GG WP
P2T10
StartingHand Workers
STARTING HAND
Brick Thief
Tiny Basilisk
Feral Strike
Moment’s Peace
Murkwood Allies
WORKERS
Fruit Ninja
Spark
Bloom
Helpful Turtle
Tenderfoot
Iron Man
Behind the Ferns
NextHand
Granfalloon Flagbearer
Eggship
Trojan Duck
Regular-sized Rhinoceros
Wither
Discard
Iron Man
Tiny Basilisk
Feral Strike
Hired Stomper
Moment’s Peace
Brick Thief
Murkwood Allies
Tech 0 card(s)
Get Paid + float - ($14)
Double taxes - ($12)
Surplus draw
Feral Strike, boosted to fetch a T-Rex and a Trojan Duck - ($4)
T-Rex destroys both Tax Collectors on arrival.
Trojan Duck snipes your base to 11 on arrival.
Troq kills Quince and pings your base to 10, Troq to lvl 7, you get 1 gold.
Iron Man trades with Tiny Basilisk, who returns to my discard, you draw.
Hired Stomper trades with Mirror.
Calamandra, Midori and Predator Tiger hit your base for 12 damage and lethal!
Float ($4)
Discard 3, draw 5
Board Info:
In Patrol:
-
Squad Leader: T-Rex (10/10A)
-
Elite:
-
Scavenger:
-
Technician:
-
Lookout: Trojan Duck (8/9)
In Play:
- Calamandra lvl 5 (4/1)
- Midori lvl 8 (4/4)
- Troq lvl 7 (3/1)
- Predator Tiger (4/3)
Buildings:
-
Base HP: 16
-
Tech I HP: 5
-
Tech II HP: 5 (Bashing)
-
Tech III HP: 5
-
Surplus HP: 4
Economy Info:
Cards:
Gold:
1 Like
I thought I was doing alright but then it all fell apart! Also, I’m happy I finally got to use Porkhand for his ability. It’s pretty good and meshes unexpectedly well with Community Service. I also didn’t really put together how much of a pain Community Service is in the sense that it lowers your opponent’s hand size. That spell is PRETTY GOOD. I’ll let you start the next one!
Yup, those were some good casts of Community Service - you actually used more of my tech 2 units than I did! I think you could’ve gotten good value out of Insurance Agents as well, I was surprised not to see any of those. And I’m not sure, but maybe a Free Speech could’ve been on point there too, to cut off Midori’s buff.
Anyway, here’s the next one:
P1T1
StartingHand Workers
STARTING HAND
Wither
Fruit Ninja
Helpful Turtle
Spark
Tenderfoot
WORKERS
Fruit Ninja
NextHand
Brick Thief
Older Brother
Bloom
Timely Messenger
Granfalloon Flagbearer
Discard
Helpful Turtle
Spark
Wither
Tech 0 card(s)
Get Paid - ($4)
Worker - ($3)
Tenderfoot - ($2)
Midori - ($0)
Float ($0)
Discard 3, draw 5
Board Info:
In Patrol:
-
Squad Leader:
-
Elite:
-
Scavenger:
-
Technician:
-
Lookout:
In Play:
- Midori lvl 1 (2/3)
- Tenderfoot (1/2)
Buildings:
-
Base HP: 20
Economy Info:
Cards:
Gold:
Thoughts
With Bloom and Messenger in my next hand, I should be able to stay in control. Gonna try and threaten Midbandori again.
1 Like
P2T1
Starting Hand Workers
STARTING HAND
Lawful Search
Porkhand Magistrate
Arrest
Bluecoat Musketeer
Manufactured Truth
WORKERS
Bluecoat Musketeer
Next Hand
Jail
Reputable Newsman
Building Inspector
Spectral Aven
Traffic Director
Discard
Manufactured Truth
Arrest
Lawful Search
Tech 1 card(s)
Get Paid - ($5)
Worker - ($4)
Hire a Porkhand Magistrate. - ($1)
Build Tech I. - ($0)
Float ($0)
Discard 3, draw 5
Board Info:
In Patrol:
-
Squad Leader:
-
Elite: Porkhand Magistrate 3/3
-
Scavenger:
-
Technician:
-
Lookout:
In Play:
*
Buildings:
-
Base HP: 20
-
Tech I HP: 5
Economy Info:
Cards:
Gold:
Thoughts
Okay, I’ve got two units in hand. One is a worker because I don’t think sniping his units from Long Range is going to be truly worthwhile and I did get some value out of Porkhand last time so let’s try it again.
P1T2
Tech StartingHand Workers
TECH
Iron Man
Gemscout Owl
STARTING HAND
Bloom
Granfalloon Flagbearer
Older Brother
Brick Thief
Timely Messenger
WORKERS
Fruit Ninja
Granfalloon Flagbearer
NextHand
Iron Man
Brick Thief
Gemscout Owl
Bloom
Timely Messenger
Tech 2 card(s)
Get Paid - ($5)
Worker - ($4)
Tech 1 - ($3)
Bloom on Midori - ($1)
Midori kills Porkhand
Tenderfoot pings your tech 1
Float ($1)
Discard 3, reshuffle, draw 5
Board Info:
In Patrol:
-
Squad Leader:
-
Elite:
-
Scavenger:
-
Technician:
-
Lookout:
In Play:
- Midori lvl 1 (3/1), +
- Tenderfoot (1/2)
Buildings:
-
Base HP: 20
-
Tech I HP: 5
Economy Info:
Cards:
Gold:
Thoughts
Sticking with the Midbandori plan for now, we’ll see what exactly I can afford next turn.
P2T2
Tech Starting Hand Workers
TECH
Brave Knight
Scribe
STARTING HAND
Jail
Building Inspector
Reputable Newsman
Spectral Aven
Traffic Director
WORKERS
Bluecoat Musketeer
Building Inspector
Next Hand
Scribe
Jail
Manufactured Truth
Arrest
Tech 2 card(s)
Get Paid - ($6)
Worker - ($5)
Hire a Traffic Director. - ($4)
Hire a Spectral Aven. - ($2)
Summon Sirus Quince and his Mirror Illusion. - ($0)
Float ($0)
Discard 2, reshuffle, draw 4
Board Info:
In Patrol:
-
Squad Leader:
-
Elite: Traffic Director 2/1
-
Scavenger:
-
Technician:
-
Lookout:
In Play:
- Spectral Aven 2/2
- Quince (1) 1/3
- Mirror Illusion 0/1
Buildings:
-
Base HP: 20
-
Tech I HP: 4
Economy Info:
Cards:
Gold:
Thoughts
Well, let’s threaten Midori and see where we land. I figure the Aven + the spectre of Manufactured Truth or Quince’s midband is enough to be threatening. I’ll put the Traffic Director in Elite to trade with either Midori or the Tenderfoot. I don’t want to Patrol the Aven so it can avoid Spark. If he wants to Wither it, that’s fine. Traffic Director avoids those problems entirely since he’s untargetable.
P1T3
Tech StartingHand Workers
TECH
Murkwood Allies
Circle of Life
STARTING HAND
Bloom
Gemscout Owl
Timely Messenger
Brick Thief
Iron Man
WORKERS
Fruit Ninja
Granfalloon Flagbearer
Bloom
NextHand
Murkwood Allies
Wither
Helpful Turtle
Spark
Older Brother
Tech 2 card(s)
Get Paid + float - ($7)
Worker - ($6)
Midori to midband - ($2)
Buffed up Tenderfoot kills Traffic Director
Midori breaks tech 1, your base to 18
Timely Messenger, kills Mirror - ($1)
Float ($1)
Discard 3, draw 4, reshuffle, draw 1
Board Info:
In Patrol:
-
Squad Leader:
-
Elite:
-
Scavenger:
-
Technician:
-
Lookout:
In Play:
- Midori lvl 5 (4/5), +
- Tenderfoot (2/1)
- Timely Messenger (1/1)
Buildings:
-
Base HP: 20
-
Tech I HP: 5
Economy Info:
Cards:
Gold:
Thoughts
Can’t afford Midbandori + Iron Man. I’ll go with the former to get the kill on tech 1 without staying open to an Aven kill. Gemscout is pretty useless in these circumstances, might as well keep my handsize up.
Next turn I think I’ll Wither the Aven away, drop Older Brother, and build a HH.
P2T3
Tech Starting Hand Workers
TECH
Dreamscape
Hallucination
STARTING HAND
Arrest
Jail
Manufactured Truth
Scribe
WORKERS
Bluecoat Musketeer
Building Inspector
Jail
Next Hand
Reputable Newsman
Arrest
Lawful Search
Porkhand Magistrate
Brave Knight
Tech 2 card(s)
Get Paid - ($7)
Worker - ($6)
Rebuild Tech I.
Spectral Aven kills Tenderfoot.
Quince makes 2 Mirror Illusions. - ($2)
Float ($2)
Discard 3, draw 4, reshuffle, draw 1
Board Info:
In Patrol:
-
Squad Leader:
-
Elite: Mirror Illusion 1/1
-
Scavenger:
-
Technician: Mirror Illusion 0/1
-
Lookout:
In Play:
- Spectral Aven 2/2
- Quince (1) 1/3
Buildings:
-
Base HP: 20
-
Tech I HP: 5
Economy Info:
Cards:
Gold:
Thoughts
Ugh, unpleasant. I wonder if I can even recover. Let’s put out the Mirror Illusions for expensive chumps and see if we can’t potentially repair our hand size.
P1T4
Tech StartingHand Workers
TECH
Murkwood Allies
Final Showdown
STARTING HAND
Helpful Turtle
Wither
Spark
Older Brother
Murkwood Allies
WORKERS
Fruit Ninja
Granfalloon Flagbearer
Bloom
Helpful Turtle
NextHand
Circle of Life
Iron Man
Brick Thief
Discard
Tenderfoot
Wither
Spark
Murkwood Allies
Murkwood Allies
Final Showdown
Tech 2 card(s)
Get Paid + float - ($8)
Worker - ($7)
Spark elite Mirror - ($6)
Timely Messenger kills technician Mirror, you draw.
Midori kills Quince, goes to lvl 7.
Midori to maxband - ($5)
Wither pops Spectral Aven - ($3)
Older Brother - ($1)
Float ($1)
Discard 1, draw 3
Board Info:
In Patrol:
-
Squad Leader:
-
Elite:
-
Scavenger:
-
Technician:
-
Lookout: Older Brother (3/3)
In Play:
- Midori lvl 8 (5/6), +
- Timely Messenger (1/1)
Buildings:
-
Base HP: 20
-
Tech I HP: 5
Economy Info:
Cards:
Gold:
Thoughts
Would’ve preferred to have frogs in my next hand. I’m unlikely to play Owl+CoL, since that would be going too far down on cards. Unless I can get a hasted flying Mimic and break something, that is… We’ll see.
P2T4
Tech Starting Hand Workers
TECH
Overeager Cadet
Flagstone Garrison
STARTING HAND
Reputable Newsman
Porkhand Magistrate
Brave Knight
Lawful Search
Arrest
Traffic Director
WORKERS
Bluecoat Musketeer
Building Inspector
Jail
Traffic Director
Next Hand
Hallucination
Overeager Cadet
Dreamscape
Manufactured Truth
Scribe
Tech 2 card(s)
Get Paid + float - ($10)
Worker - ($9)
Hire a Brave Knight. - ($6)
Hire a Porkhand Magistrate. - ($3)
Build a Tower. - ($0)
Float ($0)
Discard 3, draw 4, reshuffle, draw 1
Board Info:
In Patrol:
-
Squad Leader: Brave Knight 3/3A
-
Elite: Porkhand Magistrate 3/3
-
Scavenger:
-
Technician:
-
Lookout:
In Play:
*
Buildings:
-
Base HP: 20
-
Tech I HP: 5
-
Tower HP: 4
Economy Info:
Cards:
Gold:
Thoughts
Things are looking QUITE BAD. At least next turn I can get Dreamscape + Hallucination off. I won’t be able to build Tech II though. Probably it’s not worth it.
P1T5
Tech StartingHand Workers
TECH
Wandering Mimic
Wandering Mimic
STARTING HAND
Brick Thief
Iron Man
Circle of Life
WORKERS
Fruit Ninja
Granfalloon Flagbearer
Bloom
Helpful Turtle
Circle of Life
NextHand
Murkwood Allies
Brick Thief
Gemscout Owl
Tenderfoot
Tech 2 card(s)
Get Paid + float - ($9)
Worker - ($8)
Midori flies over your patrol and breaks tech 1, your base to 16.
Tech 2 (Balance) - ($4)
Calamandra, to midband - ($0)
Float ($0)
Discard 2, draw 1, reshuffle, draw 3
Board Info:
In Patrol:
-
Squad Leader: Older Brother (3/3A), resist 1
-
Elite:
-
Scavenger: Timely Messenger (1/1), resist 1
-
Technician: Calamandra lvl 3 (3/4)
-
Lookout:
In Play:
Buildings:
-
Base HP: 20
-
Tech I HP: 5
-
Tech II HP: 5 (Balance)
Economy Info:
Cards:
Gold:
Thoughts
Just gonna tech up and rebuild handsize, while keeping flagrantangles’ tech 1 down.
Keeping Brick Thief in the deck to help Mimics break tech buildings.
Calamandra’s midband negates Midori’s midband so Older Brother is only a 2/2 right now. Does that change any of your decisions?
1 Like
I took my turn as though nothing was really different. I’ll adjust if necessary!
P2T5
Tech Starting Hand Workers
TECH
Overeager Cadet
Judgment Day
STARTING HAND
Hallucination
Scribe
Dreamscape
Manufactured Truth
Overeager Cadet
WORKERS
Bluecoat Musketeer
Building Inspector
Jail
Traffic Director
Manufactured Truth
Next Hand
Reputable Newsman
Arrest
Flagstone Garrison
Lawful Search
Spectral Aven
Discard
Hallucination
Porkhand Magistrate
Scribe
Overeager Cadet
Brave Knight
Overeager Cadet
Judgment Day
Tech 2 card(s)
Get Paid - ($9)
Worker - ($8)
Rebuild Tech I.
Summon Sirus Quince and his Mirror Illusion 0/1. - ($6)
Quince creates a Dreamscape, turning all Tech 0, I, and II units into illusions. - ($3)
Quince casts Hallucination, targeting the Older Brother and killing him. - ($0)
Brave Knight and Porkhand kill Calamandra; Quince midbands.
Float ($0)
Discard 3, draw 5
Board Info:
In Patrol:
-
Squad Leader: Quince (3) 1/4
-
Elite:
-
Scavenger:
-
Technician: Mirror Illusion 0/1
-
Lookout:
In Play:
Buildings:
-
Base HP: 20
-
Tech I HP: 5
-
Tower HP: 4
Economy Info:
Cards:
Gold:
Thoughts
Okay, this was not good, but not completely terrible. Calamandra is gone at least. I can maybe convince him to kill Quince instead of my Tech I and that would be helpful!
You should’ve waited a bit, I probably would’ve changed my turn and made your life a bit easier
P1T6
Tech StartingHand Workers
TECH
T-Rex
T-Rex
STARTING HAND
Gemscout Owl
Tenderfoot
Murkwood Allies
Brick Thief
Spark
WORKERS
Fruit Ninja
Granfalloon Flagbearer
Bloom
Helpful Turtle
Circle of Life
Spark
NextHand
Murkwood Allies
Final Showdown
Wither
Wandering Mimic
Discard
Older Brother
T-Rex
T-Rex
Brick Thief
Murkwood Allies
Tech 2 card(s)
Get Paid - ($9)
Technician draw
Worker - ($8)
Troq - ($6)
Midori kills Quince from the air, Troq to lvl 3, Dreamscape to discard.
Tenderfoot - ($5)
Gemscout Owl - ($4)
Float ($4)
Discard 2, draw 4
Board Info:
In Patrol:
-
Squad Leader: Tenderfoot (2/3A)
-
Elite:
-
Scavenger: Gemscout Owl (0/1)
-
Technician: Timely Messenger (1/1)
-
Lookout:
In Play:
- Midori lvl 8 (5/4), +
- Troq lvl 3 (2/3)
Buildings:
-
Base HP: 20
-
Tech I HP: 5
-
Tech II HP: 5 (Balance)
Economy Info:
Cards:
Gold:
Thoughts
I think this Owl is the first teched card I’ve played this game
1 Like
No big deal to me! I’m pretty sure I’m going to lose this one regardless.
P2T6
Tech Starting Hand Workers
TECH
Patriot Gryphon
Spectral Hound
STARTING HAND
Reputable Newsman
Spectral Aven
Lawful Search
Flagstone Garrison
Arrest
WORKERS
Bluecoat Musketeer
Building Inspector
Jail
Traffic Director
Manufactured Truth
Lawful Search
Next Hand
Overeager Cadet
Porkhand Magistrate
Spectral Hound
Judgment Day
Tech 2 card(s)
Get Paid - ($10)
Worker - ($9)
Hire a Spectral Aven. - ($7)
Build Tech II - Peace. - ($3)
Hire a Reputable Newsman who opposes spells and upgrades that cost 2. - ($1)
Float ($1)
Discard 2, reshuffle, draw 4
Board Info:
In Patrol:
-
Squad Leader: Mirror Illusion 0/1
-
Elite: Spectral Aven 3/2
-
Scavenger:
-
Technician: Reputable Newsman 0/3 [2]
-
Lookout:
In Play:
*
Buildings:
-
Base HP: 16
-
Tech I HP: 5
-
Tech II HP: 5 (Peace)
-
Tower HP: 4
Economy Info:
Cards:
Gold:
Thoughts
Okay, this was not good, but not completely terrible. Calamandra is gone at least. I can maybe convince him to kill Quince instead of my Tech I and that would be helpful!
GG! This is the first time Midori really clicked for me in a game. I didn’t even play any teched cards until the Owl on my T6
P1T7
Tech StartingHand Workers
TECH
Trojan Duck
Trojan Duck
STARTING HAND
Final Showdown
Murkwood Allies
Wither
Wandering Mimic
Wandering Mimic
WORKERS
Fruit Ninja
Granfalloon Flagbearer
Bloom
Helpful Turtle
Circle of Life
Spark
NextHand
T-Rex
Murkwood Allies
Iron Man
Tech 2 card(s)
Get Paid + float - ($14)
Gemscout gold - ($15)
Tenderfoot kills Mirror
Troq to midband - ($13)
Troq kills Newsman, pings your base to 15, you draw.
Wither pops Aven - ($11)
Final Showdown, you get two Hunters - ($8)
Midori readily hits your base to 7, I draw.
Wandering Mimic #1, gains haste (from Messenger) and flying (from Owl) - ($4)
Wandering Mimic #2, gains haste and flying - ($0)
Both Mimics hit your base for 8 damage and lethal!
Float ($0)
Discard 1, draw 1, reshuffle, draw 2
Board Info:
In Patrol:
-
Squad Leader: Midori lvl 8 (8/6A), +
-
Elite:
-
Scavenger: Gemscout Owl (0/1)
-
Technician: Timely Messenger (1/1)
-
Lookout:
In Play:
- Troq lvl 5 (3/3)
- Wandering Mimic (4/3)
- Wandering Mimic (4/3)
- Tenderfoot (2/2)
- Final Showdown (attached to Midori)
Buildings:
-
Base HP: 20
-
Tech I HP: 5
-
Tech II HP: 5 (Balance)
-
Tech III HP: 5
-
Tech Lab HP: 4 (Bashing)
Economy Info:
Cards:
Gold:
Thoughts
I’ve got 50% of drawing the 2nd Mimic with Final Showdown, and making it to lethal. And if I miss it, I can still break tech 2 (with one Mimic+Messenger) and go to tech 3 (with tech lab for newly-teched Ducks). Let’s flip that coin!
1 Like
Good game! Midori was a right pain in my buns!
P1T1
Starting Hand Workers
STARTING HAND
Jail
Traffic Director
Porkhand Magistrate
Spectral Aven
Manufactured Truth
WORKERS
Spectral Aven
Next Hand
Arrest
Building Inspector
Lawful Search
Bluecoat Musketeer
Reputable Newsman
Discard
Jail
Manufactured Truth
Porkhand Magistrate
Tech 0 card(s)
Get Paid - ($4)
Worker - ($3)
Summon General Onimaru. - ($1)
Hire a Traffic Director. - ($0)
Float ($0)
Discard 3, draw 5
Board Info:
In Patrol:
-
Squad Leader: Traffic Director 1/1
-
Elite:
-
Scavenger:
-
Technician:
-
Lookout:
In Play:
Buildings:
-
Base HP: 20
Economy Info:
Cards:
Gold:
Thoughts
A fresh start!
P2T1
StartingHand Workers
STARTING HAND
Spark
Fruit Ninja
Older Brother
Brick Thief
Helpful Turtle
WORKERS
Fruit Ninja
NextHand
Tenderfoot
Granfalloon Flagbearer
Timely Messenger
Wither
Discard
Helpful Turtle
Spark
Tech 0 card(s)
Get Paid - ($5)
Worker - ($4)
Older Brother - ($2)
Brick Thief, pings your base to 19 - ($0)
Float ($0)
Discard 2, draw 4
Board Info:
In Patrol:
-
Squad Leader: Brick Thief (2/1A)
-
Elite:
-
Scavenger:
-
Technician: Older Brother (2/2)
-
Lookout:
In Play:
*
Buildings:
-
Base HP: 20
Economy Info:
Cards:
Gold:
Thoughts
With Wither in my next hand, all I need to do is put 2 damage on Oni.
P1T2
Tech Starting Hand Workers
TECH
Overeager Cadet
Tax Collector
STARTING HAND
Building Inspector
Reputable Newsman
Bluecoat Musketeer
Arrest
Lawful Search
Porkhand Magistrate
WORKERS
Spectral Aven
Bluecoat Musketeer
Next Hand
Overeager Cadet
Porkhand Magistrate
Tax Collector
Manufactured Truth
Jail
Tech 2 card(s)
Get Paid - ($5)
Worker - ($4)
Hire a Building Inspector. - ($3)
Onimaru performs a Lawful Search of your hand and draws a card. - ($2)
Build Tech I. - ($1)
Float ($1)
Discard 3, draw 4, reshuffle, draw 1
Board Info:
In Patrol:
-
Squad Leader: Traffic Director 1/1A
-
Elite:
-
Scavenger: Onimaru (1) 2/3
-
Technician: Building Inspector 1/1
-
Lookout:
In Play:
*
Buildings:
-
Base HP: 19
-
Tech I HP: 5
Economy Info:
Cards:
Gold:
Thoughts
Based on his next hand, he can kill Onimaru no matter what so I may as well get a gold out of it.
P2T2
Tech StartingHand Workers
TECH
Huntress
Tiny Basilisk
STARTING HAND
Wither
Tenderfoot
Granfalloon Flagbearer
Timely Messenger
WORKERS
Fruit Ninja
Tenderfoot
NextHand
Spark
Bloom
Tiny Basilisk
Helpful Turtle
Tech 2 card(s)
Get Paid - ($6)
Worker - ($5)
Older Brother kills Traffic Director.
Calamandra - ($3)
Timely Messenger, runs into Oni - ($2)
Brick Thief trades with Oni, pings your tech 1 to 4, Calamandra to midband.
Tech 1, paying Inspector tax - ($0)
Float ($0)
Discard 2, draw 1, reshuffle, draw 3
Board Info:
In Patrol:
-
Squad Leader: Calamandra lvl 3 (3/4A)
-
Elite:
-
Scavenger:
-
Technician:
-
Lookout:
In Play:
Buildings:
-
Base HP: 20
-
Tech I HP: 5
Economy Info:
Cards:
Gold:
Thoughts
I think this is an ok trade, all things considered. Next turn I’ll either tech up or fetch an early tiger.