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[Casual] CodexNewb Necro/Balance/Anarchy vs Bob199 Feral/Blood/Truth


#1

@Bob199

GLHF!

"P1T1


StartingHand Workers

STARTING HAND
Sacrifice the Weak
Summon Skeletons
Thieving Imp
Skeletal Archery
Graveyard


WORKERS
Thieving Imp


NextHand

Deteriorate
Skeleton Javelineer
Poisonblade Rogue
Jandra, the Negator
Pestering Haunt


Discard

Sacrifice the Weak
Skeletal Archery
Graveyard 3HP ()
Summon Skeletons


Tech 0 card(s)
Get Paid - ($4)
Worker - ($3)
garth - ($1)
make a skeleton - ($0)

Float ($0)
Discard 4, draw 5


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]:
  • :psfist: [I]Elite[/I]:
  • :ps_: [I]Scavenger[/I]:
  • :pschip: [I]Technician[/I]:
  • :target: [I]Lookout[/I]:
    [B]In Play:[/B]
  • Garth, lvl 1, 1/3
  • Skeleton (1/1)
    [B]Buildings:[/B]
  • :heart: Base HP: 20

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 5
  • Deck: 0
  • Disc: 4
    [B]Gold:[/B]
  • Gold: 0
  • Workers: 5
Thoughts

man, hurts not getting Sk Jav or PH in hand 1. no use using a spell, and graveyard would put me back on cards moving forward. lokos like i need to ISO garth for now.

"


#2

Glhf,

T1

Gold (5)
Workers (4)
Verdant Tree (2)
SQL : 2/3A L1 Cala ()


#3

"P1T2


Tech StartingHand Workers

TECH
BC
BC


STARTING HAND
Skeleton Javelineer
Jandra, the Negator
Poisonblade Rogue
Pestering Haunt
Deteriorate


WORKERS
W1 - Thieving Imp
W2 - Jandra, the Negator


NextHand

Pestering Haunt
BC
Sacrifice the Weak
Graveyard 3HP ()
Poisonblade Rogue


Tech 2 card(s)
Get Paid - ($5)
Worker - ($4)
SK Jav - ($3)
make a skeleton - ($2)
tech 1 - ($0)

Float ($0)
Discard 3, reshuffle, draw 5


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]:
  • :psfist: [I]Elite[/I]:
  • :ps_: [I]Scavenger[/I]:
  • :pschip: [I]Technician[/I]: SK #2 (1/1)
  • :target: [I]Lookout[/I]:
    [B]In Play:[/B]
  • Garth, lvl 1, 1/3
  • Skeleton Javelineer (1/1)
  • SK #1 (1/1)
    [B]Buildings:[/B]
  • :heart: Base HP: 20
  • :heart: Tech I HP: 5

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 5
  • Deck: 4
  • Disc: 0
    [B]Gold:[/B]
  • Gold: 0
  • Workers: 6
Thoughts

im fine if he steaths cal to kill garth. i can always respond with zane.

keeping it simple, getting teh rewards i can here. ideally, he’d kill tech SK #2.

teching x2 BC for max baord control, and SK generation.

"


#4

T2:

Gold (6)
Worker (5)
dc2 , stealthy L3 Cala > Garth, Cala maxbands (3)
Yung Trent, rs, d1 (1)

dc2 d4

Patrol:
Leader: 0/2A Trent
Elite:
Scavenger:
Technician:
Lookout:

Other - 4/5 Max Cala

Buildings:
Base: 20
Verdant Tree : 3

Economy:
Workers: 7
Spare gold: 1
Hand: 4
Deck: 2
Discard: 2

Summary

H: playd / pros growth cub RE
W: RE Favor
T: Gliderz


#5

"P1T3


Tech StartingHand Workers

TECH
Moments peace
surprise attack


STARTING HAND
Poisonblade Rogue
Graveyard 3HP ()
Pestering Haunt
Sacrifice the Weak
BC


WORKERS
W1 - Thieving Imp
W2 - Jandra, the Negator
W3 - Graveyard 3HP ()


NextHand

Sacrifice the Weak
Skeletal Archery
BC
Summon Skeletons
Deteriorate


Tech 2 card(s)
Get Paid - ($6)
Worker - ($5)
Bone Collector - ($3)

Float ($3)
Discard 3, draw 4, reshuffle, draw 1


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]: Skeleton Javelineer (1/1)
  • :psfist: [I]Elite[/I]:
  • :ps_: [I]Scavenger[/I]: SK #1 (1/1)
  • :pschip: [I]Technician[/I]: SK #2 (1/1)
  • :target: [I]Lookout[/I]:
    [B]In Play:[/B]
  • Bone Collector (3/3)
    [B]Buildings:[/B]
  • :heart: Base HP: 20
  • :heart: Tech I HP: 5

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 5
  • Deck: 4
  • Disc: 0
    [B]Gold:[/B]
  • Gold: 3
  • Workers: 7
Thoughts

wow, one gold short of getting at anything he has. that sucks. fully expecting Crashbarrows next turn.

teching in moments peace to cycle and stop his Blood enginer at this point. he’ll ahve to go all in to get a CB out next turn, which i can technically survive.

"


#6

T3:

Gold +F (8)
Worker (7)
Activate Verdant Tree , build Tech I & Blood II (1)
Shoddy Glider = Bone Collector ()
Cala > Jav

dc2 d2 rs d2

Patrol:
Leader: 0/2A Trent
Elite:
Scavenger:
Technician:
Lookout:

Other - 4/4 Max Cala

Buildings:
Base: 20
Tech I : 5
Blood II : 5
Verdant Tree : 3

Economy:
Workers: 8
Spare gold: 0
Hand: 4
Deck: 5
Discard: 0

Summary

H: playd / gliderz growth spore
W: RE Favor spore
T: crashz


#7

"P1T4


Tech StartingHand Workers

TECH
Necromancer
Necromancer


STARTING HAND
BC
Deteriorate
Summon Skeletons
Skeletal Archery
Sacrifice the Weak


WORKERS
W1 - Thieving Imp
W2 - Jandra, the Negator
W3 - Graveyard 3HP ()
Summon SkeletonsW4 -


NextHand

Skeletal Archery
Moments peace
Pestering Haunt
surprise attack
Poisonblade Rogue


Tech 2 card(s)
Get Paid + float - ($10)
Worker - ($9)
garth - ($7)
make a skeleton - ($6)
tech 2 necro - ($2)
Bone Collector - ($0)

Float ($0)
Discard 3, draw 4, reshuffle, draw 1


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]: SK #1
  • :psfist: [I]Elite[/I]: SK #3
  • :ps_: [I]Scavenger[/I]: Bone Collector (3/3)
  • :pschip: [I]Technician[/I]: Garth (1/3)
  • :target: [I]Lookout[/I]: SK #2
    [B]In Play:[/B]

[B]Buildings:[/B]

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 5
  • Deck: 6
  • Disc: 0
    [B]Gold:[/B]
  • Gold: 0
  • Workers: 8
Thoughts

well, just have to keep on teh defensive since i cant kill his tech 2. i can get at his verdant tree, but at a steep cost (max zane to lose next turn.

ill just keep putting the wall out, and hope i can outlast this onslaught for now.

"


#8

T4:

Gold (8)
Worker (7)
Maxband Quonce, +illu (1)
Shoddy Glider, illu copies ()
Gliders > BC & Garth
Cala > SQL Skeleton

dc2 d4

Patrol:
Leader: 0/2A Trent
Elite:
Scavenger:
Technician:
Lookout:

Other - 4/4 Max Cala , 1/5 Max Quonce

Buildings:
Base: 20
Tech I : 5
Blood II : 5
Verdant Tree : 3

Economy:
Workers: 9
Spare gold: 0
Hand: 4
Deck: 1
Discard: 5

Summary

H: playd / glider cub lazy ironwood
W: RE Favor spore cub
T: speech strike


#9

"P1T5


Tech StartingHand Workers

TECH
tiny basilisk
tiny basilisk


STARTING HAND
Moments peace
Pestering Haunt
Poisonblade Rogue
surprise attack
Skeletal Archery
Deteriorate


WORKERS
W1 - Thieving Imp
W2 - Jandra, the Negator
W3 - Graveyard 3HP ()
Summon SkeletonsW4 -
Poisonblade Rogue


NextHand

SJ
Necromancer
Necromancer
BC
Sacrifice the Weak


Discard

Moments peace
tiny basilisk
tiny basilisk
Deteriorate
Skeletal Archery
surprise attack


Tech 2 card(s)
Get Paid + scav gold + tech draw - ($9)
Worker - ($8)
Midori - ($6)
moments peace - ($4)
zane, hits young treant to 1 - ($2)
Sk#2 finishes young treant
Sk#3 hits verdant tree to 2hp.
pestering haunt

Float ($2)
Discard 3, draw 5


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]: Midori (2/3+A)
  • :psfist: [I]Elite[/I]:
  • :ps_: [I]Scavenger[/I]:
  • :pschip: [I]Technician[/I]:
  • :target: [I]Lookout[/I]:
    [B]In Play:[/B]
  • SK #3
  • SK #2
  • Zane (2/2)
  • Pestering Haunt
    [B]Buildings:[/B]
  • :heart: Base HP: 20
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 5
  • Deck: 0
  • Disc: 6
    [B]Gold:[/B]
  • Gold: 2
  • Workers: 9
    "

#10

T5:

Gold (9)
Worker (8)
Activate Verdant Tree, build Tech III (3)
Drakk (1)
Cala > Midori, Drakk to L3
Quonce > Haunt
Prospector ()

dc2 d1 rs d3

Patrol:
Leader: 1/3A L3 Drakk
Elite:
Scavenger:
Technician: 1/1 Prospector
Lookout:

Other - 4/3 Max Cala , 1/4 Max Quonce

Buildings:
Base: 20
Tech I : 5
Blood II : 5
Tech III : 5
Verdant Tree : 2

Economy:
Workers: 10
Spare gold: 0
Hand: 4
Deck: 7
Discard: 0

Summary

H: playd / glider crashz
W: RE Favor spore cub glider
T: piratez


#11

"P1T6


Tech StartingHand Workers

TECH
Skeletal Lord
Skeletal Lord


STARTING HAND
Sacrifice the Weak
Necromancer
Necromancer
SJ
BC


WORKERS
W1 - Thieving Imp
W2 - Jandra, the Negator
W3 - Graveyard 3HP ()
W4 - Summon SkeletonsW4 -
W5 - Poisonblade Rogue


NextHand

Moments peace
Skeletal Lord
tiny basilisk


Tech 2 card(s)
Get Paid + float - ($11)
Skip worker
Necromancer #1 - ($7)
Necromancer #2 - ($3)
Skeletal Javlineer - ($2)
Bone Collector - ($0)

Float ($0)
Discard 1, reshuffle, draw 3


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]: Sk Jav (1/1+A)
  • :psfist: [I]Elite[/I]:
  • :ps_: [I]Scavenger[/I]: Zane (2/2)
  • :pschip: [I]Technician[/I]: Bone Collector (3/3)
  • :target: [I]Lookout[/I]:
    [B]In Play:[/B]
  • SK #3
  • SK #2
  • Necro #1
  • Necro #2
    [B]Buildings:[/B]
  • :heart: Base HP: 20
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 3
  • Deck: 7
  • Disc: 0
    [B]Gold:[/B]
  • Gold: 0
  • Workers: 9
    "

#12

T6:

Gold (10)
L4 Drakk (9)
Summon 2 illus (5)
Crashbarrow, illus copies ()
Prospector = SQL
Drakk > Zane, Drakk maxbands
Cala > BC
Quonce & 3 frenzied Crashbarrows deal 22 to your base
Gg


#13

gg, turn 1 to you.


#14

T1

Gold (4)
Workers (3)
SQL : 2/3A L1 Cala (1)
SCV : 1/1 Prospector ()


#15

"P2T1


StartingHand Workers

STARTING HAND
Thieving Imp
Deteriorate
Skeleton Javelineer
Jandra, the Negator
Summon Skeletons


WORKERS
Jandra, the Negator


NextHand

Poisonblade Rogue
Graveyard
Skeletal Archery
Sacrifice the Weak
Pestering Haunt


Discard

Deteriorate
Summon Skeletons
Skeleton Javelineer
Thieving Imp


Tech 0 card(s)
Get Paid - ($5)
Worker - ($4)
Garth - ($2)
make a skeleton - ($1)
deteriorate prospector

Float ($1)
Discard 3, draw 5


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]: SK (1/1+A)
  • :psfist: [I]Elite[/I]:
  • :ps_: [I]Scavenger[/I]: Garth (1/3)
  • :pschip: [I]Technician[/I]:
  • :target: [I]Lookout[/I]:
    [B]In Play:[/B]

[B]Buildings:[/B]

  • :heart: Base HP: 20

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 5
  • Deck: 0
  • Disc: 4
    [B]Gold:[/B]
  • Gold: 1
  • Workers: 6
    "

#16

T2:

Gold +SCV (6)
Worker (5)
Tech I (3)
Cala > SQL
Lazy Panda, +wisp (1)

dc3 rs d5

Patrol:
Leader: 0/1A Wisp
Elite:
Scavenger:
Technician:
Lookout:

Other - 2/2 L1 Cala , 2/2 Panda

Buildings:
Base: 20
Tech I : 5

Economy:
Workers: 6
Spare gold: 1
Hand: 5
Deck: 5
Discard: 0

Summary

H: playd / spore growth cub Trent
W: tree cub
T: cents


#17

"P2T2


Tech StartingHand Workers

TECH
tiny basilisk
tiny basilisk


STARTING HAND
Poisonblade Rogue
Graveyard
Skeletal Archery
Pestering Haunt
Sacrifice the Weak


WORKERS
Jandra, the Negator
Poisonblade Rogue


NextHand

Summon Skeletons
Deteriorate
Skeletal Archery
tiny basilisk
Graveyard


Tech 2 card(s)
Get Paid + float - ($7)
Worker - ($6)
mid garth - ($3)
sacrifice the weak, kill wisp - ($1)
garth kill Cal, garth to lvl 6
make a skeleton - ($0)
pestering haunt

Float ($0)
Discard 3, reshuffle, draw 5


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]:
  • :psfist: [I]Elite[/I]: Sk (2/1)
  • :ps_: [I]Scavenger[/I]:
  • :pschip: [I]Technician[/I]:
  • :target: [I]Lookout[/I]:
    [B]In Play:[/B]
  • Garth lvl 6, 2/2
  • Pestering Haunt (1/1)
    [B]Buildings:[/B]
  • :heart: Base HP: 20
  • :heart: Tech I HP: 5

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 5
  • Deck: 4
  • Disc: 0
    [B]Gold:[/B]
  • Gold: 0
  • Workers: 7
    "

#18

T3:

Gold +F (7)
Worker (6)
Centaur (3)
Trent , d1 (1)

dc3 d3 rs d2

Patrol:
Leader: 0/2A Trent
Elite:
Scavenger: 3/4 Centaur
Technician: 2/2 Panda
Lookout:

Other -

Buildings:
Base: 20
Tech I : 5

Economy:
Workers: 7
Spare gold: 1
Hand: 5
Deck: 3
Discard: 0

Summary

H: playd / RE spore growth
W: tree cub RE
T: blusts


#19

"P2T3


Tech StartingHand Workers

TECH
BC
death rites


STARTING HAND
Deteriorate
Summon Skeletons
Graveyard
tiny basilisk
Skeletal Archery


WORKERS
Jandra, the Negator
Poisonblade Rogue
Skeletal Archery


NextHand

Sacrifice the Weak
Summon Skeletons
tiny basilisk
Thieving Imp
Skeleton Javelineer


Tech 2 card(s)
Get Paid - ($7)
Worker - ($6)
tech 1 - ($4)
summon skeletons - ($1)
deteriorate
garth and pestering haunt kill young treant

Float ($1)
Discard 3, draw 4, reshuffle, draw 1


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]: SK #3 (1/1+A)
  • :psfist: [I]Elite[/I]:
  • :ps_: [I]Scavenger[/I]: Sk #1 (1/1)
  • :pschip: [I]Technician[/I]: SK #2 (1/1)
  • :target: [I]Lookout[/I]:
    [B]In Play:[/B]
  • Garth lvl 6, 2/2
  • Pestering Haunt (1/1)
    [B]Buildings:[/B]
  • :heart: Base HP: 20
  • :heart: Tech I HP: 5

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 5
  • Deck: 5
  • Disc: 0
    [B]Gold:[/B]
  • Gold: 1
  • Workers: 8
    "

#20

T3:

Gold +F (8)
Drakk (6)
Centaur (3)
Bloodlust Drakk & new Centaur (1)
Old Centaur > SQL & SCV
New Centaur > TCN & Garth, Drakk to L3
Midband Drakk ()
Drakk takes your base to 17

dc3 d3 rs d2

Patrol:
Leader: 2/2A Panda
Elite:
Scavenger:
Technician:
Lookout:

Other - 3/2 Centaur , 3/3 Centaur, 2/2 L4 Drakk

Buildings:
Base: 20
Tech I : 5

Economy:
Workers: 7
Spare gold: 0
Hand: 5
Deck: 3
Discard: 0

Summary

H: playd / favor prospector ironwood
W: tree cub RE
T: huntress shoddy