Hey @codexnewb thanks for playing with me! First time playing in the forum, still trying to understand how the spreadsheet works, hopefully I’m doing this right ^^ Please let me know if I need to fix anything 
P1T1
StartingHand Workers
STARTING HAND
Summon Skeletons
Deteriorate
Sacrifice the Weak
Jandra, the Negator
Thieving Imp
WORKERS
Jandra, the Negator
NextHand
Skeleton Javelineer
Poisonblade Rogue
Pestering Haunt
Graveyard
Skeletal Archery
Discard
Summon Skeletons
Deteriorate
Sacrifice the Weak
Tech 2 card(s) - except turn 1
Get Paid - ($4)
Worker - ($3)
Thieving Imp (Please discard card #2) - ($0)
Float ($0)
Discard 3, draw 5
Board Info:
In Patrol:
-
Squad Leader:
-
Elite:
-
Scavenger:
-
Technician:
-
Lookout:
In Play:
Buildings:
-
Base HP: 20
Economy Info:
Cards:
Gold:
@codexnewb’s turn!
1 Like
[b]P2T1[/b]
StartingHand Workers
STARTING HAND
Porkhand Magistrate
Spectral Aven
Building Inspector
Traffic Director
Arrest
WORKERS
Spectral Aven
NextHand
Jail
Manufactured Truth
Lawful Search
Reputable Newsman
Discard
Traffic Director
Arrest
Porkhand Magistrate
Tech 0 card(s)
Get Paid - ($5)
discard #2 of 5
Worker - ($4)
General Onimaru - ($2)
building inspector - ($1)
Float ($1)
Discard 2, draw 4
Board Info:
In Patrol:
-
Squad Leader: Oni, lvl 1 (2/3+A)
-
Elite:
-
Scavenger:
-
Technician:
-
Lookout: Building Inspector (resist 1)
In Play:
*
Buildings:
-
Base HP: 20
Economy Info:
Cards:
Gold:
I hope I didn’t make a mistake by not getting Vandy on T1… I guess we’ll find out.
P1T2
Tech StartingHand Workers
TECH
Dark Pact
Bone Collector
STARTING HAND
Skeletal Archery
Skeleton Javelineer
Poisonblade Rogue
Pestering Haunt
Graveyard
WORKERS
Jandra, the Negator
Poisonblade Rogue
NextHand
Sacrifice the Weak
Deteriorate
Graveyard
Summon Skeletons
Tech 2 card(s)
Get Paid - ($5)
Worker - ($4)
Tech 1 - ($2)
Skeleton Javelineer - ($1)
Pestering Haunt - ($1)
Float ($1)
Discard 2, reshuffle, draw 4
Board Info:
In Patrol:
-
Squad Leader: Skeleton Javelineer
-
Elite: Thieving Imp
-
Scavenger:
-
Technician:
-
Lookout:
In Play:
Buildings:
-
Base HP: 20
-
Tech I HP: 5
Economy Info:
Cards:
Gold:
@codexnewb’s turn!
so because I have Building Inspector out, your first building built each turn will cost 1 extra gold. In this case, your tech 1 would cost 2 gold instead of 1, but the graveyard would cost it’s usual 2 gold.
also, no worries with hero regret for vandy. this is all learning and the best way is trial and error!
Oh, you’re completely right, I missed that. How do you want me to handle it? should I redo the turn? cancel one of my buildings? Let me know 
Happens all the time! You can just manually edit your turn in the post here.
Then you can manually reflect any turn changes in your template.
If you end up not playing graveyard or something like that, you can cut and paste your hand/deck back into your discard, then click “draw1” to draw a new hand.
Finally, you can manually update your ‘next hand’ section of the post here.
It honestly happens all the time. No worries at all.
1 Like
OK, I edited the post to play Pestering Haunt instead of Graveyard and now I’m floating $1. Also drew a new hand and changed it in the post. We should be good to go, thanks for the understanding!
1 Like
sounds good!
[b]P2T2[/b]
Tech StartingHand Workers
TECH
Flagstone Garrison
Flagstone Garrison
STARTING HAND
Reputable Newsman
Jail
Lawful Search
Manufactured Truth
Bluecoat Musketeer
WORKERS
Spectral Aven
Jail
NextHand
Manufactured Truth
Arrest
Reputable Newsman
BI
Tech 2 card(s)
Get Paid + float - ($7)
Worker - ($6)
lawsul search, draw 1, look at your hand - ($5)
tech 1 - ($4)
Oni kills skeleton javlineer, takes 1
manufacutred truth, building inspector is really an Imp - ($3)
“imp” trades with real imp
Float ($3)
Discard 2, reshuffle, draw 4
Board Info:
In Patrol:
-
Squad Leader:
-
Elite:
-
Scavenger:
-
Technician:
-
Lookout:
In Play:
Buildings:
-
Base HP: 20
-
Tech I HP: 5
Economy Info:
Cards:
Gold:
Thoughts
let’s rush tech 2?
P1T3
Tech StartingHand Workers
TECH
Shadow Blade
Dark Pact
STARTING HAND
Sacrifice the Weak
Deteriorate
Summon Skeletons
Graveyard
WORKERS
Jandra, the Negator
Poisonblade Rogue
Sacrifice the Weak
NextHand
Dark Pact
Skeletal Archery
Bone Collector
Summon Skeletons
Tech 2 card(s)
Get Paid + Float ($1) - ($7)
Worker - ($6)
Vandy Androse - ($4)
Summon Skeletons - ($1)
Pestering Haunt attacks Tech1 for 1 (now on 4)
Float $1
Float ($1)
Discard 2, draw 3, reshuffle, draw 1
Board Info:
In Patrol:
-
Squad Leader:
-
Elite:
-
Scavenger: Skeleton
-
Technician: Skeleton
-
Lookout:
In Play:
- Pestering Haunt
- Vandy Androse (2/3 lvl1)
Buildings:
-
Base HP: 20
-
Tech I HP: 5
Economy Info:
Cards:
Gold:
@codexnewb’s turn!
[b]P2T3[/b]
Tech StartingHand Workers
TECH
Overeager Cadet
Overeager Cadet
STARTING HAND
BI
Arrest
Manufactured Truth
Reputable Newsman
WORKERS
Spectral Aven
Jail
Arrest
NextHand
Traffic Director
Bluecoat Musketeer
Porkhand Magistrate
FSG
Discard
Reputable Newsman
Manufactured Truth
Overeager Cadet
Overeager Cadet
Tech 2 card(s)
Get Paid + float - ($10)
Worker - ($9)
tech 2 peace - ($5)
mid Oni, heals - ($1)
Oni readily kills scav skeleton, you get a gold
buiding inspector - ($0)
Float ($0)
Discard 2, draw 4
Board Info:
In Patrol:
-
Squad Leader:
-
Elite: Oni, lvl 5 (4/3)
-
Scavenger:
-
Technician: Building Inspector (1/1)
-
Lookout:
In Play:
*
Buildings:
-
Base HP: 20
-
Tech I HP: 4
-
Tech II HP: 5
Economy Info:
Cards:
Gold:
Thoughts
well, here she is; let’s see if this works.
P1T4
Tech StartingHand Workers
TECH
Hooded Executioner
Cursed Ghoul
STARTING HAND
Dark Pact
Bone Collector
Skeletal Archery
Summon Skeletons
(Shadow Blade + Dark Pact) -from DP
WORKERS
Jandra, the Negator
Poisonblade Rogue
Sacrifice the Weak
Skeletal Archery
NextHand
Skeleton Javelineer
Deteriorate
Graveyard
Discard
Dark Pact
Shadow Blade
Summon Skeletons
Dark Pact
Hooded Executioner
Cursed Ghoul
Tech 2 card(s)
Get Paid + float $1 + Scav gold - ($9)
Worker - ($8)
Bone Collector - ($6)
Dark Pact (my base to 18)
Shadow Blade kills Onimaru (Discard #2, Vandy to level 3) - ($3)
Skeleton trades with BI (you draw a card)
Vandy and Pestering Haunt deal 4 to your t2 (now on 1)
Summon Skeletons - ($0)
Float ($0)
Discard 1, draw 3
Board Info:
In Patrol:
-
Squad Leader:
-
Elite:
-
Scavenger: Skeleton
-
Technician: Skeleton
-
Lookout:
In Play:
- Pestering Haunt
- Vandy Androse (3/4 lvl3)
- Bone Collector
Buildings:
-
Base HP: 18
-
Tech I HP: 5
Economy Info:
Cards:
Gold:
@codexnewb’s turn!
edit - down to 8 workers, not 9.
[b]P2T4[/b]
Tech StartingHand Workers
TECH
Spectral Flagbearer
Spectral Flagbearer
STARTING HAND
Porkhand Magistrate
FSG
Bluecoat Musketeer
Traffic Director
FSG
Lawful Search
Overeager Cadet
Spectral Flagbearer
Reputable Newsman
Bluecoat Musketeer
Spectral Flagbearer
WORKERS
Spectral Aven
Jail
Arrest
NextHand
Overeager Cadet
Reputable Newsman
Manufactured Truth
Bluecoat Musketeer
Building Inspector (1/1)
Tech 2 card(s)
Get Paid - ($8)
discard #2
tech draw
flagstone garrison - ($5)
flagstone garrison - ($2)
traffic director, draw 1, reshuffle, draw 1 - ($1)
overeager cadet, draw 2
spectral flagbearer, draw 2 - ($0)
Float ($0)
Discard 4, draw 3, reshuffle, draw 2
Board Info:
In Patrol:
-
Squad Leader: Overeager Cadet (2/2+A)
-
Elite:
-
Scavenger: Spectral Flagbearer (2/2)
-
Technician:
-
Lookout: Traffic Director (1/1)
In Play:
Buildings:
-
Base HP: 20
-
Tech I HP: 4
-
Tech II HP: 1
Economy Info:
Cards:
Gold:
Thoughts
well, here she is; let’s see if this works.
and there we go. i made a mistake too.
i accidentally moved a card to the worker station without paying for it. just an instinct.
im not workering this turn, so ill be at 8 workers, vs 9.
1 Like
All good! I guess I’m not workering this turn as well
I thought that not killing your tech 2 last turn was a good idea but apparently I was wrong lol. Oh well, still seems OK.
P1T5
Tech StartingHand Workers
TECH
Metamorphosis
Cursed Crow
STARTING HAND
Deteriorate
Skeleton Javelineer
Graveyard
WORKERS
Jandra, the Negator
Poisonblade Rogue
Sacrifice the Weak
Skeletal Archery
NextHand
Thieving Imp
Hooded Executioner
Cursed Ghoul
Dark Pact
Tech 2 card(s)
Get Paid - ($8)
Tech 2 Disease - ($4)
Deteriorate Spectral Flagbearer (you get $1)
Bone Collector kills OC, takes 2 and I get a skeleton
Skeleton #1 trades with TD
Vandy maxbands, dooms Skeleton #2 - ($2)
Vandy destroys FG #1
Doomed Skeleton and Pestering Haunt destroy FG #2
Heroes’ Hall - ($0)
Float ($0)
Discard 2, draw 1, reshuffle, draw 3
Board Info:
In Patrol:
-
Squad Leader:
-
Elite:
-
Scavenger:
-
Technician:
-
Lookout:
In Play:
- Pestering Haunt
- Vandy Androse (4/5 lvl5)
- Bone Collector (3/1)
- Skeleton
- Skeleton (3/3 doomed)
Buildings:
-
Base HP: 18
-
Tech I HP: 5
-
Tech II HP: 5 (Disease)
-
Heroes’ Hall HP: 4
Economy Info:
Cards:
Gold:
@codexnewb’s turn!
maybe rushing tech 2 was a bad idea?
[b]P2T5[/b]
Tech StartingHand Workers
TECH
Drill Sergeant
Free Speech
STARTING HAND
Manufactured Truth
Building Inspector (1/1)
Overeager Cadet
Bluecoat Musketeer
Reputable Newsman
WORKERS
Spectral Aven
Jail
Arrest
T5 - Manufactured Truth
NextHand
Spectral Flagbearer
Porkhand Magistrate
Discard
Overeager Cadet (2/2+A)
Spectral Flagbearer (2/2)
Traffic Director (1/1)
FSG 4HP
FSG 4HP
Drill Sergeant
Free Speech
Tech 2 card(s)
Get Paid - ($9)
Worker - ($8)
tower - ($5)
building inspector - ($4)
overeager cadet
bluecoat musketeet - ($2)
reputable newsman, blocking 0 cost spells - ($0)
Float ($0)
Discard 0, draw 2
Board Info:
In Patrol:
-
Squad Leader: Building Inspector (1/1)
-
Elite:
-
Scavenger: Overeager Cadet (2/2)
-
Technician: Bluecoat Musketeer (1/2)
-
Lookout:
In Play:
Buildings:
-
Base HP: 20
-
Tech I HP: 4
-
Tech II HP: 1
-
Tower HP: 4
Economy Info:
Cards:
Gold:
This seems like an almost impossible matchup for mono-blue tbh…
P1T6
Tech StartingHand Workers
TECH
Plague Lord
Plague Lord
STARTING HAND
Thieving Imp
Hooded Executioner
Cursed Ghoul
Dark Pact
WORKERS
Jandra, the Negator
Poisonblade Rogue
Sacrifice the Weak
Skeletal Archery
Thieving Imp
NextHand
Dark Pact
Shadow Blade
Cursed Crow
Skeleton Javelineer
Discard
Bone Collector
Pestering Haunt
Hooded Executioner
Dark Pact
Plague Lord
Plague Lord
Tech 2 card(s)
Get Paid - ($8)
Worker - ($7)
Doomed Skeleton dies
Cursed Ghoul puts -1-1 rune on BI killing him - ($3)
Vandy kills Bluecoat, takes 1 damage from tower and deals 1 to OC with sparkshot. You get a card.
Skeleton trades with OC, you get $1.
BC trades with Newsman (dies from tower), I get a skeleton
Pestering Haunt destroys your tech2 and dies from tower. Your base to 18
Garth - ($1)
Garth makes a skeleton - ($0)
Float ($0)
Discard 2, draw 4
Board Info:
In Patrol:
-
Squad Leader: Cursed Ghoul
-
Elite:
-
Scavenger: Skeleton
-
Technician: Skeleton
-
Lookout:
In Play:
- Vandy Androse (4/3 lvl5)
- Garth (1/3 lvl1)
Buildings:
-
Base HP: 18
-
Tech I HP: 5
-
Tech II HP: 5 (Disease)
-
Heroes’ Hall HP: 4
Economy Info:
Cards:
Gold:
@codexnewb’s turn!
sort of one of the reasons i picked it. trying to find the way…
[b]P2T6[/b]
Tech StartingHand Workers
TECH
Drill Sergeant
Free Speech
STARTING HAND
Porkhand Magistrate
Spectral Flagbearer
Lawful Search
WORKERS
Spectral Aven
Jail
Arrest
T5 - Manufactured Truth
Lawful Search
NextHand
Drill Sergeant
Reputable Newsman (0/3)
Drill Sergeant
FSG 4HP
Tech 2 card(s)
Get Paid - ($9)
scav gold, tech darw - ($10)
rebuild tech 2
worker - ($9)
max oni - ($0)
Float ($0)
Discard 2, reshuffle, draw 4
Board Info:
In Patrol:
-
Squad Leader: Oni, lvl 8 (4/5+A)
-
Elite:
-
Scavenger: Soldier (1/1)
-
Technician: Soldier (1/1)
-
Lookout: Soldier (1/1)
In Play:
*
Buildings:
-
Base HP: 18
-
Tech I HP: 4
-
Tech II HP: 5
-
Tower HP: 4
Economy Info:
Cards:
Gold:
I see, that’s a tough task 
P1T7
Tech StartingHand Workers
TECH
Death and Decay
Cursed Ghoul
STARTING HAND
Shadow Blade
Skeleton Javelineer
Dark Pact
Cursed Crow
Metamorphosis (from DP)
Summon Skeletons (from DP)
WORKERS
Jandra, the Negator
Poisonblade Rogue
Sacrifice the Weak
Skeletal Archery
Thieving Imp
NextHand
Pestering Haunt
Graveyard
Deteriorate
Dark Pact
Plague Lord
Tech 2 card(s)
Get Paid - ($9)
No Worker
Dark Pact - draw 2, my base to 16
Orpal - ($7)
Cursed Ghoul and the 2 skeletons trade into Oni, 2 level to Garth
Metamorphosis - ($1)
Garth max band fetches Cursed Ghoul
CG puts a -1-1 rune on scav soldier, you get $1
Orpal max band puts another two -1-1 runes on the technician and lookout soldiers, you get a card, I pay $1 for lookout - ($0)
Garth readily destroys tower, takes 1 damage, your base to 16
Vandy readily destroys tech 2, your base to 14
Float ($0)
Discard 4, draw 2, reshuffle, draw 3
Board Info:
In Patrol:
-
Squad Leader:
-
Elite:
-
Scavenger:
-
Technician:
-
Lookout:
In Play:
- Garth (5/5 lvl7 invisible, readiness)
- Cursed Ghoul
- Vandy Androse (6/5 lvl5 invisible, readiness)
- Orpal (4/7 lvl 6 invisible, readiness)
Buildings:
-
Base HP: 16
-
Tech I HP: 5
-
Tech II HP: 5 (Disease)
-
Heroes’ Hall HP: 4
Economy Info:
Cards:
Gold:
@codexnewb’s turn!
1 Like
I’ll have to GG it there! nicely played!
want to run it back?
[b]P1T1[/b]
StartingHand Workers
STARTING HAND
Porkhand Magistrate
Spectral Aven
Traffic Director
Lawful Search
Arrest
WORKERS
Arrest
NextHand
Building Inspector
Reputable Newsman
Manufactured Truth
Bluecoat Musketeer
Jail
Discard
Spectral Aven
Porkhand Magistrate
Lawful Search
Tech 0 card(s)
Get Paid - ($4)
Worker - ($3)
Oni - ($1)
Traffic director - ($0)
Float ($0)
Discard 3, draw 5
Board Info:
In Patrol:
-
Squad Leader:
-
Elite:
-
Scavenger: Traffic Director (1/1)
-
Technician:
-
Lookout:
In Play:
Buildings:
-
Base HP: 20
Economy Info:
Cards:
Gold:
GG! Sure, let’s do it! I’ll try a different start this time, see how it works.
P2T1
StartingHand Workers
STARTING HAND
Sacrifice the Weak
Deteriorate
Poisonblade Rogue
Pestering Haunt
Jandra, the Negator
WORKERS
Poisonblade Rogue
NextHand
Graveyard
Summon Skeletons
Skeletal Archery
Skeleton Javelineer
Thieving Imp
Discard
Pestering Haunt
Deteriorate
Sacrifice the Weak
Tech 0 card(s)
Get Paid - ($5)
Worker - ($4)
Jandra, the Negator - ($1)
Tech 1 - ($0)
Float ($0)
Discard 3, draw 5
Board Info:
In Patrol:
-
Squad Leader: Jandra, the Negator
-
Elite:
-
Scavenger:
-
Technician:
-
Lookout:
In Play:
*
Buildings:
-
Base HP: 20
-
Tech I HP: 5
Economy Info:
Cards:
Gold:
@codexnewb’s turn!