Oh nice, that’s an obnoxious building! But I juuuuuuuuuuuuuuuuuust squeak by!
P1T9
StartingHand Workers
STARTING HAND
Crashbarrow
Mad Man
Ogre Recruiter
WORKERS
Bloodburn
Pillage
Careless Musketeer
Bombaster
Bloodrage Ogre 3/2
Makeshift Rambaster
NextHand
Crash Bomber
Captured Bugblatter 4/2
Crash Bomber
Discard
Crashbarrow
Ogre Recruiter
Tech 0 card(s)
Get Paid + float, Surplus draw - ($13)
Summon and maxband Zane, shove Barbarbarian into Elite and deal 1 damage (4 health remains) - ($6)
Zane kills River and takes 2 damage - ($7)
Play Crashbarrow - ($4)
Crashbarrow kills Barbarbarian and overpowers 2 damage onto Morningstar Pass
Nautical Dog destroys Morningstar Pass - ($3)
Play Mad Man - ($2)
Mad Man hits your base for 1 damage, GG!
Float ($2)
Discard 1, draw 3
Board Info:
In Patrol:
-
Squad Leader:
-
Elite:
-
Scavenger:
-
Technician:
-
Lookout:
In Play:
- Nautical Dog (frenzy 1) 1/1
- L6 MAX Captain Zane 4/2
- Mad Man (haste) 1/1
Buildings:
-
Base HP: 20
-
Tech I HP: 5
-
Tech II HP: 5 (Blood)
-
Surplus HP: 4
Economy Info:
Cards:
- Hand: 3
- Deck: 7
- Disc: 2
Gold:
- Gold: 2
- Workers: 10
Thoughts
Whew, close one! But I can deal with this! Max Zane (2+5), shove Barbar into Elite, Zane kills River, Crashbarrow kills Barbar and overpowers 2 onto Pass, Doggo breaks pass (1 gold), Mad Man for lethal!
@dwarddd GG! That was a wild game!