


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Iron Man 3/4A
  • :psfist: Elite: Soldier 1 2/1
  • :ps_: Scavenger: Soldier 2 1/1
  • :pschip: Technician: Soldier 3 1/1
  • :target: Lookout:

In Play:

  • Helpful Turtle 1/2 - Healing 1
  • Onimaru (8) 4/5
  • Troq (1) 2/3

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 4 (Peace)
  • :heart: Tower HP: 4

Economy Info:
Cards:

  • Hand: 4
  • Deck: 9
  • Disc: 0

Gold:

  • Gold: 0
  • Workers: 9
Thoughts

Things are looking might tense here. I fully expect some Two-Stepped Barbarbarians.

P2T6


StartingHand Workers

STARTING HAND
Temporal Research
Assimilate
Oathkeeper of Kor Mountain
Battle Suits


WORKERS
Plasmodium
Tinkerer
Time Spiral
Hardened Mox
Bird’s Nest


NextHand

Temporal Research
Battle Suits
Assimilate


Tech 0 card(s)
Get Paid - ($10)
Vir peeks
Oathkeeper of Kor Mountain, I will skip my discard/draw - ($3)
Oathkeepr sidelines all your patrollers - ($1)
Wounded Barbarbarian and Vir break Tower, your base to 18.
Healthy Barbarbarian kills Troq, Vir to lvl 3.
Nullcraft chips tech 2 down to 3.

Float ($1)
Skipping Discard/Draw phase


Board Info:
In Patrol:

  • :psblueshield: Squad Leader:
  • :psfist: Elite: Oathkeeper of Kor Mountain (8/8), resist 2
  • :ps_: Scavenger:
  • :pschip: Technician:
  • :target: Lookout:

In Play:

  • Vir lvl 3 (2/2)
  • Nullcraft (1/1)
  • Doubling Barbarbarian #1 (3/2)
  • Doubling Barbarbarian #2 (3/3)

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Strength)
  • :heart: Tech III HP: 5

Economy Info:
Cards:

  • Hand: 3
  • Deck: 5
  • Disc: 0

Gold:

  • Gold: 1
  • Workers: 10
Thoughts

Oathkeeper goes in elite, just in case flagrantangles drew AoW + Elite Training. I’m breaking tower instead of tech 2 to keep my Nullcraft alive, and also to bait a Garrison for me to Assimilate.

P1T7


Tech Starting Hand Workers

TECH
Intimidate
Intimidate


STARTING HAND
Debilitator Alpha
Flagstone Spy
Iron Man
The Art of War


WORKERS
Granfalloon Flagbearer
Fruit Ninja
Older Brother
Wither
Spark


Next Hand

Flagstone Spy
Elite Training
Air Hammer
Timely Messenger


Discard

The Art of War
Debilitator Alpha
Iron Man
Intimidate
Intimidate


Tech 2 card(s)
Get Paid - ($9)
Onimaru casts The Art of War on himself. - ($6)
Onimaru attacks your base and deals 7 damage to it.
Rebuild the Tower. - ($3)
Hire a Flagstone Spy. - ($0)

Float ($0)
Discard 2, draw 4


Board Info:
In Patrol:

  • :psblueshield: Squad Leader:
  • :psfist: Elite: Onimaru (8) 7/5AA - Swiftstrike, Unstoppable, Readiness, Frenzy 1
  • :ps_: Scavenger:
  • :pschip: Technician:
  • :target: Lookout:

In Play:

  • Helpful Turtle 1/2 - Healing 1
  • Flagstone Spy 3/3
  • Iron Man 3/4A
  • Soldier 1 2/1
  • Soldier 2 1/1
  • Soldier 3 1/1

Buildings:

  • :heart: Base HP: 18
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 3 (Peace)
  • :heart: Tower HP: 4

Economy Info:
Cards:

  • Hand: 4
  • Deck: 5
  • Disc: 5

Gold:

  • Gold: 0
  • Workers: 9
Thoughts

Hmmm, well that didn’t happen the way I thought it would. I can delay the Oathkeeper for a moment but putting it in Elite was a real problem for me. On the plus side, I can definitely keep him off for a turn with Onimaru. I don’t know that I can do much after that though. The Oathkeeper is such a pain in the buns. I need stealth and flying to get past him.

P2T7


StartingHand Workers

STARTING HAND
Assimilate
Battle Suits
Temporal Research


WORKERS
Plasmodium
Tinkerer
Time Spiral
Hardened Mox
Bird’s Nest
Temporal Research


NextHand

Fading Argonaut
Gilded Glaxx
Forgotten Fighter
Neo Plexus


Discard

Oathkeeper of Kor Mountain
Assimilate
Battle Suits


Tech 0 card(s)
Get Paid + float - ($11)
Rook - ($9)
Oathkeeper trades with Oni, Rook to lvl 3.
Rook to maxband - ($4)
Tower - ($1)
Barbarbarian #1 breaks tech 2, your base to 16.
Barbarbarian #2 and Vir break tech 1, your base to 14.
Worker - ($0)

Float ($0)
Discard 2, draw 4


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Rook lvl 8 (4/6A)
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician: Nullcraft (1/1)
  • :target: Lookout:

In Play:

  • Vir lvl 3 (2/1)
  • Doubling Barbarbarian #1 (3/1)
  • Doubling Barbarbarian #2 (3/2)

Buildings:

  • :heart: Base HP: 13
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Strength)
  • :heart: Tech III HP: 5

Economy Info:
Cards:

  • Hand: 4
  • Deck: 2
  • Disc: 3

Gold:

  • Gold: 0
  • Workers: 11
Thoughts

I’m drawing into my 2nd Oathkeeper, so I’m ok with making this trade.

Things are gettin’ mighty tense.

P1T8


Tech Starting Hand Workers

TECH
The Art of War
Air Hammer


STARTING HAND
Elite Training
Timely Messenger
Flagstone Spy
Air Hammer


WORKERS
Granfalloon Flagbearer
Fruit Ninja
Older Brother
Wither
Spark
Timely Messenger


Next Hand

Tenderfoot
Patriot Gryphon
The Boot
Brick Thief
Bloom


Discard

The Art of War
Debilitator Alpha
Iron Man
Intimidate
Intimidate
Air Hammer
Elite Training
Flagstone Spy
The Art of War
Air Hammer


Tech 2 card(s)
Get Paid - ($9)
Worker - ($8)
Rebuild Tech I.
Summon Troq Bashar. - ($6)

Float ($6)
Discard 3, draw 5


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Iron Man 3/4A
  • :psfist: Elite: Soldier 1 2/1
  • :ps_: Scavenger: Soldier 2 1/1
  • :pschip: Technician: Soldier 3 1/1
  • :target: Lookout:

In Play:

  • Helpful Turtle 1/2 - Healing 1
  • Flagstone Spy 3/3
  • Troq (1) 2/3

Buildings:

  • :heart: Base HP: 14
  • :heart: Tower HP: 4

Economy Info:
Cards:

  • Hand: 5
  • Deck: 0
  • Disc: 10

Gold:

  • Gold: 6
  • Workers: 10
Thoughts

Oh god, he got me fucked up. My hand is now basically unplayable! :open_mouth: On the plus side, getting rid of the Oathkeeper was very good. Now I just need to break through the wall.

P2T8


Tech StartingHand Workers

TECH
Earthquake
Appel Stomp


STARTING HAND
Neo Plexus
Fading Argonaut
Gilded Glaxx
Forgotten Fighter
Thunderclap (exchanged with Gilded Glaxx)


WORKERS
Plasmodium
Tinkerer
Time Spiral
Hardened Mox
Bird’s Nest
Temporal Research


NextHand

Earthquake
Gilded Glaxx
Oathkeeper of Kor Mountain


Tech 2 card(s)
Get Paid - ($11)
Vir peeks and exchanges - ($10)
Thunderclap sidelines your 3 soldiers - ($8)
Rook walks past Iron Man and breaks tower, your base to 12.
Nullcraft chips your tech 1 down to 4.
River, to maxband - ($2)
Neo Plexus, with River discount - ($1)
Fading Argonaut, with River discount - ($0)

Float ($0)
Discard 1, draw 2, reshuffle, draw 1


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Doubling Barbarbarian #2 (3/2AA)
  • :psfist: Elite:
  • :ps_: Scavenger: Fading Argonaut (2/3), fading 3
  • :pschip: Technician: Neo Plexus (2/2)
  • :target: Lookout:

In Play:

  • Rook lvl 8 (4/5)
  • River lvl 5 (3/4)
  • Vir lvl 3 (2/1)
  • Nullcraft (1/1)
  • Doubling Barbarbarian #1 (3/1)

Buildings:

  • :heart: Base HP: 13
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Strength)
  • :heart: Tech III HP: 5
  • :heart: Tower HP: 4

Economy Info:
Cards:

  • Hand: 3
  • Deck: 6
  • Disc: 0

Gold:

  • Gold: 0
  • Workers: 11
Thoughts

I’m drawing into my 2nd Oathkeeper, so I’m ok with making this trade.

I’m relatively sure you kill me here. :wink:

P1T9


Starting Hand Workers

STARTING HAND
Bloom
The Boot
Brick Thief
Tenderfoot
Patriot Gryphon


WORKERS
Granfalloon Flagbearer
Fruit Ninja
Older Brother
Wither
Spark
Timely Messenger
Tenderfoot


Next Hand

Bloom
The Art of War
Debilitator Alpha


Tech 0 card(s)
Get Paid + float - ($16)
Rebuild Tech II.
Troq Blooms the Iron Man. - ($14)
Iron Man kills the Doubling Barbarbarian.
Troq gives the Fading Argonaut the Boot. - ($11)
Midband Troq. - ($7)
Troq kills the Neo Plexus and deals 1 point of damage to your base.
Soldier 3 kills Vir; Troq gains 2 levels.
Flagstone Spy and Soldiers 1 and 2 destroy your Tech III; I look at your hand.
Worker. - ($6)
Hire a Brick Thief who steals a brick out of your Tower and puts it into my Tech I. - ($4)
Build another Tower. - ($1)

Float ($1)
Discard 1, reshuffle, draw 3


Board Info:
In Patrol:

  • :psblueshield: Squad Leader:
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician: Brick Thief 2/1
  • :target: Lookout:

In Play:

  • Helpful Turtle 1/2 - Healing 1
  • Flagstone Spy 3/2
  • Troq (7) 3/1
  • Iron Man 4/1 +

Buildings:

  • :heart: Base HP: 12
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Peace)
  • :heart: Tower HP: 4

Economy Info:
Cards:

  • Hand: 3
  • Deck: 10
  • Disc: 0

Gold:

  • Gold: 1
  • Workers: 11

You sure didn’t make it easy :wink:
GG WP!

P2T9


StartingHand Workers

STARTING HAND
Gilded Glaxx
Oathkeeper of Kor Mountain
Earthquake
Oathkeeper of Kor Mountain


WORKERS
Plasmodium
Tinkerer
Time Spiral
Hardened Mox
Bird’s Nest
Temporal Research


NextHand

Battle Suits
Assimilate
Thunderclap
Appel Stomp
Forgotten Fighter


Discard

Doubling Barbarbarian
Fading Argonaut
Neo Plexus
Earthquake
Nullcraft
Doubling Barbarbarian
Oathkeeper of Kor Mountain
Gilded Glaxx
Oathkeeper of Kor Mountain


Tech 0 card(s)
Get Paid - ($11)
Technician draw and scav gold - ($12)
Rebuild tech 3
Nullcraft trades with Brick Thief, you draw.
Rook, River and Barbarbarian hit your base down to 2.
Earthquake, breaks your base - ($7)

Float ($7)
Discard 3, draw 5


Board Info:
In Patrol:

  • :psblueshield: Squad Leader:
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician:
  • :target: Lookout:

In Play:

  • Rook lvl 8 (4/4)
  • River lvl 5 (3/3)

Buildings:

  • :heart: Base HP: 10
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Strength)
  • :heart: Tech III HP: 5
  • :heart: Tower HP: 3

Economy Info:
Cards:

  • Hand: 5
  • Deck: 0
  • Disc: 9

Gold:

  • Gold: 7
  • Workers: 11
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