Tiny Basilisk
Skeletal Lord
necromancer
Young Treant (0/1) [-1 rune]
Bone Collector (2/2) [-1 rune]
Discard
Tiny Basilisk (1/2+A)
Playful Panda (2/1)
Rampant Growth
Bone Collector (3/3+A)
Tech 0 card(s)
Get Paid - ($10)
tech 2 disabled, Necro , CC #1, CC #2 disabled
Tiny Basilisk Death adds runes to CC’s, Necro makes a Skeleton
Midori - ($8)
midband midori - ($5)
Nature reclaims graveyard, also trashes cards within - ($3)
Float ($1)
Discard 3, draw 5
[B]Board Info:[/B]
[B]In Patrol:[/B]
[I]Squad Leader[/I]: SK #1 (2/2+A)
[I]Elite[/I]:
[I]Scavenger[/I]: SK #2 (2/2)
[I]Technician[/I]: Sk #3 (2/2)
[I]Lookout[/I]:
[B]In Play:[/B]
Corpse Catapault #1 (1/3) * [1 damage] disabled
Corpse Catapault #2 (1/4) * disabled
Necromancer (3/3) disabled
MIdori, lvl 5, (3/4)
[B]Buildings:[/B]
Base HP: 20
Tech I HP: 5
Tower HP: 4
[B]Economy Info:[/B]
[B]Cards:[/B]
Hand: 5
Deck: 1
Disc: 4
[B]Gold:[/B]
Gold: 1
Workers: 10
Thoughts
hmmm, this is bad. injunctino willl be game i think i can flying midori to kill Bigby, but probably too little too late.
for graveyard, honestly idk. the card says that the cards in the graveyard are not in play, so it may be like prynn’s effect, and the cards in teh graveyard are hence banished for this game, since it has not been discarded, but trashed
Playful Panda (2/1)
Skeletal Lord
Rampant Growth
Bone Collector (3/3+A)
Tech 0 card(s)
Get Paid + float - ($11)
CC’s get another rune each
tiny basilisk - ($9)
bone collector - ($7)
young treant, draw 1 - ($5)
max midori - ($2)
forest favor midori, removes -1 rune, now 4/5 - ($0)
Midori flying kills rambasa, returns to your codex.
Float ($0)
Discard 2, reshuffle, draw 4
[B]Board Info:[/B]
[B]In Patrol:[/B]
[I]Squad Leader[/I]: Bone Collector (3/3+A)
[I]Elite[/I]: Tiny Basilisk (2/2)
[I]Scavenger[/I]:
[I]Technician[/I]: Young Treant (0/2)
[I]Lookout[/I]:
[B]In Play:[/B]
Corpse Catapault #1 (0/2) ** [1 damage, -1 rune] disabled
Corpse Catapault #2 (0/3) ** disabled [-1 rune]
Necromancer (2/2) disabled [-1 rune]
MIdori, lvl 8, (4/5)
SK #2 (1/1) [-1 rune]
Sk #3 (1/1) [-1 rune]
[B]Buildings:[/B]
Base HP: 20
Tech I HP: 5
Tower HP: 4
[B]Economy Info:[/B]
[B]Cards:[/B]
Hand: 4
Deck: 3
Disc: 0
[B]Gold:[/B]
Gold: 0
Workers: 10
Thoughts
yeah, at least i can potentally get a skeleton army now that i have lots of non-tokens out there. maybe i can drop a skeletal lord and recover somehow.
Tech 0 card(s)
Get Paid + float - ($11)
Death and Decay (clears your board apart from Midori who is now a 1/2), all buildings take 3 dmg - ($3)
Stash 1
Bigby Trades with your Tower (Base to 15)
Sparring Partner kills your Tech II (Base to 13)
Orpal kills Midori, takes 1
Injunction your Tech 1 - ($0)
Haunt pings your base to 12