P2T6
Tech StartingHand Workers
TECH
Oathkeeper of Kor Mountain
Oathkeeper of Kor Mountain
STARTING HAND
Nullcraft
Two Step
Entangling Roots
Forgotten Fighter
WORKERS
Plasmodium
Tinkerer
Temporal Research
Time Spiral
Battle Suits
NextHand
Doubling Barbarbarian
Two Step
Promise of Payment
Colossus
Tech 2 card(s)
Get Paid + float - ($12)
Scav gold - ($13)
Rook - ($11)
Entangling Vines sidelines Rhino - ($8)
Vir kills Tenderfoot, you draw.
Neo Plexus suicides into Jaina.
Nullcraft - ($6)
Nullcraft kills Jaina, Rook to lvl 3.
Tech 3 - ($1)
Float ($1)
Discard 2, reshuffle, draw 4
Board Info:
In Patrol:
-
Squad Leader:
-
Elite:
-
Scavenger:
-
Technician:
-
Lookout: Rook lvl 3 (2/4)
In Play:
- Vir lvl 1 (2/2)
- Nullcraft (1/1)
- Entangling Vines attached to Rhino
Buildings:
-
Base HP: 20
-
Tech I HP: 2
-
Tech II HP: 5 (Strength)
-
Tech III HP: 5
-
Tower HP: 4
Economy Info:
Cards:
Gold:
P1T7
Starting Hand Workers
STARTING HAND
Overeager Cadet
Lobber
Spark
WORKERS
Older Brother
Helpful Turtle
Brick Thief
Granfalloon Flagbearer
Timely Messenger
Fruit Ninja
Spark
Next Hand
Eggship
Hired Stomper
Harvest Reaper
Hired Stomper
Tech 0 card(s)
Get Paid + float - ($11)
Summon and maxband General Onimaru. - ($2)
Worker. - ($1)
Float ($1)
Discard 2, reshuffle, draw 4
Board Info:
In Patrol:
-
Squad Leader: Soldier 1 1/1
-
Elite: Onimaru (8) 5/5
-
Scavenger: Soldier 2 1/1
-
Technician: Soldier 3 1/1
-
Lookout:
In Play:
- Regular-sized Rhinoceros 5/6 - Entangled
Buildings:
-
Base HP: 20
-
Tech I HP: 5
-
Tech II HP: 5 (Bashing)
Economy Info:
Cards:
Gold:
Thoughts
I was feeling good but everything crumbles in time, I suppose.
P2T7
StartingHand Workers
STARTING HAND
Promise of Payment
Doubling Barbarbarian
Colossus
Two Step
Oathkeeper of Kor Mountain (swapped with Two Step)
WORKERS
Plasmodium
Tinkerer
Temporal Research
Time Spiral
Battle Suits
NextHand
Neo Plexus
Two Step
Ardra’s Boulder
Discard
Promise of Payment
Colossus
Tech 0 card(s)
Get Paid + float - ($11)
Vir peeks and exchanges a card - ($10)
Doubling Barbarbarian - ($7)
Promise of Payment.
Oathkeeper of Kor Mountain, I won’t play cards from my hand besides workers (and I’ll pay for him next turn, I promise!).
Oathkeeper sidelines all your patrolling units - ($5)
Rook to maxband - ($0)
Rook hits Oni for 4.
Nullcraft finishes Oni, Vir to lvl 3.
Vir hits your base to 18.
Float ($0)
Discard 1, draw 3
Board Info:
In Patrol:
-
Squad Leader: Oathkeeper of Kor Mountain (7/8A)
-
Elite:
-
Scavenger:
-
Technician:
-
Lookout: Doubling Barbarbarian (3/5)
In Play:
- Rook lvl 8 (4/1)
- Vir lvl 3 (2/2)
- Nullcraft (1/1)
- Entangling Vines attached to Rhino
Buildings:
-
Base HP: 20
-
Tech I HP: 2
-
Tech II HP: 5 (Strength)
-
Tech III HP: 5
-
Tower HP: 4
Economy Info:
Cards:
Gold:
Thoughts
Oathkeeper says I can’t play cards from hand, but - loophole! - midband Vir can play them from the top of my deck instead.
I think I’m just going to die.
P1T8
Starting Hand Workers
STARTING HAND
Harvest Reaper
Hired Stomper
Eggship
Hired Stomper
WORKERS
Older Brother
Helpful Turtle
Brick Thief
Granfalloon Flagbearer
Timely Messenger
Fruit Ninja
Spark
Next Hand
Tenderfoot
Burning Volley
Bloom
Lobber
Discard
Harvest Reaper
Eggship
Tech 0 card(s)
Get Paid + float - ($12)
Hire 2 Hired Stompers who deal 5 damage to the Oathkeeper. - ($0)
Float ($0)
Discard 2, draw 4
Board Info:
In Patrol:
-
Squad Leader: Soldier 1 1/1A
-
Elite: Hired Stomper 1 5/3
-
Scavenger: Soldier 2 1/1
-
Technician: Soldier 3 1/1
-
Lookout: Hired Stomper 2 4/3
In Play:
- Regular-sized Rhinoceros 5/6 - Entangled
Buildings:
-
Base HP: 18
-
Tech I HP: 5
-
Tech II HP: 5 (Bashing)
Economy Info:
Cards:
Gold:
Thoughts
Uh…this isn’t looking great!
Heh, I was 1 gold/1 damage short of lethal right there
P2T8
StartingHand Workers
STARTING HAND
Two Step
Ardra’s Boulder
Neo Plexus
WORKERS
Plasmodium
Tinkerer
Temporal Research
Time Spiral
Battle Suits
Neo Plexus
NextHand
Bird’s Nest
Forgotten Fighter
Fading Argonaut
Whitestar Grappler
Discard
Promise of Payment
Colossus
Ardra’s Boulder
Two Step
Tech 0 card(s)
Get Paid - ($10)
Delayed payment for Oathkeeper - ($3)
Vir peeks.
Oathkeeper sidelines all your patrolling units - ($1)
Rook and Nullcraft break tech 2, your base to 16.
Vir and Barbarbarian break tech 1, your base to 14.
Worker - ($0)
Float ($0)
Discard 2, draw 4
Board Info:
In Patrol:
-
Squad Leader:
-
Elite:
-
Scavenger:
-
Technician:
-
Lookout: Oathkeeper of Kor Mountain (7/3)
In Play:
- Rook lvl 8 (4/1)
- Vir lvl 3 (2/2)
- Doubling Barbarbarian (3/5)
- Nullcraft (1/1)
- Entangling Vines attached to Rhino
Buildings:
-
Base HP: 20
-
Tech I HP: 2
-
Tech II HP: 5 (Strength)
-
Tech III HP: 5
-
Tower HP: 4
Economy Info:
Cards:
Gold:
I think we can call it right there. If I had drawn Flame Arrow or Ember Sparks instead of Burning Volley, I could have done something, but since I haven’t, there’s nothing I can do. GG!
1 Like
You’re up for the next one!
GL HF!
P1T1
StartingHand Workers
STARTING HAND
Temporal Research
Tinkerer
Battle Suits
Plasmodium
Hardened Mox
WORKERS
Tinkerer
NextHand
Time Spiral
Nullcraft
Fading Argonaut
Forgotten Fighter
Neo Plexus
Discard
Temporal Research
Battle Suits
Plasmodium
Tech 0 card(s)
Get Paid - ($4)
Worker - ($3)
Hardened Mox - ($0)
Float ($0)
Discard 3, draw 5
Board Info:
In Patrol:
-
Squad Leader:
-
Elite:
-
Scavenger:
-
Technician:
-
Lookout: Hardened Mox (1/1)
In Play:
*
Buildings:
-
Base HP: 20
Economy Info:
Cards:
Gold:
Thanks, you too!
P2T1
Starting Hand Workers
STARTING HAND
Tenderfoot
Bloom
Fruit Ninja
Spark
Older Brother
WORKERS
Fruit Ninja
Next Hand
Granfalloon Flagbearer
Brick Thief
Helpful Turtle
Wither
Timely Messenger
Discard
Spark
Older Brother
Bloom
Tech 0 card(s)
Get Paid - ($5)
Worker - ($4)
Hire a Tenderfoot. - ($3)
Build Tech I. - ($1)
Float ($1)
Discard 3, draw 5
Board Info:
In Patrol:
-
Squad Leader:
-
Elite:
-
Scavenger: Tenderfoot 1/2
-
Technician:
-
Lookout:
In Play:
*
Buildings:
-
Base HP: 20
-
Tech I HP: 5
Economy Info:
Cards:
Gold:
Thoughts
Let’s see if we can’t Wither Mox next turn.
P1T2
Tech StartingHand Workers
TECH
Nimble Fencer
Bird’s Nest
STARTING HAND
Nullcraft
Forgotten Fighter
Neo Plexus
Time Spiral
Fading Argonaut
WORKERS
Tinkerer
Forgotten Fighter
NextHand
Temporal Research
Bird’s Nest
Time Spiral
Battle Suits
Neo Plexus
Tech 2 card(s)
Get Paid - ($5)
Worker - ($4)
Fading Argonaut - ($2)
Tech 1 - ($0)
Float ($0)
Discard 3, reshuffle, draw 5
Board Info:
In Patrol:
-
Squad Leader: Fading Argonaut (2/3A), fading 3
-
Elite:
-
Scavenger:
-
Technician:
-
Lookout: Hardened Mox (1/1)
In Play:
*
Buildings:
-
Base HP: 20
-
Tech I HP: 5
Economy Info:
Cards:
Gold:
Thoughts
Playing Nullcraft now would invite a tower, which is bad or birds. So I’ll let the tender thing live for now.
P2T2
Tech Starting Hand Workers
TECH
Firebat
Revolver Ocelot
STARTING HAND
Granfalloon Flagbearer
Brick Thief
Helpful Turtle
Wither
Timely Messenger
WORKERS
Fruit Ninja
Granfalloon Flagbearer
Next Hand
Revolver Ocelot
Wither
Older Brother
Brick Thief
Helpful Turtle
Tech 2 card(s)
Get Paid + float - ($7)
Worker - ($6)
Summon Jaina Stormborne. - ($4)
Jaina Withers the Mox. - ($1)
Hire a Timely Messenger - ($0)
Float ($0)
Discard 3, reshuffle, draw 5
Board Info:
In Patrol:
-
Squad Leader:
-
Elite:
-
Scavenger: Timely Messenger 1/1
-
Technician: Tenderfoot 1/2
-
Lookout:
In Play:
Buildings:
-
Base HP: 20
-
Tech I HP: 5
Economy Info:
Cards:
Gold:
Thoughts
I think I’m gonna try for Fire Tech II and see if we can’t burn our way to success.
You played a worker, Wither and Timely Messenger, so you probably should’ve done discard 2, draw 4. But I’m giving you the technician draw, so everything works out
P1T3
Tech StartingHand Workers
TECH
Two Step
Nimble Fencer
STARTING HAND
Battle Suits
Bird’s Nest
Time Spiral
Temporal Research
Neo Plexus
WORKERS
Tinkerer
Forgotten Fighter
Temporal Research
NextHand
Battle Suits
Nimble Fencer
Plasmodium
Nullcraft
Nimble Fencer
Tech 2 card(s)
Get Paid - ($6)
Fargo to fading 2
Worker - ($5)
Fargo kills Tenderfoot, you draw
Rook - ($3)
Bird’s Nest, Tweety and Big Bird arrive - ($1)
Float ($1)
Discard 3, draw 3, reshuffle, draw 2
Board Info:
In Patrol:
- Squad Leader: Rook lvl 1 (2/4A), channeling Bird’s Nest
- Elite:
- Scavenger: Tweety (1/1)
- Technician:
- Lookout: Big Bird (1/1)
In Play:
- Fading Argonaut (2/2), fading 2
- Hardened Mox (0/0)
Buildings:
- Base HP: 20
- Tech I HP: 5
Economy Info:
Cards:
Gold:
Thoughts
I’ll keep Time Spiral in the deck instead of Temporal Research, in case I really need Fargo to stick around.
1 Like
Oopsie daisy! I’ve been more careless than usual. I’ll try to be more diligent about my mistakes!
P2T3
Tech Starting Hand Workers
TECH
Molting Firebird
Bamstamper Lizzo
STARTING HAND
Wither
Firebat
Spark
Brick Thief
WORKERS
Fruit Ninja
Granfalloon Flagbearer
Older Brother
Next Hand
Helpful Turtle
Spark
Firebat
Bloom
Molting Firebird
Tech 2 card(s)
Get Paid - ($7)
Worker - ($6)
Hire a Revolver Ocelot. - ($4)
Build Tech II - Fire. - ($0)
Float ($0)
Discard 3, draw 3, reshuffle, draw 2
Board Info:
In Patrol:
-
Squad Leader: Revolver Ocelot 3/3A
-
Elite: Jaina (1) 3/3
-
Scavenger: Timely Messenger 1/1
-
Technician:
-
Lookout:
In Play:
Buildings:
-
Base HP: 20
-
Tech I HP: 5
-
Tech II HP: 5 (Fire)
Economy Info:
Cards:
Gold:
Thoughts
Ruh roh, BIRBS.
P1T4
Tech StartingHand Workers
TECH
Grounded Guide
Maestro
STARTING HAND
Nullcraft
Plasmodium
Nimble Fencer
Battle Suits
Nimble Fencer
WORKERS
Tinkerer
Forgotten Fighter
Temporal Research
Plasmodium
NextHand
Two Step
Neo Plexus
Time Spiral
Fading Argonaut
Nimble Fencer
Tech 2 card(s)
Get Paid + float - ($8)
Fargo to fading 1
Worker - ($7)
Tech 2 (Finesse) - ($3)
Fargo runs into Ocelot.
Birds kills Ocelot (it’s a shame he doesn’t have anti-air).
Rook kills Messenger, you get 1 gold.
Nimble Fencer - ($1)
Float ($1)
Discard 3, draw 3, reshuffle, draw 2
Board Info:
In Patrol:
-
Squad Leader:
-
Elite: Nimble Fencer (3/3)
-
Scavenger:
-
Technician:
-
Lookout:
In Play:
- Rook lvl 1 (2/3), channeling Bird’s Nest
- Hardened Mox (0/0)
- Tweety (1/1)
- Big Bird (1/1)
Buildings:
-
Base HP: 20
-
Tech I HP: 5
-
Tech II HP: 5 (Finesse)
Economy Info:
Cards:
Gold:
Thoughts
A charged Firebird could give me trouble here, but it can either kill Rook or break a tech building (+ burn my birds), not both at once.
And if I keep my birds, they’ll be dancing next turn
P2T4
Tech Starting Hand Workers
TECH
Hotter Fire
Doubleshot Archer
STARTING HAND
Firebat
Spark
Bloom
Molting Firebird
Helpful Turtle
WORKERS
Fruit Ninja
Granfalloon Flagbearer
Older Brother
Helpful Turtle
Next Hand
Wither
Bamstamper Lizzo
Tenderfoot
Brick Thief
Discard
Timely Messenger
Revolver Ocelot
Bloom
Spark
Hotter Fire
Doubleshot Archer
Tech 2 card(s)
Get Paid - ($8)
Worker - ($7)
Hire a Molting Firebird. - ($3)
Hire a Firebat. - ($1)
Float ($1)
Discard 2, draw 4
Board Info:
In Patrol:
-
Squad Leader: Molting Firebird 4/3A
-
Elite: Jaina (1) 3/3
-
Scavenger:
-
Technician: Firebat 3/3
-
Lookout:
In Play:
*
Buildings:
-
Base HP: 20
-
Tech I HP: 5
-
Tech II HP: 5 (Fire)
Economy Info:
Cards:
Gold:
Thoughts
Hmmmmmmmm, I’ve gotta wall up! I think my bird is not going to survive.
P1T5
Tech StartingHand Workers
TECH
Star-Crossed Starlet
Star-Crossed Starlet
STARTING HAND
Time Spiral
Two Step
Neo Plexus
Fading Argonaut
Nimble Fencer
WORKERS
Tinkerer
Forgotten Fighter
Temporal Research
Plasmodium
Time Spiral
NextHand
Maestro
Nullcraft
Battle Suits
Grounded Guide
Neo Plexus
Tech 2 card(s)
Get Paid + float - ($9)
Worker - ($8)
River - ($6)
Two Step on Fencer and Big Bird - ($4)
Fencer walks under Firebird and kills Jaina, Rook to lvl 3.
Big Birds runs into Firebird, Two Step falls off and Fencer dies.
Tweety trades with Firebird.
Rook to midband - ($2)
Rook kills Firebat, you draw.
Float ($2)
Discard 3, draw 4, reshuffle, draw 1
Board Info:
In Patrol:
-
Squad Leader: River lvl 1 (2/3A)
-
Elite:
-
Scavenger:
-
Technician:
-
Lookout:
In Play:
- Rook lvl 5 (3/2), channeling Bird’s Nest
- Hardened Mox (0/0)
Buildings:
-
Base HP: 20
-
Tech I HP: 5
-
Tech II HP: 5 (Finesse)
Economy Info:
Cards:
Gold:
Thoughts
I’m drawing into both GGuide and Maestro, but I only have a 4 out of 9 chance of getting any virtuoso along with them. A 2/1 Nullcraft could be sweet though.
There’s a chance I’ll want Vir next turn to mess around with my draws, but it’s not significant enough to warrant a HH.
P2T5
Tech Starting Hand Workers
TECH
Doubleshot Archer
Bamstamper Lizzo
STARTING HAND
Bamstamper Lizzo
Wither
Tenderfoot
Brick Thief
Doubleshot Archer
WORKERS
Fruit Ninja
Granfalloon Flagbearer
Older Brother
Helpful Turtle
Brick Thief
Next Hand
Timely Messenger
Revolver Ocelot
Molting Firebird
Discard
Wither
Bamstamper Lizzo
Doubleshot Archer
Bamstamper Lizzo
Tech 2 card(s)
Get Paid + float - ($10)
Worker - ($9)
Summon General Onimaru. - ($7)
Hire a Doubleshot Archer. - ($4)
Onimaru Withers Rook. - ($2)
Hire a Tenderfoot. - ($1)
Float ($1)
Discard 1, draw 3
Board Info:
In Patrol:
-
Squad Leader: Tenderfoot 1/2A
-
Elite:
-
Scavenger: Doubleshot Archer 4/3
-
Technician: Onimaru (1) 2/3
-
Lookout:
In Play:
*
Buildings:
-
Base HP: 20
-
Tech I HP: 5
-
Tech II HP: 5 (Fire)
Economy Info:
Cards:
Gold:
Thoughts
Okay, Birds are down for a turn and I should probably build a Tower but I need bodies on the board to survive the coming onslaught. Withering Rook was impulsive but seems like a good idea. I didn’t have a good target for the Bamstamper’s ability so I’m forgoing it for now. I drew back into the Firebird so that’ll be nice, but it’ll probably die before I get to actually use it.
P1T6
Tech StartingHand Workers
TECH
Blademaster
Blademaster
STARTING HAND
Grounded Guide
Battle Suits
Maestro
Nullcraft
Neo Plexus
WORKERS
Tinkerer
Forgotten Fighter
Temporal Research
Plasmodium
Time Spiral
NextHand
Star-Crossed Starlet
Two Step
Star-Crossed Starlet
Nimble Fencer
Fading Argonaut
Discard
Neo Plexus
Battle Suits
Nullcraft
Blademaster
Blademaster
Tech 2 card(s)
Get Paid + float - ($11)
Big Bird and Tweety arrive.
Maestro, Mox is trashed - ($8)
Grounded Guide - ($3)
Rook to maxband - ($0)
Float ($0)
Discard 3, draw 5
Board Info:
In Patrol:
-
Squad Leader: Rook lvl 8 (3/5), - , channeling Bird’s Nest
-
Elite: River lvl 1 (3/3)
-
Scavenger: Tweety (2/1)
-
Technician: Big Bird (2/1)
-
Lookout: Maestro (4/5)
In Play:
Buildings:
-
Base HP: 20
-
Tech I HP: 5
-
Tech II HP: 5 (Finesse)
Economy Info:
Cards:
Gold:
Thoughts
flagrantangles’ patrol totally nullifies Nullcraft, even buffed. I’ll just have to wall up until I can unleash the virtuosos.
Skipping a worker isn’t too bad, since I’ll probably want to tech an ultimate spell or two.
P2T6
Starting Hand Workers
STARTING HAND
Molting Firebird
Revolver Ocelot
Timely Messenger
WORKERS
Fruit Ninja
Granfalloon Flagbearer
Older Brother
Helpful Turtle
Brick Thief
Timely Messenger
Next Hand
Bloom
Firebat
Discard
Wither
Bamstamper Lizzo
Doubleshot Archer
Bamstamper Lizzo
Tech 0 card(s)
Get Paid + float - ($11)
Worker - ($10)
Hire a Revolver Ocelot. - ($8)
Hire a Molting Firebird. - ($4)
Build a Tower. - ($1)
Doubleshot Archer attacks Rook and deals 3 damage to him as well as 3 damage to your base.
Float ($1)
Discard 0, draw 2
Board Info:
In Patrol:
-
Squad Leader: Molting Firebird 4/3A
-
Elite: Revolver Ocelot 4/3
-
Scavenger: Onimaru (1) 2/3
-
Technician: Tenderfoot 1/2
-
Lookout:
In Play:
Buildings:
-
Base HP: 20
-
Tech I HP: 5
-
Tech II HP: 5 (Fire)
Economy Info:
Cards:
Gold:
Thoughts
God, getting rid of these birds is so annoying! That said, the Firebird is really earning its keep in terms of protecting me from them. I wish I could attack a building with it though. Maybe I should I grab Elite Training to give Anti-Air to some of my units.
GG WP!
P1T7
Tech StartingHand Workers
TECH
Earthquake
Earthquake
STARTING HAND
Two Step
Star-Crossed Starlet
Star-Crossed Starlet
Nimble Fencer
Fading Argonaut
WORKERS
Tinkerer
Forgotten Fighter
Temporal Research
Plasmodium
Time Spiral
NextHand
Battle Suits
Neo Plexus
Nimble Fencer
Tech 2 card(s)
Get Paid - ($9)
Tweety and Big Bird trade with Firebird.
Rook kills Ocelot, earns a crumbling rune.
River kills Tenderfoot, you draw.
Maestro kills Oni, River to midband, you get 1 gold.
Nimble Fencer, for free.
Star-Crossed Starlet #1, for free.
Star-Crossed Starlet #2, for free.
Two Step on both Starlets (now at 7/5) - ($7)
Grounded Guide, Fencer and both Starlets hit your base for 22 damage and lethal!
Float ($7)
Discard 1, draw 1, reshuffle, draw 2
Board Info:
In Patrol:
-
Squad Leader:
-
Elite:
-
Scavenger:
-
Technician:
-
Lookout:
In Play:
- Rook lvl 8 (3/5), - , crumbling rune, channeling Bird’s Nest
- River lvl 3 (2/4), channeling Two Step
- Grounded Guide (4/3)
- Maestro (4/2)
- Nimble Fencer (4/3)
- Star-Crossed Starlet (7/4), dancing partner
- Star-Crossed Starlet (7/4), dancing partner
Buildings:
-
Base HP: 17
-
Tech I HP: 5
-
Tech II HP: 5 (Finesse)
Economy Info:
Cards:
Gold:
Thoughts
Ride of the Virtuosos!
1 Like