[Casual] CarpeGuitarrem (Mono-Purple) vs. hardy83 ([Discipline]/Fire/Law)

for hardy

hmm, no you did good, I just missed that you lacked gold for it. sometimes i forget gold is a thing when i am not the one playing XD

1 Like
another thought, however...

i just realized that i probably should have teched in injunction before the cycle. that potentially would have been really valuable against present tech 2 :thinking:

Y’all making me panic, seeing five replies to my thread. “Aw gee, what rule did I miss this time?”

"P1T8


StartingHand Workers

STARTING HAND
Yesterday’s Golgort
Now!
Origin Story
Stewardess of the Undone
Second Chances


WORKERS
Temporal Research
Plasmodium
Battle Suits
Hardened Mox
Neo Plexus
Forgotten Fighter
Stewardess of the Undone


NextHand

Undo
Time Spiral
Rememberer
Rememberer
Fading Argonaut


Discard

Yesterday’s Golgort
Origin Story
Now!
Second Chances
Yesterday’s Golgort
Stewardess of the Undone


Tech 0 card(s)
Get Paid, Prynn and Golgort lose a rune - ($11)
Prynn casts Origin Story on Grave, returning him to your command zone - ($8)
Golgort trades with Adept and you draw
Level Prynn to 4 - ($5)
Prynn (gains a rune for attacking) and Nullcraft kill Jaina, level Prynn twice
Build tech 3 - ($0)

Float ($0)
Discard 4, draw 5


Board Info:
In Patrol:

  • :psblueshield: Squad Leader:
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician: Tinkerer 1/2
  • :target: Lookout:

In Play:

  • Nullcraft (flying, haste, can’t be targeted by buff or debuff) 1/1
  • L4 Prynn Pasternaak (4 fading runes) 2/2

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Past)
  • :heart: Tech III HP: 5
  • :heart: Tech Lab HP: 4 (Present)

Economy Info:
Cards:

  • Hand: 5
  • Deck: 1
  • Disc: 6

Gold:

  • Gold: 0
  • Workers: 11
Thoughts

Mildly scuppers my Now!, but I think it’s actually time for tech 3 plan. with 6 gold, I go origin story on Grave, Golgort trade with Adept, level Prynn to 4, and she teams up with Nullcraft to take down Jaina. Full clear, and so long as I draw a Rememberer, I’m good. the only thing that stops me is injunction.

@hardy83’s turn!
"

1 Like

seems like i’m going down - but i won’t give up yet

P2T8


Tech StartingHand Workers

TECH
Injunction
Injunction


STARTING HAND
Versatile Style
Hero’s Monument
Grappling Hook
Flame Arrow
Vigor Adept (5/5) - readiness


WORKERS
Morningstar Flagbearer
Fox Viper
Fox Primus (2/2a) - anti air, frenzy
Smoker
Savior Monk (2/2a)
Versatile Style


NextHand

Aged Sensei
:exhaust: Lobber (2/1)
Mind-Parry Monk
Martial Mastery
Sensei’s Advice


Discard

Injunction
Injunction
Vigor Adept (5/5) - readiness, frenzy
Grappling Hook
Flame Arrow
Hero’s Monument


Tech 2 card(s)
Get Paid - ($10)
Worker - ($9)
hire Vigor Adept - ($5)
Tech 3 - ($0)

Float ($0)
Discard 3, draw 5


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Vigor Adept (5/5a) - readiness
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician:
  • :target: Lookout:

In Play:
*

Buildings:

  • :heart: Base HP: 18
  • :heart: Tech I HP: 4
  • :heart: Tech II HP: 5 (Discipline)
  • :heart: Tech III HP: 5

Economy Info:
Cards:

  • Hand: 5
  • Deck: 5
  • Disc: 6

Gold:

  • Gold: 0
  • Workers: 11
Thoughts

probably won’t live much longer… but let’s see…

should’ve teched injunction earlier. a mind parry monk to prevent OS, ebflow archon, prynn maxband etc. would be really nice…

Well, it’s finally time.

"P1T9


Tech StartingHand Workers

TECH
Ebbflow Archon
Ebbflow Archon


STARTING HAND
Time Spiral
Rememberer
Rememberer
Fading Argonaut
Undo


WORKERS
Temporal Research
Plasmodium
Battle Suits
Hardened Mox
Neo Plexus
Forgotten Fighter
Stewardess of the Undone


NextHand

Temporal Distortion
Undo
Yesterday’s Golgort
Stewardess of the Undone


Tech 2 card(s)
Get Paid, Prynn loses a rune - ($11)
Summon both Rememberers from hand - ($1)
Cast Time Spiral on a Rememberer, removing a rune and playing Ebbflow Archon from the discard - ($0)
Exhaust Tinkerer to remove a rune from Rememberer, playing Ebbflow Archon from the discard
Remove a time rune from Bruce to return your Adept to hand
Prynn and Nullcraft attack your tech 2 for 2 damage (now 3 hp), Prynn gains a rune

Float ($0)
Discard 2, draw 1, reshuffle, draw 3


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Ebbflow Archon Bruce (6 fading runes) 6/6
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician:
  • :target: Lookout: Ebbflow Archon Lee (7 fading runes) 5/5

In Play:

  • Nullcraft (flying, haste, can’t be targeted by buff or debuff) 1/1
  • L1 Prynn Pasternaak (4 fading runes) 1/3
  • Tinkerer 1/2
  • Rememberer A (1 fading rune) 3/3
  • Rememberer B (3 fading runes) 3/3

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Past)
  • :heart: Tech III HP: 5
  • :heart: Tech Lab HP: 4 (Present)

Economy Info:
Cards:

  • Hand: 4
  • Deck: 6
  • Disc: 0

Gold:

  • Gold: 0
  • Workers: 11
Thoughts

HERE WE GO

@hardy83’s turn!
"

[b]P2T9[/b]
StartingHand Workers

STARTING HAND
:exhaust: Lobber (2/1)
Aged Sensei
Mind-Parry Monk
Martial Mastery
Sensei’s Advice


WORKERS
Morningstar Flagbearer
Fox Viper
Fox Primus (2/2a) - anti air, frenzy
Smoker
Savior Monk (2/2a)
Versatile Style
Aged Sensei


NextHand

Training Grounds
Mind-Parry Monk
Training Grounds
Safe Attacking


Discard

Injunction
Injunction
Vigor Adept (5/5) - readiness, frenzy
Grappling Hook
Flame Arrow
Hero’s Monument
Sensei’s Advice
Martial Mastery


Tech 0 card(s)
Get Paid - ($11)
Worker - ($10)
hire Vigor Adept - ($6)
hire Mind-Parry Monk - ($1)
hire Lobber - ($0)

Float ($0)
Discard 2, draw 4


Board Info:
In Patrol:

  • :psblueshield: Squad Leader:
  • :psfist: Elite:
  • :ps_: Scavenger: Lobber (2/2)
  • :pschip: Technician: Vigor Adept (5/5) - readiness, frenzy
  • :target: Lookout:

In Play:

  • Mind-Parry Monk (5/4) - blocks targeting

Buildings:

  • :heart: Base HP: 18
  • :heart: Tech I HP: 4
  • :heart: Tech II HP: 3 (Discipline)
  • :heart: Tech III HP: 5

Economy Info:
Cards:

  • Hand: 4
  • Deck: 1
  • Disc: 8

Gold:

  • Gold: 0
  • Workers: 12

Okay, Purple is officially the weirdest.

"P1T10


StartingHand Workers

STARTING HAND
Temporal Distortion
Stewardess of the Undone
Yesterday’s Golgort
Undo


WORKERS
Temporal Research
Plasmodium
Battle Suits
Hardened Mox
Neo Plexus
Forgotten Fighter
Stewardess of the Undone


NextHand

Second Chances
Now!
Yesterday’s Golgort
Time Spiral
Fading Argonaut


Discard

Stewardess of the Undone
Yesterday’s Golgort
Undo
Temporal Distortion


Tech 0 card(s)
Get Paid, remove runes from archons and Rememberers and Prynn - ($11)
Rememberer A fades and remembers herself - ($10)
Rememberer B fetches nothing
Nullcraft deals 1 damage to Mind Parry Monk
remove a rune from Bruce, bouncing my Nullcraft to hand, replay Nullcraft, it attacks monk for 1 damage - ($8)
Repeat the above twice, but removing from Lee - ($4)
Bounce the adept and lobber with one rune apiece from Bruce and Lee
Bruce and Lee tag team your base for 18 damage, gg!

Float ($4)
Discard 4, draw 5


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Ebbflow Archon Bruce (3 fading runes) 9/9
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician:
  • :target: Lookout: Ebbflow Archon Lee (3 fading runes) 9/9

In Play:

  • Nullcraft (flying, haste, can’t be targeted by buff or debuff) 1/1
  • L1 Prynn Pasternaak (3 fading runes) 1/3
  • Tinkerer 1/2
  • Rememberer A (3 fading runes) 3/3
  • Rememberer B (2 fading runes) 3/3

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Past)
  • :heart: Tech III HP: 5
  • :heart: Tech Lab HP: 4 (Present)

Economy Info:
Cards:

  • Hand: 5
  • Deck: 1
  • Disc: 4

Gold:

  • Gold: 4
  • Workers: 11

@hardy83’s turn!
"

2 Likes

Nice one! Didn’t see that nullcraft coming :upside_down_face: gg, wp

1 Like

"P1T1


StartingHand Workers

STARTING HAND
Savior Monk
Grappling Hook
Morningstar Flagbearer
Safe Attacking
Smoker


WORKERS
Morningstar Flagbearer


NextHand

Fox Viper
Aged Sensei
Sensei’s Advice
Fox Primus
Snapback


Discard

Safe Attacking
Savior Monk
Grappling Hook


Tech 0 card(s)
Get Paid - ($4)
Worker - ($3)
Hire smoker - ($2)
summon grave - ($0)

Float ($0)
Discard 3, draw 5


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: :codexgrave: Grave Stormborne, L1 (2/3a)
  • :psfist: Elite:
  • :ps_: Scavenger: Smoker (1/1)
  • :pschip: Technician:
  • :target: Lookout:

In Play:
*

Buildings:

  • :heart: Base HP: 20

Economy Info:
Cards:

  • Hand: 5
  • Deck: 0
  • Disc: 3

Gold:

  • Gold: 0
  • Workers: 5
    "

Honestly, I didn’t even see the Nullcraft line at first, but I was looking to see if there was a way to hit Monk first, and lo and behold, Purple.

"P2T1


StartingHand Workers

STARTING HAND
Neo Plexus
Temporal Research
Fading Argonaut
Forgotten Fighter
Plasmodium


WORKERS
Forgotten Fighter


NextHand

Hardened Mox
Time Spiral
Nullcraft
Tinkerer
Battle Suits


Discard

Neo Plexus
Temporal Research
Fading Argonaut


Tech 0 card(s)
Get Paid - ($5)
Worker - ($4)
Summon Plasmodium - ($2)

Float ($2)
Discard 3, draw 5


Board Info:
In Patrol:

  • :psblueshield: Squad Leader:
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician:
  • :target: Lookout:

In Play:

  • [Plasmodium (3 forecast runes, haste) 4/4]

Buildings:

  • :heart: Base HP: 20

Economy Info:
Cards:

  • Hand: 5
  • Deck: 0
  • Disc: 3

Gold:

  • Gold: 2
  • Workers: 6
Thoughts

let’s try Plasmodium this time around. the board isn’t overwhelming, and I’ll be able to swing it back. I’ll have to think about ways around injunction and direct damage, forecasted units seem good but so slow. Temporal Distortion is hilarious, though

@hardy83’s turn!
"

"P1T2


Tech StartingHand Workers

TECH
Reversal
Tax Collector


STARTING HAND
Fox Primus
Fox Viper
Sensei’s Advice
Snapback
Aged Sensei


WORKERS
Morningstar Flagbearer
Fox Viper


NextHand

Snapback
Sensei’s Advice
Fox Primus
Savior Monk
Tax Collector


Tech 2 card(s)
Get Paid - ($5)
Worker - ($4)
Aged sensei - ($3)
Tech 1 - ($1)
Grave and smoker deal 3 to your base

Float ($1)
Discard 3, reshuffle, draw 5


Board Info:
In Patrol:

  • :psblueshield: Squad Leader:
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician: Aged Sensei (1/1)
  • :target: Lookout:

In Play:

  • :exhaust: :codexgrave: Grave Stormborne, L1 (2/3a)
  • :exhaust: Smoker (1/1)

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5

Economy Info:
Cards:

  • Hand: 5
  • Deck: 3
  • Disc: 0

Gold:

  • Gold: 1
  • Workers: 6
    "

"P2T2


Tech StartingHand Workers

TECH
Argonaut
Argonaut


STARTING HAND
Nullcraft
Time Spiral
Battle Suits
Hardened Mox
Tinkerer


WORKERS
Forgotten Fighter
Hardened Mox


NextHand

Fading Argonaut
Time Spiral
Temporal Research
Tinkerer


Tech 2 card(s)
Get Paid + float, plasmo loses a rune - ($8)
Worker - ($7)
Summon Vir - ($5)
Vir casts Time Spiral on plasmo, removing a rune - ($4)
Summon Nullcraft - ($2)
Nullcraft kills Sensei
Tech 1 - ($1)

Float ($1)
Discard 2, reshuffle, draw 4


Board Info:
In Patrol:

  • :psblueshield: Squad Leader:
  • :psfist: Elite: L1 Vir Garbaren 3/3
  • :ps_: Scavenger:
  • :pschip: Technician:
  • :target: Lookout:

In Play:

  • [Plasmodium (1 forecast runes, haste) 4/4]
  • Nullcraft (flying, haste, can’t be targeted by buff or debuff) 1/1

Buildings:

  • :heart: Base HP: 17
  • :heart: Tech I HP: 5

Economy Info:
Cards:

  • Hand: 4
  • Deck: 4
  • Disc: 0

Gold:

  • Gold: 1
  • Workers: 7
Thoughts

So I can hold the line with a Mox and Time Spiral the plasmo, then t1, or instead of Mox I can kill a unit with Nullcraft. let’s try the latter even though it gets a hero killed.

@hardy83’s turn!
"

P1T3


Tech StartingHand Workers

TECH
Rambasa Twin
Injunction


STARTING HAND
Savior Monk
Fox Primus
Tax Collector
Sensei’s Advice
Snapback
Safe Attacking


WORKERS
Morningstar Flagbearer
Fox Viper
Fox Primus


NextHand

Grappling Hook
Aged Sensei (1/1)
Reversal
Snapback
Smoker (1/1a)


Tech 2 card(s)
Get Paid + float - ($7)
Worker - ($6)
Hire tax collector, steal your float - ($5)
Cast snapback to switch Vir for Geiger (or is it semantically correct the other way round?) - ($2)
Smoker and Grave hit Geiger, lvls to Grave

Float ($2)
Discard 3, draw 2, reshuffle, draw 3


Board Info:
In Patrol:

  • :psblueshield: Squad Leader:
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician: Tax Collector (2/3)
  • :target: Lookout:

In Play:

  • :exhaust: :codexgrave: Grave Stormborne, L3 (3/4)

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5

Economy Info:
Cards:

  • Hand: 5
  • Deck: 5
  • Disc: 0

Gold:

  • Gold: 2
  • Workers: 7
Thoughts

I don’t like the idea of an unphased plasmodium together with nullcraft next turn. Reversal or grappling hook would have been nice as a tech draw. Guess i’ll go for snapback instead.

"P2T3


Tech StartingHand Workers

TECH
Temporal Distortion
Hyperion


STARTING HAND
Fading Argonaut
Time Spiral
Temporal Research
Tinkerer


WORKERS
Forgotten Fighter
Hardened Mox
Temporal Research


NextHand

Argonaut
Neo Plexus
Argonaut
Battle Suits


Discard

Tinkerer
Time Spiral
Temporal Distortion
Hyperion


Tech 2 card(s)
Get Paid, Plasmodium arrives with haste - ($7)
Worker - ($6)
Summon Fading Argonaut - ($4)
Build tech 2: present - ($0)
Plasmodium kills Tax Collector and takes 2 damage
Nullcraft hits Grave for 1 damage

Float ($0)
Discard 2, draw 4


Board Info:
In Patrol:

  • :psblueshield: Squad Leader:
  • :psfist: Elite: Fading Argonaut (3 fading runes) 3/3
  • :ps_: Scavenger:
  • :pschip: Technician:
  • :target: Lookout:

In Play:

  • Plasmodium (haste) 4/2
  • Nullcraft (flying, haste, can’t be targeted by buff or debuff) 1/1

Buildings:

  • :heart: Base HP: 17
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Present)

Economy Info:
Cards:

  • Hand: 4
  • Deck: 0
  • Disc: 4

Gold:

  • Gold: 0
  • Workers: 8
Thoughts

50/50 on Argonaut, nice. plasmo eats the dirty taxman, I can Vir and peek for a better play. Sentry and a spell to keep it rolling, and then? ah right, snapback locks out Vir. Well, this is okay. Fargo trades with Grave, barring a 4 gold sink. I’m set to hit argos next turn.

@hardy83’s turn!
"

"P1T4


Tech StartingHand Workers

TECH
Vigor Adept
Vigor Adept


STARTING HAND
Reversal
Grappling Hook
Smoker (1/1a)
Snapback
Aged Sensei (1/1)
Safe Attacking


WORKERS
Morningstar Flagbearer
Fox Viper
Fox Primus
Smoker (1/1a)


NextHand

Injunction
Sensei’s Advice
Savior Monk
Rambasa Twin
Tax Collector (2/3)


Tech 2 card(s)
Get Paid + float - ($9)
Worker - ($8)
Hire aged Sensei - ($7)
Cast reversal on Fargo - ($4)
Grave deals 3 to your base
Tech 2 - discipline - ($0)

Float ($0)
Discard 3, draw 4, reshuffle, draw 1


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Aged Sensei (1/1a)
  • :psfist: Elite:
  • :ps_: Scavenger: :codexgrave: Grave Stormborne, L3 (3/3)
  • :pschip: Technician:
  • :target: Lookout:

In Play:
*

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Discipline)

Economy Info:
Cards:

  • Hand: 5
  • Deck: 6
  • Disc: 0

Gold:

  • Gold: 0
  • Workers: 8

"

[b]P2T4[/b]
Tech StartingHand Workers

TECH
Stewardess of the Undone
Immortal


STARTING HAND
Neo Plexus
Argonaut
Battle Suits
Argonaut


WORKERS
Forgotten Fighter
Hardened Mox
Temporal Research
Neo Plexus


NextHand

Tinkerer
Hyperion
Stewardess of the Undone


Tech 2 card(s)
Get Paid - ($8)
Worker - ($7)
Plasmodium kills Sensei
Nullcraft deals 1 damage to your Tech II
Summon two Argonauts - ($1)

Float ($1)
Discard 1, reshuffle, draw 3


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Argonaut Jason (readiness) 3/4+a
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician: Argonaut Herc (readiness) 3/4
  • :target: Lookout:

In Play:

  • Plasmodium (haste) 4/1
  • Nullcraft (flying, haste, can’t be targeted by buff or debuff) 1/1

Buildings:

  • :heart: Base HP: 14
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Present)

Economy Info:
Cards:

  • Hand: 3
  • Deck: 5
  • Disc: 0

Gold:

  • Gold: 1
  • Workers: 9
Thoughts

Went for my base. Yikes. That means Injunction/burn is coming my way, because hardy doesn’t care about my Tech II being up. So we’ll mix Tech 1 and Tech 2 units.

@hardy83’s turn!

"P1T5


Tech StartingHand Workers

TECH
Injunction
Training Grounds


STARTING HAND
Injunction
Sensei’s Advice
Savior Monk
Rambasa Twin
Tax Collector (2/3)


WORKERS
Morningstar Flagbearer
Fox Viper
Fox Primus
Smoker (1/1a)
Savior Monk


NextHand

Reversal
Snapback
Safe Attacking
Vigor Adept


Discard

Aged Sensei (1/1a)
Injunction
Rambasa Twin
Sensei’s Advice
Injunction
Training Grounds


Tech 2 card(s)
Get Paid - ($8)
Worker - ($7)
Summon bigby - ($5)
Cast injunction to disable your tech 1 - ($2)
Hire tax collector, steal your float - ($1)
Grave hits your base for 3 again

Float ($1)
Discard 2, draw 4


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Tax Collector (2/3a)
  • :psfist: Elite:
  • :ps_: Scavenger: :codexhayes: Bigby Hayes, L1 (2/3)
  • :pschip: Technician: :codexgrave: Grave Stormborne, L3 (3/3)
  • :target: Lookout:

In Play:
*

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 4 (Discipline)

Economy Info:
Cards:

  • Hand: 4
  • Deck: 2
  • Disc: 6

Gold:

  • Gold: 1
  • Workers: 9
Thoughts

If I had teched lobber instead of twins I could cast injunction and break his tech 2… Anyway I fear he’ll blow me away in two to three turns

"

I tell ya. Every time, I think, “maybe this time hardy won’t have Tax Collector”. But nooooooo.

P2T5


Tech StartingHand Workers

TECH
Temporal Distortion
Origin Story


STARTING HAND
Hyperion
Stewardess of the Undone
Tinkerer
Immortal


WORKERS
Forgotten Fighter
Hardened Mox
Temporal Research
Neo Plexus


NextHand

Fading Argonaut
Battle Suits
Origin Story
Time Spiral
Temporal Distortion


Tech 2 card(s)
Get Paid - ($9)
Summon Hyperion - ($4)
Hyperion kills that nasty, nasty Tax Collector; I draw a card
Summon Max Geiger - ($2)
Plasmodium trades with Grave; Geiger levels to 3
Maxband Geiger, he trashes and replays Jason the Argonaut, which removes the exhaustion - ($0)
Nullcraft pings your Tech 1 down to 4 HP

Float ($0)
Discard 3, draw 4, reshuffle, draw 1


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Argonaut Jason (readiness) 3/4+a
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician:
  • :target: Lookout:

In Play:

  • Nullcraft (flying, haste, can’t be targeted by buff or debuff) 1/1
  • Hyperion (haste) 4/3
  • Argonaut Herc (readiness) 3/4
  • L5 MAX Max Geiger (sparkshot) 3/4

Buildings:

  • :heart: Base HP: 11
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Present)

Economy Info:
Cards:

  • Hand: 5
  • Deck: 5
  • Disc: 0

Gold:

  • Gold: 0
  • Workers: 9
Thoughts

I love Purple shenanagins. My ideal situation would’ve been to draw Temporal Distortion and pull out a second Hyperion attack, but this is a good second option. Hate having to skip worker, but I really need that blocker.

[re-reads the Geiger maxband clarifications] …wait. I could’ve trashed and replayed Hyperion to kill Bigby too. ARGH.

@hardy83’s turn!

hyperion is 4/2 since grave was 3/3

Hyperion killed the taxman, Plasmodium killed Grave

1 Like