[Casual] CarpeGuitarrem (mono Purple) vs. Codexnewb ([Demon]/Anarchy/Balance)

[b]P1T7[/b]
Tech StartingHand Workers

TECH
Now!
Unphase


STARTING HAND
Temporal Distortion
Origin Story
Neo Plexus
Hyperion
Rewind
Unphase
Argonaut (readiness) 4/4+a


WORKERS
Plasmodium
Forgotten Fighter
Time Spiral
Temporal Research
Stewardess of the Undone


NextHand

Tricycloid
Nullcraft
Tinkerer
Hardened Mox
Temporal Distortion


Discard

Temporal Distortion
Unphase
Hyperion Gamma (haste) 5/1
Neo Plexus
Rewind
Origin Story
Argonaut (readiness) 4/4+a


Tech 2 card(s)
Get Paid, Prynn fades once - ($9)
Summon Hyperion Gamma - ($4)
Hyperion Gamma kills Water Elemental and takes 4 damage, I draw
Summon Max Geiger - ($2)
Hyperion Beta kills Arg, taking 2 damage, Geiger to L3, I draw
Geiger casts Temporal Distortion on Hyperion Gamma, summoning Tricycloid from my Codex - ($0)
Prynn trades with Tiger Cub
Remove all three runes from Tricycloid to kill Verdant Tree

Float ($0)
Discard 6, draw 5


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Tricycloid 3/3+a
  • :psfist: Elite:
  • :ps_: Scavenger: L3 Geiger (sparkshot) 2/4
  • :pschip: Technician:
  • :target: Lookout:

In Play:

  • Battle Suits
  • Hyperion Beta (haste) 5/2

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Present)

Economy Info:
Cards:

  • Hand: 5
  • Deck: 3
  • Disc: 7

Gold:

  • Gold: 0
  • Workers: 9
Thoughts

Yikes. Looks like that Tech III is sticking this turn, because Rewind + max Prynn leaves me with nothing else. I feel like itā€™s time for a fancy play here involving Max Geiger. 2 gold for Max, 2 for TD, 4 gold to max Max. Hyperion dies to the 3/3 though. If I maxband Prynn and attack with her, I can trash the Elemental permanently (3). Then I can play Geiger (5), Hyperion kills Arg, Geiger to 3. Max Geiger (7), flicker Hyperion, hmm. Thatā€™s no good because most of Hyperionā€™s attack is wasted and TD is mostly redundant. If I wait to max Geiger, I can TD the Hyperion into a Tricycloid after attacking, and then I can flicker the Tricycloid, which gives me a total of 6 pings wherever I want. That kills Verdant Tree and patrol. I can play Hyperion to kill the Elemental (5), kill Arg with the other Hyperion and then TD it (9) into Tricycloid to destroy the patrol zone, attack Tech III with Prynn. Patrol Tricycloid I guess. I like that last one because it leaves a Hyperion on the board and leaves Prynn alive. ā€¦and drawing Unphase off of Hyperion changes everything. Except it doesnā€™t because tower.

@codexnewbā€™s turn!

[b]P2T7[/b]
StartingHand Workers

STARTING HAND
Stalking Tiger
Spore Shambler
Dinosize
Huntress
Moss Ancient
Huntress


WORKERS
Rich Earth
Merfolk Prospector
Ironbark Treant
Playful Panda (3/2)+
Forestā€™s Favor
Rampant Growth


NextHand

Stalking Tiger
Barkcoat Bear
Moss Ancient
Young Treant
Dinosize


Discard

Verdant Tree
Tiger Cub
Spore Shambler
Stalking Tiger
Dinosize


Tech 0 card(s)
Get Paid - ($11)
tech draw
moss ancient, summon hasty invisble squirrel trio!! - ($4)
huntress x2 - ($0)
two squirrels trade with backline hyperion
final squirrel pings your tech 2 down to 4HP

Float ($0)
Discard 3, draw 5


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Moss Ancient (8/9+A) untargetable
  • :psfist: Elite:
  • :ps_: Scavenger: Huntress (3/3)
  • :pschip: Technician: Huntress (3/3)
  • :target: Lookout:

In Play:

  • Squirrel (1/1)
  • Wisp (0/1)

Buildings:

  • :heart: Base HP: 18
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5
  • :heart: Tech III HP: 5
  • :heart: Tower HP: 4

Economy Info:
Cards:

  • Hand: 5
  • Deck: 0
  • Disc: 5

Gold:

  • Gold: 0
  • Workers: 11
Thoughts

oh, thank the Lord that Prynn is gone.

[b]P1T8[/b]
Tech StartingHand Workers

TECH
Now!
Immortal


STARTING HAND
Tricycloid
Nullcraft
Temporal Distortion
Hardened Mox
Tinkerer
Argonaut (readiness) 4/4


WORKERS
Plasmodium
Forgotten Fighter
Time Spiral
Temporal Research
Stewardess of the Undone
Hardened Mox


NextHand

Hyperion Beta (haste) 5/2
Fading Argonaut (1 runes) 3/3
Now!
Neo Plexus
Tricycloid 3/3


Tech 2 card(s)
Get Paid - ($9)
Exhaust Geiger to discard and draw a card
Maxband Geiger, flicker Tricycloid, it gets 3 runes - ($7)
Remove Tricycloid runes to kill your Technician Huntress
Temporal Distortion on Tricycloid, putting Void Star into play - ($5)
Summon Argonaut - ($2)
Make a worker - ($1)

Float ($1)
Discard 3, draw 2, reshuffle, draw 3


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Argonaut (readiness) 4/4+a
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician:
  • :target: Lookout: Void Star (flying, overpower) 5/4

In Play:

  • Battle Suits
  • L5 MAX Geiger (sparkshot) 3/4

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Present)

Economy Info:
Cards:

  • Hand: 5
  • Deck: 12
  • Disc: 0

Gold:

  • Gold: 1
  • Workers: 10
Thoughts

Okay, expected that. Iā€™m still alive, though. Gotta protect Void Star as much as possible from Polymorph. Wide open to a lot of stuff, though. Weā€™ll see what Void Star can do. In a bad spot, but at least I can avoid workering now.

@codexnewbā€™s turn!

[b]P2T8[/b]
StartingHand Workers

STARTING HAND
Young Treant
Barkcoat Bear
Stalking Tiger
Moss Ancient
Dinosize
Huntress (3/3)


WORKERS
Rich Earth
Merfolk Prospector
Ironbark Treant
Playful Panda (3/2)+
Forestā€™s Favor
Rampant Growth


NextHand

Stalking Tiger
Spore Shambler
Dinosize
Verdant Tree
Tiger Cub


Discard

Dinosize
Young Treant
Huntress (3/3)
Moss Ancient
Stalking Tiger (4/4)
Barkcoat Bear


Tech 0 card(s)
Get Paid - ($11)
reshuffle, technician draw
moss ancient #2, 3 more squirrels - ($4)
arg, lvl 3 - ($0)
moss ancient #1 kills argo, makes 3 more squirrels (7 total), takes 5 total damage
squirrel 1 runs into geiger, triggers tower, dies
squirrels 2-4 trade with geier, arg to maxband, summon water elemental
huntress and squirrel 5 break your tech 2, huntress takes 1 from tower, your base to 18
final two squirrels safely hit your base to 16

Float ($0)
Discard 6, draw 5


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Water Elemental (3/3) anti air
  • :psfist: Elite: Wisp (1/1)
  • :ps_: Scavenger: Moss Ancient #2 (8/9+A)
  • :pschip: Technician: Arg, lvl 5, (1/5)
  • :target: Lookout:

In Play:

  • Moss Ancient #1 (8/4)
  • Huntress (3/2)
  • Squirrel (1/1)
  • Squirrel (1/1)
  • Squirrel (1/1)

Buildings:

  • :heart: Base HP: 18
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5
  • :heart: Tech III HP: 5
  • :heart: Tower HP: 4

Economy Info:
Cards:

  • Hand: 5
  • Deck: 0
  • Disc: 6

Gold:

  • Gold: 0
  • Workers: 11
Thoughts

oh, thank the Lord that Prynn is gone.

1 Like

Sorry for the late response, finally got back to this. Iā€™ll scoop here, Vir doesnā€™t give me anything useful, GG!

sounds good. iā€™ll switch to mono blue!

[b]P1T1[/b]
StartingHand Workers

STARTING HAND
Spectral Aven
Lawful Search
Building Inspector
Reputable Newsman
Jail


WORKERS
Jail


NextHand

Bluecoat Musketeer
Arrest
Porkhand Magistrate
Manufactured Truth


Discard

Lawful Search
Reputable Newsman


Tech 0 card(s)
Get Paid - ($4)
Worker - ($3)
spectral aven - ($1)
building inspector - ($0)

Float ($0)
Discard 2, draw 4


Board Info:
In Patrol:

  • :psblueshield: Squad Leader:
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician:
  • :target: Lookout: Spectral Aven (2/2)

In Play:

  • Building Inspector (1/1)

Buildings:

  • :heart: Base HP: 20

Economy Info:
Cards:

  • Hand: 4
  • Deck: 1
  • Disc: 2

Gold:

  • Gold: 0
  • Workers: 5
Thoughts

okay, letā€™s see how this goes.

1 Like

P2T1


StartingHand Workers

STARTING HAND
Forgotten Fighter
Battle Suits
Plasmodium
Tinkerer
Fading Argonaut


WORKERS
Forgotten Fighter


NextHand

Temporal Research
Nullcraft
Neo Plexus
Time Spiral


Discard

Tinkerer
Plasmodium


Tech 0 card(s)
Get Paid - ($5)
Worker - ($4)
Summon Fading Argonaut - ($2)
Research Battle Suits - ($0)

Float ($0)
Discard 2, draw 4


Board Info:
In Patrol:

  • :psblueshield: Squad Leader:
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician:
  • :target: Lookout: Fading Argonaut (3 fading runes) 3/3

In Play:

  • Battle Suits

Buildings:

  • :heart: Base HP: 20

Economy Info:
Cards:

  • Hand: 4
  • Deck: 1
  • Disc: 2

Gold:

  • Gold: 0
  • Workers: 6
Thoughts

Once more into the breachā€¦Iā€™m internalizing some Purple tricks, but I really need to learn how to be aggressive and assertive. I kinda want to open Fargo + Suits here, just to make Neo Plexus and Hardened Mox strong plays next turn. Forgotten Fighter is a pretty gross loss of 2 gold, so Iā€™m thinking not there, plus I canā€™t worker if I do that. Now! is a decent way to pop Aven, though. Stewardess is better, though. I hate giving up Argo to a Manufactured Truth, but I might have to, in order to stop Arrest from destroying my patrol.

@codexnewbā€™s turn!

[b]P1T2[/b]
Tech StartingHand Workers

TECH
Overeager Cadet
Overeager Cadet


STARTING HAND
Arrest
Porkhand Magistrate
Bluecoat Musketeer
Manufactured Truth


WORKERS
Jail
Porkhand Magistrate


NextHand

Manufactured Truth
Bluecoat Musketeer
Traffic Director
Lawful Search


Tech 2 card(s)
Get Paid - ($5)
Worker - ($4)
oni - ($2)
Manufactured truth BI into ā€˜Avenā€™ - ($1)
tech 1 - ($0)
aven and ā€˜avenā€™ kill fargo
avenā€™ reverts to Building inspector at end of turn

Float ($0)
Discard 2, draw 1, reshuffle, draw 3


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Oni, lvl 1, (2/3+A)
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician:
  • :target: Lookout:

In Play:

  • Building Inspector (1/1)
  • Spectral Aven (2/2)

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5

Economy Info:
Cards:

  • Hand: 4
  • Deck: 4
  • Disc: 0

Gold:

  • Gold: 0
  • Workers: 6
Thoughts

going earky oni. teching OEC to save gold for threatening max oni.

1 Like
[b]P2T2[/b]
Tech StartingHand Workers

TECH
Stewardess of the Undone
Stewardess of the Undone


STARTING HAND
Time Spiral
Neo Plexus
Temporal Research
Nullcraft


WORKERS
Forgotten Fighter
Temporal Research


NextHand

Plasmodium
Hardened Mox
Stewardess of the Undone


Tech 2 card(s)
Get Paid - ($6)
Worker - ($5)
Summon Nullcraft - ($3)
Nullcraft kills Building Inspector
Summon Neo Plexus - ($1)
Build Tech 1 - ($0)

Float ($0)
Discard 1, draw 1, reshuffle, draw 2


Board Info:
In Patrol:

  • :psblueshield: Squad Leader:
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician: Neo Plexus 3/2
  • :target: Lookout:

In Play:

  • Battle Suits
  • Nullcraft (haste, flying) 1/1

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5

Economy Info:
Cards:

  • Hand: 3
  • Deck: 4
  • Disc: 0

Gold:

  • Gold: 0
  • Workers: 7
Thoughts

So thatā€™s pretty harsh. I keep wondering if it wouldā€™ve been better to risk Arrestā€¦but I guess I canā€™t play around both. Dare I put up a Tech 1? I think itā€™s doable if I Nullcraft the Building Inspector, because that removes the possibility of double Aven next turn. I could keep going down on cards here, but that risks me not being able to pull Stewardess. I think I have to sacrifice a hero, unfortunately. Orā€¦no. My odds of drawing a Stewardess even without Technician are pretty fine. (I did the math, itā€™s 60%.)

@codexnewbā€™s turn!

[b]P1T3[/b]
Tech StartingHand Workers

TECH
Air Hammer
Air Hammer


STARTING HAND
Traffic Director
Lawful Search
Manufactured Truth
Bluecoat Musketeer


WORKERS
Jail
Porkhand Magistrate
Bluecoat Musketeer


NextHand

Arrest
Overeager Cadet
Building Inspector (1/1)
Overeager Cadet
Reputable Newsman


Tech 2 card(s)
Get Paid - ($6)
Worker - ($5)
aven kills neo, you draw
mid oni - ($1)
oni readily frenzy hits your base to 16

Float ($1)
Discard 3, draw 4, reshuffle, draw 1


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Oni, lvl 5, (3/4+A)
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician:
  • :target: Lookout:

In Play:

  • Spectral Aven (2/2)

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5

Economy Info:
Cards:

  • Hand: 5
  • Deck: 5
  • Disc: 0

Gold:

  • Gold: 1
  • Workers: 7
Thoughts

hmmm, well, ill bet aven is going to die from SOTU soon. next turn i can tech up, drop cadets, and bring in air hammers. goal would be to perhaps snipe at his base with illusion hammers.

P2T3


Tech StartingHand Workers

TECH
Tricycloid
Temporal Distortion


STARTING HAND
Hardened Mox
Plasmodium
Stewardess of the Undone
Stewardess of the Undone


WORKERS
Forgotten Fighter
Temporal Research
Plasmodium


NextHand

Stewardess of the Undone
Fading Argonaut (3 fading runes) 3/3
Neo Plexus 3/2
Time Spiral


Tech 2 card(s)
Get Paid - ($7)
Worker - ($6)
Summon Stewardess of the Undone, targeting Aven, which dies immediately - ($3)
Summon Vir - ($1)
Peek at the top card
Swap a card in hand with the top card - ($0)
Nullcraft pings your Tech 1 down to 4 HP

Float ($0)
Discard 2, draw 3, reshuffle, draw 1


Board Info:
In Patrol:

  • :psblueshield: Squad Leader:
  • :psfist: Elite: Stewardess of the Undone 4/3
  • :ps_: Scavenger:
  • :pschip: Technician:
  • :target: Lookout:

In Play:

  • Battle Suits
  • Nullcraft (haste, flying) 1/1

Buildings:

  • :heart: Base HP: 16
  • :heart: Tech I HP: 5

Economy Info:
Cards:

  • Hand: 4
  • Deck: 4
  • Disc: 0

Gold:

  • Gold: 0
  • Workers: 8
Thoughts

Great, things are under control now.

@codexnewbā€™s turn!

ill assume vir is just on the baclline

[b]P1T4[/b]
Tech StartingHand Workers

TECH
Boot Camp
Boot Camp


STARTING HAND
Overeager Cadet
Arrest
Reputable Newsman
Overeager Cadet
Building Inspector (1/1)


WORKERS
Jail
Porkhand Magistrate
Bluecoat Musketeer
Building Inspector (1/1)


NextHand

Manufactured Truth
Air Hammer
Lawful Search


Discard

Spectral Aven (2/2)
Arrest
Reputable Newsman
Boot Camp
Boot Camp


Tech 2 card(s)
Get Paid + float - ($8)
Worker - ($7)
overeager cadet x2
arrest stewardess, disabled and sidelined - ($5)
oni readily frenzy hits your base to 12
tech 2 peace - ($1)
oni to lvl 6 - ($0)

Float ($0)
Discard 1, draw 3


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Oni, lvl 6, (3/4+A)
  • :psfist: Elite:
  • :ps_: Scavenger: Overeager Cadet (2/2)
  • :pschip: Technician: Overeager Cadet (2/2)
  • :target: Lookout:

In Play:
*

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5

Economy Info:
Cards:

  • Hand: 3
  • Deck: 2
  • Disc: 5

Gold:

  • Gold: 0
  • Workers: 8
Thoughts

yep. nice patrol on his part. ill have to pivot here and put on some more pressure. iā€™ll threaten base and see what he does.

teching boot camps assuming that i can use them after oni dies soon (or after an origin story).

1 Like

P2T4


Tech StartingHand Workers

TECH
Assimilate
Origin Story


STARTING HAND
Stewardess of the Undone
Time Spiral
Fading Argonaut (3 fading runes) 3/3
Neo Plexus 3/2


WORKERS
Forgotten Fighter
Temporal Research
Plasmodium
Time Spiral


NextHand

Temporal Distortion
Tricycloid
Tinkerer
Hardened Mox


Discard

Neo Plexus
Stewardess of the Undone
Assimilate
Origin Story


Tech 2 card(s)
Get Paid - ($8)
Worker - ($7)
Build Tech II ā€“ Present - ($3)
Summon Fading Argonaut - ($1)
Nullcraft dings the Technician Cadet

Float ($1)
Discard 3, draw 4, reshuffle, draw 1


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Fading Argonaut (3 fading runes) 3/3+a
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician:
  • :target: Lookout:

In Play:

  • Battle Suits
  • Nullcraft (haste, flying) 1/1
  • Stewardess of the Undone 3/3
  • L1 Vir Garbaren 2/3

Buildings:

  • :heart: Base HP: 12
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Present)

Economy Info:
Cards:

  • Hand: 4
  • Deck: 0
  • Disc: 4

Gold:

  • Gold: 1
  • Workers: 9
Thoughts

Things are no longer under control.

@codexnewbā€™s turn!

edit: air hammer costs 4 gold, not 3. ill skip worker to adjust.

[b]P1T5[/b]
Tech StartingHand Workers

TECH
Free Speech
Free Speech


STARTING HAND
Air Hammer
Manufactured Truth
Lawful Search


WORKERS
Jail
Porkhand Magistrate
Bluecoat Musketeer
Building Inspector (1/1)


NextHand

Air Hammer
Traffic Director
spectral aven
overeager cadet


Tech 2 card(s)
Get Paid - ($8)
air hammer - ($4)
max oni, summon 3 soldiers - ($2)
2 cadets trade with fading argonaut
Oni readily frenzy breaks your tech 2, your base to 10
summon Sirus Quince, mirror token - ($0)

Float ($0)
Discard 4, draw 2, reshuffle, draw 2


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Oni, lvl 8, (4/5+A)
  • :psfist: Elite: Soldier (2/1)
  • :ps_: Scavenger: Soldier (1/1)
  • :pschip: Technician: Air Hammer (3/3) flying
  • :target: Lookout: Soldier (1/1)

In Play:

  • Quince, lvl 1, (1/3)
  • Mirror Token (0/1)

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 4
  • :heart: Tech II HP: 5

Economy Info:
Cards:

  • Hand: 4
  • Deck: 9
  • Disc: 0

Gold:

  • Gold: 0
  • Workers: 8
Thoughts

teching some free speech JUST in case he doesnt trade into oni this turn.

Checking in?

1 Like

Sorry about that, got sidetracked. Iā€™ll have a turn up tonight.

1 Like

I just realized that I completely screwed up my reshuffle last turn because I forgot to take Fading Argo out of the hand when I played it. Iā€™m gonna have to go fix that, so Iā€™ll be a bit longer.

1 Like

P2T5


Tech StartingHand Workers

TECH
Origin Story
Now!


STARTING HAND
Tinkerer
Hardened Mox
Temporal Distortion
Tricycloid
Stewardess of the Undone


WORKERS
Forgotten Fighter
Temporal Research
Plasmodium
Time Spiral
Hardened Mox


NextHand

Tricycloid
Tinkerer
Stewardess of the Undone
Origin Story


Tech 2 card(s)
Get Paid + float - ($10)
Worker - ($9)
Vir attacks Oni, dealing 1 damage after armor; Quince levels to 3
Summon Geiger - ($7)
Geiger casts Temporal Distortion on Stewardess of the Undone, bouncing her to hand and summoning Argonaut from my Codex - ($5)
Summon Stewardess of the Undone, targeting and destroying your Mirror Illusion token - ($2)
Rebuild Tech II
Build Heroesā€™ Hall - ($0)

Float ($0)
Discard 2, reshuffle, draw 4


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Nullcraft (haste, flying, no :target: by Buff/Debuff ) 1/1+a
  • :psfist: Elite:
  • :ps_: Scavenger: Stewardess of the Undone 3/3
  • :pschip: Technician:
  • :target: Lookout: Argonaut (readiness) 4/4

In Play:

  • Battle Suits
  • L1 Max Geiger (sparkshot) 2/3

Buildings:

  • :heart: Base HP: 10
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Present)
  • :heart: Heroesā€™ Hall HP: 4

Economy Info:
Cards:

  • Hand: 4
  • Deck: 6
  • Disc: 0

Gold:

  • Gold: 0
  • Workers: 10
Thoughts

Okay, so I have some options. TD the Stewardess so I can replay the Stewardess (7 gold for that all), because I gotta stop Air Hammer mirror. Leaves me 2 gold to throw something in the gaps. Unfortunately, this means Oni gets to hit my Tech II down again (Air Hammer kills one patroller, soldiers kill the other, Oni runs under Nullcraft). What else can I do? Wait, hold on, TD gives me an Argonaut to block with, yay!

@codexnewbā€™s turn!

[b]P1T6[/b]
Tech StartingHand Workers

TECH
Insurance Agent
Insurance Agent


STARTING HAND
Traffic Director
Air Hammer
Boot Camp
Spectral Aven (2/2)
Overeager Cadet (2/2)


WORKERS
Jail
Porkhand Magistrate
Bluecoat Musketeer
Building Inspector (1/1)
Traffic Director


NextHand

Lawful Search
Overeager Cadet (2/1)


Discard

Insurance Agent
Insurance Agent


Tech 2 card(s)
Get Paid - ($8)
air hammer #2 - ($4)
overeager cadet
spectral aven - ($2)
air hammer #1 kills nullcraft
Oni readily kills stewardess, takes 3
quince and 3 soldiers trade into argonaut, geiger to lvl 3
worker - ($1)
tech lab law - ($0)

Float ($0)
Discard 0, draw 2


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Overeager Cadet (2/2+A)
  • :psfist: Elite:
  • :ps_: Scavenger: Spectral Aven (2/2)
  • :pschip: Technician: Oni, lvl 8, (4/1)
  • :target: Lookout: Air Hammer #2 (3/3)

In Play:

  • Air Hammer #1 (3/2) flying

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 4
  • :heart: Tech II HP: 5 (Peace)

Economy Info:
Cards:

  • Hand: 2
  • Deck: 7
  • Disc: 2

Gold:

  • Gold: 0
  • Workers: 9
Thoughts

hmmmm, bit time slow-down. just clear his stuff and hope he doesnā€™t unload too hard.

[b]P2T6[/b]
StartingHand Workers

STARTING HAND
Tricycloid
Stewardess of the Undone
Tinkerer
Origin Story


WORKERS
Forgotten Fighter
Temporal Research
Plasmodium
Time Spiral
Hardened Mox
Tinkerer


NextHand

Neo Plexus
Fading Argonaut
Origin Story


Discard

Nullcraft (haste, flying, no :target: by Buff/Debuff ) 1/1+a
Stewardess of the Undone 3/3
Argonaut (readiness) 4/4
Origin Story


Tech 0 card(s)
Get Paid + scav - ($11)
Summon Tricycloid, it gets runes - ($6)
Geiger attacks Cadet, dealing 1 damage after armor, taking 2 damage
Tricycloid pings Cadet, Onimaru, and Spectral Aven, killing all of them, levels to Geiger, flicker Tricycloid
Remove two runes from Tricycloid to kill the damaged Air Hammer
Summon Stewardess of the Undone, bounce nothing - ($3)
Worker - ($2)

Float ($2)
Discard 1, draw 3


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Tricycloid (one time rune) 4/4+a
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician: Stewardess of the Undone (3/3)
  • :target: Lookout:

In Play:

  • Battle Suits
  • L5 MAX Max Geiger (sparkshot) 3/4

Buildings:

  • :heart: Base HP: 10
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Present)
  • :heart: Heroesā€™ Hall HP: 4

Economy Info:
Cards:

  • Hand: 3
  • Deck: 3
  • Disc: 4

Gold:

  • Gold: 0
  • Workers: 11
Thoughts

Hmm. Tricycloid will kill Oni and max Geiger, which lets me flicker TC and get 3 more pings. So I have 6 pings, one of which needs to hit Oni. If I hit the Cadet with Geiger, I can ping the squad lead to kill it (and heal up Geiger), that leaves 4 pings. Two to kill an Air Hammer, leaving two pings. One kills the Aven. So, gold-wise, 5 for the Tricycloid. Leaving 5 gold left. If I leave the second Air Hammer alive, I can actually dig with Vir for either Now! (Tricycloid breaks Tech II) or TD into Hyperion.

@codexnewbā€™s turn!