[Casual] CarpeGuitarrem (Mono-Purple) vs. hardy83 ([Discipline]/Fire/Law)

only two things in life are certain, right?

P1T6


Tech StartingHand Workers

TECH
Judgment Day
Hero’s Monument


STARTING HAND
Vigor Adept
Reversal
Snapback
Safe Attacking
Vigor Adept


WORKERS
Morningstar Flagbearer
Fox Viper
Fox Primus
Smoker (1/1a)
Savior Monk
Safe Attacking


NextHand

Grappling Hook
Hero’s Monument
Tax Collector (2/3a)
Injunction


Tech 2 card(s)
Get Paid + float - ($10)
Worker - ($9)
hire two Argodepts & hope for the best - ($1)

Float ($1)
Discard 2, draw 1, reshuffle, draw 3


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Vigor Adept (5/5a)
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician: Vigor Adept (5/5)
  • :target: Lookout:

In Play:

  • :codexhayes: Bigby Hayes, L1 (2/3)

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 4
  • :heart: Tech II HP: 4 (Discipline)

Economy Info:
Cards:

  • Hand: 4
  • Deck: 8
  • Disc: 0

Gold:

  • Gold: 1
  • Workers: 10
Thoughts

patrolling with Grave was definitely a mistake… reversal, his attack power and his sword would be great resources to have available this turn

guess it’s two adepts and hoping for the best?

hm… tech 3 again on my first draw after reshuffle. well, probably it was a bad decision anyway. he’d probably blow away that statue quite quickly(?)

1 Like

P2T6


Tech StartingHand Workers

TECH
Research & Development
Tricycloid


STARTING HAND
Time Spiral
Battle Suits
Fading Argonaut
Temporal Distortion
Origin Story
Immortal
Tinkerer


WORKERS
Forgotten Fighter
Hardened Mox
Temporal Research
Neo Plexus


NextHand

Hyperion
Temporal Distortion
Stewardess of the Undone
Plasmodium
Immortal


Tech 2 card(s)
Get Paid - ($9)
Geiger casts Temporal Distortion on the Hyperion, bouncing it to my hand and fetching a Hyperion from my Codex - ($7)
Research Battle Suits; my soldiers gain +1 ATK - ($5)
Nullcraft and Hyperion kill your Squad Lead; I draw a card from Hyperion
Replay Hyperion, it trades with your other Adept and I draw a card - ($0)
Jason and Herc each break one of your tech buildings; your base takes 4 damage
Geiger kills Bigby; levels fizzle

Float ($0)
Discard 5, draw 3, reshuffle, draw 2


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Argonaut Herc (readiness) 4/4+a
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician:
  • :target: Lookout: Argonaut Jason (readiness) 4/4

In Play:

  • Battle Suits (non-token Soldiers gain +1 ATK)
  • L5 MAX Max Geiger (sparkshot) 3/2
  • Nullcraft (flying, haste, can’t be targeted by buff or debuff) 1/1

Buildings:

  • :heart: Base HP: 11
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Present)

Economy Info:
Cards:

  • Hand: 5
  • Deck: 8
  • Disc: 0

Gold:

  • Gold: 0
  • Workers: 9
Thoughts

Lemme just double-check this math. 2 for Battle Suits, TD brings it to 4, the replayed Hyperion is 5. Looks good! I TD the Hyperion into a Hyperion, Battle Suits up, Hyperion and Nullcraft kill squad lead, both Argos break Techs 1 and 2, and Geiger kills Bigby. Looks good!

@hardy83’s turn!

:white_flag: won’t come back from that I guess… Gg

1 Like

GG! Started to get pretty worried about your plans when you went full on for my base! interested in another?

Sure, but I’ll switch to mono black if you’re OK with that. Let’s see if I stand a chance against you with a deck that was banned for tournament use… :slight_smile:

P1 to you! Gl & hf

1 Like

Sounds good to me! Black is pretty spooky!

"P1T1


StartingHand Workers

STARTING HAND
Plasmodium
Tinkerer
Neo Plexus
Battle Suits
Fading Argonaut


WORKERS
Battle Suits


NextHand

Forgotten Fighter
Temporal Research
Nullcraft
Time Spiral
Hardened Mox


Discard

Fading Argonaut
Tinkerer
Neo Plexus


Tech 0 card(s)
Get Paid - ($4)
Worker - ($3)
Summon Plasmodium - ($1)

Float ($1)
Discard 3, draw 5


Board Info:
In Patrol:

  • :psblueshield: Squad Leader:
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician:
  • :target: Lookout:

In Play:

  • [Plasmodium (3 forecast runes, haste) 4/4]

Buildings:

  • :heart: Base HP: 20

Economy Info:
Cards:

  • Hand: 5
  • Deck: 0
  • Disc: 3

Gold:

  • Gold: 1
  • Workers: 5
Thoughts

Looks like plasmo into Mox for me, that beats StW handily. I’ll have to keep Origin Story to keep Max Vandy away

@hardy83’s turn!
"

it wasn’t banned, it happened only in special formats;)

1 Like

Although it is technically true that it was banned from some tournament use, just not all tournament use.

"P2T1


StartingHand Workers

STARTING HAND
Poisonblade Rogue
Jandra, the Negator
Deteriorate
Graveyard
Sacrifice the Weak


WORKERS
Poisonblade Rogue


NextHand

Thieving Imp
Skeletal Archery
Pestering Haunt
Skeleton Javelineer
Summon Skeletons


Discard

Sacrifice the Weak
Jandra, the Negator
Deteriorate


Tech 0 card(s)
Get Paid - ($5)
Worker - ($4)
Summon vandy - ($2)
Build a graveyard - ($0)

Float ($0)
Discard 3, draw 5


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: :codexqueend: Vandy Anadrose, L1 (2/3a)
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician:
  • :target: Lookout:

In Play:

  • :heart: Graveyard

Buildings:

  • :heart: Base HP: 20

Economy Info:
Cards:

  • Hand: 5
  • Deck: 0
  • Disc: 3

Gold:

  • Gold: 0
  • Workers: 6
Thoughts

That plasmodium stuck around quite a bit last game…I can imagine he wants to try it again.

"

[b]P1T2[/b]
Tech StartingHand Workers

TECH
Assimilate
Stewardess of the Undone


STARTING HAND
Forgotten Fighter
Temporal Research
Nullcraft
Time Spiral
Hardened Mox


WORKERS
Battle Suits
Forgotten Fighter


NextHand

Tinkerer
Fading Argonaut
Nullcraft
Stewardess of the Undone
Time Spiral


Tech 2 card(s)
Get Paid + float, Plasmodium loses a rune - ($6)
Worker - ($5)
Summon Hardened Mox - ($2)
Build Tech 1 - ($1)

Float ($1)
Discard 3, reshuffle, draw 5


Board Info:
In Patrol:

  • :psblueshield: Squad Leader:
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician:
  • :target: Lookout: Hardened Mox (indestructible) 1/1

In Play:

  • [Plasmodium (2 forecast runes, haste) 4/4]

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5

Economy Info:
Cards:

  • Hand: 5
  • Deck: 3
  • Disc: 0

Gold:

  • Gold: 1
  • Workers: 6
Thoughts

I’m going to enjoy Assimilating that Graveyard. Stewardess just in case hardy tries dropping Jandra down. Otherwise, Vandy out means I can’t play a hero, so instead I’m going to drop Mox

@hardy83’s turn!

"P2T2


Tech StartingHand Workers

TECH
Shadow Blade
Plague Spitter


STARTING HAND
Pestering Haunt
Skeleton Javelineer
Thieving Imp
Summon Skeletons
Skeletal Archery


WORKERS
Poisonblade Rogue
Skeletal Archery


NextHand

Shadow Blade
Pestering Haunt
Deteriorate
Summon Skeletons


Tech 2 card(s)
Get Paid - ($6)
Worker - ($5)
Hire thieving imp, you discard at random - ($2)
Tech 1 - ($1)
Hire javelineer - ($0)

Float ($0)
Discard 2, reshuffle, draw 4


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Thieving Imp (2/2a)
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician: Skeleton Javelineer (1/1)
  • :target: Lookout:

In Play:

  • :heart: Graveyard Hp: 3
  • :codexqueend: : Vandy Anadrose, L1 (2/3)

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5

Economy Info:
Cards:

  • Hand: 4
  • Deck: 3
  • Disc: 0

Gold:

  • Gold: 0
  • Workers: 7
    "

"P1T3


StartingHand Workers

STARTING HAND
Nullcraft
Tinkerer
Time Spiral
Fading Argonaut
Stewardess of the Undone


WORKERS
Battle Suits
Forgotten Fighter


NextHand

Tinkerer
Neo Plexus
Temporal Research
Stewardess of the Undone


Tech 0 card(s)
Get Paid + float, I discard #1 of 5, Plasmodium loses a rune - ($7)
Summon Vir and peek - ($5)
Swap the top card of my deck with a card from hand - ($4)
Cast Time Spiral on Plasmodium, it arrives - ($3)
Plasmodium kills imp into your Graveyard
Mox trades with Javelineer
Vir casts Assimilate on your Graveyard - ($0)

Float ($0)
Discard 2, draw 3, reshuffle, draw 1


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: L1 Vir Garbaren 2/3+a
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician:
  • :target: Lookout:

In Play:

  • Plasmodium (haste) 4/2
  • Hardened Mox (indestructible) 1/1
  • Graveyard (3 HP) – Thieving Imp, Skeleton Javelineer

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5

Economy Info:
Cards:

  • Hand: 4
  • Deck: 6
  • Disc: 0

Gold:

  • Gold: 0
  • Workers: 6
Thoughts

I’m summoning Vir either way, so let’s try for the Assimilate Moonshot with a peek

@hardy83’s turn!
"

wow… forgetting about assimilate was quite a big blunder, especially considering I had a similar match against @Unity where i played purple and assimilated.

you can even play my units now… i don’t think continuing this makes much sense… (?)

embarrassed :blush:

you can get both units and graveyard by destroying it
is not an upgrade, that would be lost for good

2 Likes

i got that, but i don’t see me breaking his defense AND destroying the graveyard anytime soon… (?)

Up to you, the Graveyard won’t get any more of your units, so I can’t steal anything more, and Imp/Javelineer still go to your discard when they die, so it’s not the end of the world, especially with me skipping a worker. I think it may still be worth a shot with you having Vandy on board, just lemme know if you want to try.

(Also, technically you could recover an upgrade as black by playing Zarramonde, but… that’s not very effective.)

no, they go to graveyard again until it’s destroyed/busted

“Your” only refers to the current controller of the Graveyard, not the owner, AFAIK. So my units would go there as long as it stays up, hardy’s would not.

"P2T3


Tech StartingHand Workers

TECH
Plague Spitter
Dark Pact


STARTING HAND
Deteriorate
Pestering Haunt
Shadow Blade
Summon Skeletons
Plague Spitter


WORKERS
Poisonblade Rogue
Skeletal Archery
Summon Skeletons


NextHand

Sacrifice the Weak
Jandra, the Negator
Pestering Haunt
Plague Spitter


Tech 2 card(s)
Get Paid - ($7)
Worker - ($6)
Vandy hits Vir for 1 dmg
cast Shadow Blade on Vir, you discard a card, Vandy to lvl 3 - ($3)
hire a Plague Spitter - ($0)

Float ($0)
Discard 2, draw 2, reshuffle, draw 2


Board Info:
In Patrol:

  • :psblueshield: Squad Leader:
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician: Plague Spitter (3/3)
  • :target: Lookout:

In Play:

  • :exhaust: :codexqueend: Vandy Anadrose, L3 (3/4) - sparkshot, resist

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5

Economy Info:
Cards:

  • Hand: 4
  • Deck: 3
  • Disc: 0

Gold:

  • Gold: 0
  • Workers: 8
    "

Still fed up with my play :angry:

i meant that if you replay javelin/imp from graveyard, they do not go to hardy’s discard, but back to graveyard. Sorry if I was unclear.

1 Like