That was an explosive finish! Well done!
P1T1
Starting Hand Workers
STARTING HAND
Bloom
Timely Messenger
Spark
Granfalloon Flagbearer
Helpful Turtle
WORKERS
Granfalloon Flagbearer
Next Hand
Fruit Ninja
Tenderfoot
Older Brother
Brick Thief
Wither
Discard
Spark
Timely Messenger
Bloom
Tech 0 card(s)
Get Paid - ($4)
Worker - ($3)
Hire a Helpful Turtle. - ($1)
Float ($1)
Discard 3, draw 5
Board Info:
In Patrol:
-
Squad Leader:
-
Elite:
-
Scavenger: Helpful Turtle 1/2
-
Technician:
-
Lookout:
In Play:
*
Buildings:
-
Base HP: 20
Economy Info:
Cards:
Gold:
P2T1
StartingHand Workers
STARTING HAND
Nullcraft
Time Spiral
Battle Suits
Fading Argonaut
Plasmodium
WORKERS
Plasmodium
NextHand
Neo Plexus
Forgotten Fighter
Hardened Mox
Tinkerer
Temporal Research
Discard
Battle Suits
Nullcraft
Time Spiral
Tech 0 card(s)
Get Paid - ($5)
Worker - ($4)
Fading Argonaut - ($2)
Rook - ($0)
Float ($0)
Discard 3, draw 5
Board Info:
In Patrol:
-
Squad Leader: Fading Argonaut (2/3A), fading 3
-
Elite:
-
Scavenger:
-
Technician:
-
Lookout: Rook lvl 1 (2/4)
In Play:
*
Buildings:
-
Base HP: 20
Economy Info:
Cards:
Gold:
P1T2
Tech Starting Hand Workers
TECH
Elite Training
The Boot
STARTING HAND
Brick Thief
Fruit Ninja
Tenderfoot
Older Brother
Wither
WORKERS
Granfalloon Flagbearer
Fruit Ninja
Next Hand
Older Brother
Elite Training
Brick Thief
Timely Messenger
Tech 2 card(s)
Get Paid + float - ($6)
Worker - ($5)
Summon General Onimaru. - ($3)
Hire a Tenderfoot. - ($2)
Onimaru Withers the Fading Argonaut. - ($0)
Float ($0)
Discard 2, reshuffle, draw 4
Board Info:
In Patrol:
-
Squad Leader: Tenderfoot 1/2A
-
Elite:
-
Scavenger: Onimaru (1) 2/3
-
Technician:
-
Lookout:
In Play:
Buildings:
-
Base HP: 20
Economy Info:
Cards:
Gold:
P2T2
Tech StartingHand Workers
TECH
Bird’s Nest
Gilded Glaxx
STARTING HAND
Neo Plexus
Hardened Mox
Temporal Research
Tinkerer
Forgotten Fighter
WORKERS
Plasmodium
Tinkerer
NextHand
Battle Suits
Bird’s Nest
Temporal Research
Gilded Glaxx
Forgotten Fighter
Tech 2 card(s)
Get Paid - ($6)
Fading Argonaut to fading 2.
Worker - ($5)
Tech 1 - ($3)
Neo Plexus - ($1)
Float ($1)
Discard 3, reshuffle, draw 5
Board Info:
In Patrol:
-
Squad Leader:
-
Elite: Fading Argonaut (2/2), - , fading 2
-
Scavenger:
-
Technician: Neo Plexus (2/2)
-
Lookout:
In Play:
Buildings:
-
Base HP: 20
-
Tech I HP: 5
Economy Info:
Cards:
Gold:
P1T3
Tech Starting Hand Workers
TECH
Iron Man
Iron Man
STARTING HAND
Timely Messenger
Elite Training
Brick Thief
Older Brother
WORKERS
Granfalloon Flagbearer
Fruit Ninja
Older Brother
Next Hand
Wither
The Boot
Bloom
Discard
Elite Training
Timely Messenger
Brick Thief
Iron Man
Iron Man
Tech 2 card(s)
Get Paid - ($6)
Worker - ($5)
Build Tech I. - ($3)
Onimaru casts Elite Training on Tenderfoot and Helpful Turtle, giving them +1 attack, 1 armor, sparkshot, and anti-air. - ($1)
Hire a Timely Messenger. - ($0)
Tenderfoot and Helpful Turtle kill the Fading Argonaut and Neo Plexus respectively.
Onimaru attacks Rook and deals 3 damage to him.
Timely Messenger trades wiith Rook; Onimaru gains 2 levels.
Float ($0)
Discard 1, draw 3
Board Info:
In Patrol:
-
Squad Leader:
-
Elite:
-
Scavenger:
-
Technician:
-
Lookout:
In Play:
- Helpful Turtle 2/1 - Healing 1, Sparkshot, Anti-Air
- Tenderfoot 2/1 Sparkshot, Anti-air
- Onimaru (3) 2/1
Buildings:
-
Base HP: 20
-
Tech I HP: 5
Economy Info:
Cards:
Gold:
Thoughts
Let’s overextend and see if we can’t survive!
P2T3
Tech StartingHand Workers
TECH
Doubling Barbarbarian
Doubling Barbarbarian
STARTING HAND
Forgotten Fighter
Bird’s Nest
Battle Suits
Gilded Glaxx
Temporal Research
Time Spiral
WORKERS
Plasmodium
Tinkerer
Time Spiral
NextHand
Forgotten Fighter
Hardened Mox
Battle Suits
Nullcraft
Doubling Barbarbarian
Tech 2 card(s)
Get Paid + float - ($8)
Technician draw
Worker - ($7)
Gilded Glaxx - ($4)
Tech 2 (Strength) - ($0)
Float ($0)
Discard 4, draw 2, reshuffle, draw 3
Board Info:
In Patrol:
-
Squad Leader: Gilded Glaxx (3/4A)
-
Elite:
-
Scavenger:
-
Technician:
-
Lookout:
In Play:
*
Buildings:
-
Base HP: 20
-
Tech I HP: 5
-
Tech II HP: 5 (Strength)
Economy Info:
Cards:
Gold:
P1T4
Tech Starting Hand Workers
TECH
Debilitator Alpha
Flagstone Spy
STARTING HAND
The Boot
Wither
Bloom
WORKERS
Granfalloon Flagbearer
Fruit Ninja
Older Brother
Wither
Next Hand
Spark
Bloom
Elite Training
The Boot
Tech 2 card(s)
Get Paid - ($7)
Helpful Turtle heals my units and hero.
Worker. - ($6)
Build Tech II - Peace. - ($2)
Midband Onimaru. - ($0)
Float ($0)
Discard 2, draw 1, reshuffle, draw 3
Board Info:
In Patrol:
-
Squad Leader: Tenderfoot 1/2A
-
Elite:
-
Scavenger:
-
Technician: Onimaru (5) 3/4
-
Lookout:
In Play:
- Helpful Turtle 1/2 - Healing 1
Buildings:
-
Base HP: 20
-
Tech I HP: 5
-
Tech II HP: 5 (Peace)
Economy Info:
Cards:
Gold:
Thoughts
Alrighty, we’re each taking a turn to breath. I can kill the Glaxx, but I don’t want to keep myself overextended while he has a nice big hand.
P2T4
Tech StartingHand Workers
TECH
Assimilate
Thunderclap
STARTING HAND
Nullcraft
Hardened Mox
Battle Suits
Doubling Barbarbarian
Forgotten Fighter
WORKERS
Plasmodium
Tinkerer
Time Spiral
Hardened Mox
NextHand
Bird’s Nest
Neo Plexus
Fading Argonaut
Doubling Barbarbarian
Discard
Battle Suits
Forgotten Fighter
Assimilate
Thunderclap
Tech 2 card(s)
Get Paid - ($8)
Vir - ($6)
Vir peeks.
Doubling Barbarbarian - ($3)
Nullcraft, chips your tech 2 down to 4 - ($1)
Gilded Glaxx kills Tenderfoot.
Worker - ($0)
Float ($0)
Discard 2, draw 4
Board Info:
In Patrol:
-
Squad Leader: Doubling Barbarbarian (3/5AA)
-
Elite:
-
Scavenger:
-
Technician: Vir lvl 1 (2/3)
-
Lookout:
In Play:
- Gilded Glaxx (3/3)
- Nullcraft (1/1)
Buildings:
-
Base HP: 20
-
Tech I HP: 5
-
Tech II HP: 5 (Strength)
Economy Info:
Cards:
Gold:
Thoughts
Teching anti Peace engine measures.
P1T5
Tech Starting Hand Workers
TECH
Flagstone Spy
Air Hammer
STARTING HAND
Spark
Elite Training
The Boot
Bloom
WORKERS
Granfalloon Flagbearer
Fruit Ninja
Older Brother
Wither
Spark
Next Hand
Brick Thief
Iron Man
Timely Messenger
Discard
Tenderfoot
The Boot
Elite Training
Bloom
Flagstone Spy
Air Hammer
Tech 2 card(s)
Get Paid - ($8)
Worker - ($7)
Summon Troq Bashar. - ($5)
Troq gives the Gilded Glaxx the Boot and he dies. - ($2)
Onimaru casts Elite Training on himself and Troq. - ($0)
Float ($0)
Discard 1, draw 3
Board Info:
In Patrol:
-
Squad Leader: Troq (1) 3/3AA Sparkshot, Anti-Air
-
Elite:
-
Scavenger:
-
Technician: Onimaru (5) 4/4A Sparkshot, Anti-Air
-
Lookout:
In Play:
- Helpful Turtle 1/2 - Healing 1
Buildings:
-
Base HP: 20
-
Tech I HP: 5
-
Tech II HP: 4 (Peace)
Economy Info:
Cards:
Gold:
Thoughts
Okay, and now we’re back to overextending. OOPS. I can get rid of the Glaxx and make attacking with the Nullcraft very unappealing. That said, a Doubling Barbarbarian is very troublesome.
P2T5
Tech StartingHand Workers
TECH
Oathkeeper of Kor Mountain
Oathkeeper of Kor Mountain
STARTING HAND
Fading Argonaut
Neo Plexus
Doubling Barbarbarian
Bird’s Nest
WORKERS
Plasmodium
Tinkerer
Time Spiral
Hardened Mox
Bird’s Nest
NextHand
Battle Suits
Temporal Research
Assimilate
Oathkeeper of Kor Mountain
Tech 2 card(s)
Get Paid - ($9)
Worker - ($8)
Doubling Barbarbarian #2 - ($5)
Tech 3 - ($0)
Float ($0)
Discard 2, draw 1, reshuffle, draw 3
Board Info:
In Patrol:
-
Squad Leader: Doubling Barbarbarian (3/5AA)
-
Elite: Doubling Barbarbarian (5/5)
-
Scavenger:
-
Technician: Nullcraft (1/1)
-
Lookout:
In Play:
Buildings:
-
Base HP: 20
-
Tech I HP: 5
-
Tech II HP: 5 (Strength)
-
Tech III HP: 5
Economy Info:
Cards:
Gold:
Thoughts
Didn’t expect the Boot there, but I’m mostly just glad Garrisons haven’t dropped yet.
Nullcraft dies to Anti-Air, just so you know.
Oops, forgot about that! I’ll just patrol Nullcraft then.
1 Like
P1T6
Tech Starting Hand Workers
TECH
Patriot Gryphon
The Art of War
STARTING HAND
Brick Thief
Timely Messenger
Iron Man
WORKERS
Granfalloon Flagbearer
Fruit Ninja
Older Brother
Wither
Spark
Next Hand
Iron Man
Flagstone Spy
Debilitator Alpha
The Art of War
Tech 2 card(s)
Get Paid - ($9)
Build a Tower. - ($6)
Hire an Iron Man. - ($3)
Onimaru attacks the Doubling Barbarbarian and deals 2 damage to him through the armor.
Maxband Onimaru. - ($0)
Float ($0)
Discard 2, draw 3, reshuffle, draw 1
Board Info:
In Patrol:
-
Squad Leader: Iron Man 3/4A
-
Elite: Soldier 1 2/1
-
Scavenger: Soldier 2 1/1
-
Technician: Soldier 3 1/1
-
Lookout:
In Play:
- Helpful Turtle 1/2 - Healing 1
- Onimaru (8) 4/5
- Troq (1) 2/3
Buildings:
-
Base HP: 20
-
Tech I HP: 5
-
Tech II HP: 4 (Peace)
-
Tower HP: 4
Economy Info:
Cards:
Gold:
Thoughts
Things are looking might tense here. I fully expect some Two-Stepped Barbarbarians.
P2T6
StartingHand Workers
STARTING HAND
Temporal Research
Assimilate
Oathkeeper of Kor Mountain
Battle Suits
WORKERS
Plasmodium
Tinkerer
Time Spiral
Hardened Mox
Bird’s Nest
NextHand
Temporal Research
Battle Suits
Assimilate
Tech 0 card(s)
Get Paid - ($10)
Vir peeks
Oathkeeper of Kor Mountain, I will skip my discard/draw - ($3)
Oathkeepr sidelines all your patrollers - ($1)
Wounded Barbarbarian and Vir break Tower, your base to 18.
Healthy Barbarbarian kills Troq, Vir to lvl 3.
Nullcraft chips tech 2 down to 3.
Float ($1)
Skipping Discard/Draw phase
Board Info:
In Patrol:
-
Squad Leader:
-
Elite: Oathkeeper of Kor Mountain (8/8), resist 2
-
Scavenger:
-
Technician:
-
Lookout:
In Play:
- Vir lvl 3 (2/2)
- Nullcraft (1/1)
- Doubling Barbarbarian #1 (3/2)
- Doubling Barbarbarian #2 (3/3)
Buildings:
-
Base HP: 20
-
Tech I HP: 5
-
Tech II HP: 5 (Strength)
-
Tech III HP: 5
Economy Info:
Cards:
Gold:
Thoughts
Oathkeeper goes in elite, just in case flagrantangles drew AoW + Elite Training. I’m breaking tower instead of tech 2 to keep my Nullcraft alive, and also to bait a Garrison for me to Assimilate.
P1T7
Tech Starting Hand Workers
TECH
Intimidate
Intimidate
STARTING HAND
Debilitator Alpha
Flagstone Spy
Iron Man
The Art of War
WORKERS
Granfalloon Flagbearer
Fruit Ninja
Older Brother
Wither
Spark
Next Hand
Flagstone Spy
Elite Training
Air Hammer
Timely Messenger
Discard
The Art of War
Debilitator Alpha
Iron Man
Intimidate
Intimidate
Tech 2 card(s)
Get Paid - ($9)
Onimaru casts The Art of War on himself. - ($6)
Onimaru attacks your base and deals 7 damage to it.
Rebuild the Tower. - ($3)
Hire a Flagstone Spy. - ($0)
Float ($0)
Discard 2, draw 4
Board Info:
In Patrol:
-
Squad Leader:
-
Elite: Onimaru (8) 7/5AA - Swiftstrike, Unstoppable, Readiness, Frenzy 1
-
Scavenger:
-
Technician:
-
Lookout:
In Play:
- Helpful Turtle 1/2 - Healing 1
- Flagstone Spy 3/3
- Iron Man 3/4A
- Soldier 1 2/1
- Soldier 2 1/1
- Soldier 3 1/1
Buildings:
-
Base HP: 18
-
Tech I HP: 5
-
Tech II HP: 3 (Peace)
-
Tower HP: 4
Economy Info:
Cards:
Gold:
Thoughts
Hmmm, well that didn’t happen the way I thought it would. I can delay the Oathkeeper for a moment but putting it in Elite was a real problem for me. On the plus side, I can definitely keep him off for a turn with Onimaru. I don’t know that I can do much after that though. The Oathkeeper is such a pain in the buns. I need stealth and flying to get past him.
P2T7
StartingHand Workers
STARTING HAND
Assimilate
Battle Suits
Temporal Research
WORKERS
Plasmodium
Tinkerer
Time Spiral
Hardened Mox
Bird’s Nest
Temporal Research
NextHand
Fading Argonaut
Gilded Glaxx
Forgotten Fighter
Neo Plexus
Discard
Oathkeeper of Kor Mountain
Assimilate
Battle Suits
Tech 0 card(s)
Get Paid + float - ($11)
Rook - ($9)
Oathkeeper trades with Oni, Rook to lvl 3.
Rook to maxband - ($4)
Tower - ($1)
Barbarbarian #1 breaks tech 2, your base to 16.
Barbarbarian #2 and Vir break tech 1, your base to 14.
Worker - ($0)
Float ($0)
Discard 2, draw 4
Board Info:
In Patrol:
-
Squad Leader: Rook lvl 8 (4/6A)
-
Elite:
-
Scavenger:
-
Technician: Nullcraft (1/1)
-
Lookout:
In Play:
- Vir lvl 3 (2/1)
- Doubling Barbarbarian #1 (3/1)
- Doubling Barbarbarian #2 (3/2)
Buildings:
-
Base HP: 13
-
Tech I HP: 5
-
Tech II HP: 5 (Strength)
-
Tech III HP: 5
Economy Info:
Cards:
Gold:
Thoughts
I’m drawing into my 2nd Oathkeeper, so I’m ok with making this trade.
Things are gettin’ mighty tense.
P1T8
Tech Starting Hand Workers
TECH
The Art of War
Air Hammer
STARTING HAND
Elite Training
Timely Messenger
Flagstone Spy
Air Hammer
WORKERS
Granfalloon Flagbearer
Fruit Ninja
Older Brother
Wither
Spark
Timely Messenger
Next Hand
Tenderfoot
Patriot Gryphon
The Boot
Brick Thief
Bloom
Discard
The Art of War
Debilitator Alpha
Iron Man
Intimidate
Intimidate
Air Hammer
Elite Training
Flagstone Spy
The Art of War
Air Hammer
Tech 2 card(s)
Get Paid - ($9)
Worker - ($8)
Rebuild Tech I.
Summon Troq Bashar. - ($6)
Float ($6)
Discard 3, draw 5
Board Info:
In Patrol:
-
Squad Leader: Iron Man 3/4A
-
Elite: Soldier 1 2/1
-
Scavenger: Soldier 2 1/1
-
Technician: Soldier 3 1/1
-
Lookout:
In Play:
- Helpful Turtle 1/2 - Healing 1
- Flagstone Spy 3/3
- Troq (1) 2/3
Buildings:
-
Base HP: 14
-
Tower HP: 4
Economy Info:
Cards:
Gold:
Thoughts
Oh god, he got me fucked up. My hand is now basically unplayable! On the plus side, getting rid of the Oathkeeper was very good. Now I just need to break through the wall.
P2T8
Tech StartingHand Workers
TECH
Earthquake
Appel Stomp
STARTING HAND
Neo Plexus
Fading Argonaut
Gilded Glaxx
Forgotten Fighter
Thunderclap (exchanged with Gilded Glaxx)
WORKERS
Plasmodium
Tinkerer
Time Spiral
Hardened Mox
Bird’s Nest
Temporal Research
NextHand
Earthquake
Gilded Glaxx
Oathkeeper of Kor Mountain
Tech 2 card(s)
Get Paid - ($11)
Vir peeks and exchanges - ($10)
Thunderclap sidelines your 3 soldiers - ($8)
Rook walks past Iron Man and breaks tower, your base to 12.
Nullcraft chips your tech 1 down to 4.
River, to maxband - ($2)
Neo Plexus, with River discount - ($1)
Fading Argonaut, with River discount - ($0)
Float ($0)
Discard 1, draw 2, reshuffle, draw 1
Board Info:
In Patrol:
-
Squad Leader: Doubling Barbarbarian #2 (3/2AA)
-
Elite:
-
Scavenger: Fading Argonaut (2/3), fading 3
-
Technician: Neo Plexus (2/2)
-
Lookout:
In Play:
- Rook lvl 8 (4/5)
- River lvl 5 (3/4)
- Vir lvl 3 (2/1)
- Nullcraft (1/1)
- Doubling Barbarbarian #1 (3/1)
Buildings:
-
Base HP: 13
-
Tech I HP: 5
-
Tech II HP: 5 (Strength)
-
Tech III HP: 5
-
Tower HP: 4
Economy Info:
Cards:
Gold:
Thoughts
I’m drawing into my 2nd Oathkeeper, so I’m ok with making this trade.
I’m relatively sure you kill me here.
P1T9
Starting Hand Workers
STARTING HAND
Bloom
The Boot
Brick Thief
Tenderfoot
Patriot Gryphon
WORKERS
Granfalloon Flagbearer
Fruit Ninja
Older Brother
Wither
Spark
Timely Messenger
Tenderfoot
Next Hand
Bloom
The Art of War
Debilitator Alpha
Tech 0 card(s)
Get Paid + float - ($16)
Rebuild Tech II.
Troq Blooms the Iron Man. - ($14)
Iron Man kills the Doubling Barbarbarian.
Troq gives the Fading Argonaut the Boot. - ($11)
Midband Troq. - ($7)
Troq kills the Neo Plexus and deals 1 point of damage to your base.
Soldier 3 kills Vir; Troq gains 2 levels.
Flagstone Spy and Soldiers 1 and 2 destroy your Tech III; I look at your hand.
Worker. - ($6)
Hire a Brick Thief who steals a brick out of your Tower and puts it into my Tech I. - ($4)
Build another Tower. - ($1)
Float ($1)
Discard 1, reshuffle, draw 3
Board Info:
In Patrol:
-
Squad Leader:
-
Elite:
-
Scavenger:
-
Technician: Brick Thief 2/1
-
Lookout:
In Play:
- Helpful Turtle 1/2 - Healing 1
- Flagstone Spy 3/2
- Troq (7) 3/1
- Iron Man 4/1 +
Buildings:
-
Base HP: 12
-
Tech I HP: 5
-
Tech II HP: 5 (Peace)
-
Tower HP: 4
Economy Info:
Cards:
Gold:
You sure didn’t make it easy
GG WP!
P2T9
StartingHand Workers
STARTING HAND
Gilded Glaxx
Oathkeeper of Kor Mountain
Earthquake
Oathkeeper of Kor Mountain
WORKERS
Plasmodium
Tinkerer
Time Spiral
Hardened Mox
Bird’s Nest
Temporal Research
NextHand
Battle Suits
Assimilate
Thunderclap
Appel Stomp
Forgotten Fighter
Discard
Doubling Barbarbarian
Fading Argonaut
Neo Plexus
Earthquake
Nullcraft
Doubling Barbarbarian
Oathkeeper of Kor Mountain
Gilded Glaxx
Oathkeeper of Kor Mountain
Tech 0 card(s)
Get Paid - ($11)
Technician draw and scav gold - ($12)
Rebuild tech 3
Nullcraft trades with Brick Thief, you draw.
Rook, River and Barbarbarian hit your base down to 2.
Earthquake, breaks your base - ($7)
Float ($7)
Discard 3, draw 5
Board Info:
In Patrol:
-
Squad Leader:
-
Elite:
-
Scavenger:
-
Technician:
-
Lookout:
In Play:
- Rook lvl 8 (4/4)
- River lvl 5 (3/3)
Buildings:
-
Base HP: 10
-
Tech I HP: 5
-
Tech II HP: 5 (Strength)
-
Tech III HP: 5
-
Tower HP: 3
Economy Info:
Cards:
Gold:
1 Like