Wow… that was amazing
In the end, there were a couple of points where I almost overlooked the answer or at least an answer! This game was so wild! I’m down to play it again if you’d like to try P1.
Also kinda kicking myself for not going for 11 base damage over the double tech break, I think I could’ve had lethal way quicker.
I’d be down to switch sides for fun, might take a little longer. This build is pretty interesting…
I thought you were going to go for the base damage and I was less concerned about that at the time, but clearly we were both wrong in our assessment. Feel free to start the next one!
Okay! Runback! No rush. GLHF!
"P1T1
StartingHand Workers
STARTING HAND
Verdant Tree
Young Treant
Ironbark Treant
Rampant Growth
Forest’s Favor
WORKERS
Ironbark Treant
NextHand
Rich Earth
Merfolk Prospector
Playful Panda
Spore Shambler
Tiger Cub
Discard
Young Treant
Forest’s Favor
Rampant Growth
Tech 0 card(s)
Get Paid - ($4)
Worker - ($3)
Play Verdant Tree from hand - ($1)
Float ($1)
Discard 3, draw 5
Board Info:
In Patrol:
- Squad Leader:
- Elite:
- Scavenger:
- Technician:
- Lookout:
In Play:
- Verdant Tree (healing 1) 3 HP
Buildings:
- Base HP: 20
Economy Info:
Cards:
- Hand: 5
- Deck: 0
- Disc: 3
Gold:
- Gold: 1
- Workers: 5
Thoughts
I don’t have many other good options here, but I think on turn 3 I can hit tech 1 like before, if I tree. just dumping tempo next turn when angles has to tech up
@flagrantangles’s turn!
"
P2T1
Starting Hand Workers
STARTING HAND
Tinkerer
Neo Plexus
Fading Argonaut
Plasmodium
Temporal Research
WORKERS
Tinkerer
Next Hand
Battle Suits
Hardened Mox
Nullcraft
Time Spiral
Forgotten Fighter
Discard
Fading Argonaut
Temporal Research
Neo Plexus
Tech 0 card(s)
Get Paid - ($5)
Worker - ($4)
Hire a Plasmodium. - ($2)
Summon Vir Garbarean. - ($0)
Float ($0)
Discard 3, draw 5
Board Info:
In Patrol:
- Squad Leader:
- Elite:
- Scavenger: Vir (1) 2/3
- Technician:
- Lookout:
In Play:
- Plasmodium ***
Buildings:
- Base HP: 20
Economy Info:
Cards:
- Hand: 5
- Deck: 0
- Disc: 3
Gold:
- Gold: 0
- Workers: 6
Thoughts
Let’s slurp up that tree.
@CarpeGuitarrem’s turn!
"P1T2
Tech StartingHand Workers
TECH
Crash Bomber
Bird’s Nest
STARTING HAND
Tiger Cub
Merfolk Prospector
Rich Earth
Spore Shambler
Playful Panda
WORKERS
Ironbark Treant
Rich Earth
NextHand
Spore Shambler
Forest’s Favor
Playful Panda
Bird’s Nest
Tech 2 card(s)
Get Paid + float - ($6)
Summon Rook - ($4)
Play Tiger Cub - ($2)
Play Merfolk Prospector - ($1)
Worker - ($0)
Float ($0)
Discard 2, reshuffle, draw 4
Board Info:
In Patrol:
- Squad Leader: L1 Rook 2/4+a
- Elite: Tiger Cub 3/2
- Scavenger:
- Technician: Merfolk Prospector 1/1
- Lookout:
In Play:
- Verdant Tree (healing 1) 3 HP
Buildings:
- Base HP: 20
Economy Info:
Cards:
- Hand: 4
- Deck: 3
- Disc: 0
Gold:
- Gold: 0
- Workers: 6
Thoughts
I can really leverage tempo here, Plasmodium isn’t coming online for 2 turns minimum. This is the window where I bully.
@flagrantangles’s turn!
"
P2T2
Tech Starting Hand Workers
TECH
General’s Hammer
Overeager Cadet
STARTING HAND
Battle Suits
Nullcraft
Forgotten Fighter
Time Spiral
Hardened Mox
WORKERS
Tinkerer
Forgotten Fighter
Next Hand
Temporal Research
Fading Argonaut
Nullcraft
Battle Suits
Overeager Cadet
Tech 2 card(s)
Get Paid - ($6)
Worker - ($5)
Build Tech I. - ($3)
Hire a Hardened Mox. - ($0)
Float ($0)
Discard 3, reshuffle, draw 5
Board Info:
In Patrol:
- Squad Leader: Hardened Mox 1/1A
- Elite: Vir (1) 3/3
- Scavenger:
- Technician:
- Lookout:
In Play:
- Plasmodium **
Buildings:
- Base HP: 20
- Tech I HP: 5
Economy Info:
Cards:
- Hand: 5
- Deck: 3
- Disc: 0
Gold:
- Gold: 0
- Workers: 7
Thoughts
Let’s hold off on slurping up that tree.
@CarpeGuitarrem’s turn!
"P1T3
Tech StartingHand Workers
TECH
Earthquake
Bloodlust
STARTING HAND
Spore Shambler
Playful Panda
Forest’s Favor
Bird’s Nest
WORKERS
Ironbark Treant
Rich Earth
Forest’s Favor
NextHand
Crash Bomber
Young Treant
Rampant Growth
Bloodlust
Tech 2 card(s)
Get Paid - ($6)
Tiger Cub baps Mox, takes 1 damage
Play Spore Shambler, it gains two runes - ($3)
Pay a gold to shift a rune to Rook - ($2)
Rook kills Vir and gains 2 levels, takes 3 damage
Midband Rook - ($0)
Exhaust Prospector for gold - ($1)
Worker - ($0)
Float ($0)
Discard 2, draw 3, reshuffle, draw 1
Board Info:
In Patrol:
- Squad Leader: Spore Shambler (+) 1/2+a
- Elite:
- Scavenger:
- Technician:
- Lookout:
In Play:
- Verdant Tree (healing 1) 3 HP
- Tiger Cub 2/1
- L5 Rook (+) 4/6
- Merfolk Prospector 1/1
Buildings:
- Base HP: 20
Economy Info:
Cards:
- Hand: 4
- Deck: 3
- Disc: 0
Gold:
- Gold: 0
- Workers: 7
Thoughts
Don’t need tech 1 here, assuming Time Spiral brings in Plasmo next turn but I can kill Vir here. make sure I minimize exposure to Nullcraft. I can Shambler and shift a rune to Rook to kill Vir. tech utility spells then. Quake possible? let’s level Rook instead of Nest to prevent Time Spiral plus Battle Suits
@flagrantangles’s turn!
"
Spore Shambler can’t add runes to Heroes.
Curses! I need to read more closely. I’ll have to revisit when I am not on mobile because that’s probably going to be Tiger Cub trading instead, or some other combination, and either way I have to roll back the sheet.
P1T3
Tech StartingHand Workers
TECH
Wandering Mimic
Bloodlust
STARTING HAND
Spore Shambler
Playful Panda
Forest’s Favor
Bird’s Nest
WORKERS
Ironbark Treant
Rich Earth
Playful Panda
NextHand
Rampant Growth
Tiger Cub 2/2
Young Treant
Crash Bomber
Tech 2 card(s)
Get Paid - ($6)
Play Spore Shambler, it gains two runes - ($3)
Pay a gold to shift a rune to Merfolk Prospector - ($2)
Prospector hits Mox for 2, takes 1 damage
Pay a gold to shift a rune to Tiger Cub - ($1)
Tiger Cub trades with Vir, Rook gains 2 levels
Worker - ($0)
Float ($0)
Discard 2, draw 3, reshuffle, draw 1
Board Info:
In Patrol:
- Squad Leader: Spore Shambler 0/1+a
- Elite:
- Scavenger: L3 Rook 2/4
- Technician:
- Lookout:
In Play:
- Verdant Tree (healing 1) 3 HP
- Merfolk Prospector 2/1
Buildings:
- Base HP: 20
Economy Info:
Cards:
- Hand: 4
- Deck: 4
- Disc: 0
Gold:
- Gold: 0
- Workers: 7
Thoughts
Don’t need tech 1 here, assuming Time Spiral brings in Plasmo next turn but I can kill Vir here. make sure I minimize exposure to Nullcraft. I can use Merfolk with rune to bop out the Mox, Tiger Cub with rune to trade with Vir and level Rook twice. Doesn’t leave me with a spell but Prospector heals up. Unfortunately Battle Suits means that the Shambler just dies and Plasmodium can be Time Spiraled in, I guess the upshot is that’s two cards spent.
@flagrantangles’s turn!
I think that first tiger cub line is just copypasta from the last iteration and otherwise your turn’s gravy
Yah it’s supposed to be Prospector this time around
P2T3
Tech Starting Hand Workers
TECH
Overeager Cadet
Gilded Glaxx
STARTING HAND
Temporal Research
Battle Suits
Nullcraft
Overeager Cadet
Fading Argonaut
WORKERS
Tinkerer
Forgotten Fighter
Temporal Research
Next Hand
Neo Plexus
General’s Hammer
Discard
Overeager Cadet
Gilded Glaxx
Tech 2 card(s)
Get Paid - ($7)
Worker - ($6)
Research Battle Suits. - ($4)
Hire an Overeager Cadet.
Hire a Fading Argonaut. - ($2)
Hire a Nullcraft who kills the Prospector. - ($0)
Hardened Mox kills the Spore Shambler.
Float ($0)
Discard 0, draw 2
Board Info:
In Patrol:
- Squad Leader: Fading Argonaut 3/3A ***
- Elite:
- Scavenger:
- Technician: Overeager Cadet 3/2
- Lookout:
In Play:
- Battle Suits
- Plasmodium *
- Nullcraft 1/1
- Hardened Mox 2/1A
Buildings:
- Base HP: 20
- Tech I HP: 5
Economy Info:
Cards:
- Hand: 2
- Deck: 1
- Disc: 2
Gold:
- Gold: 0
- Workers: 8
Thoughts
Soldiers?!
@CarpeGuitarrem’s turn!
"P1T4
Tech StartingHand Workers
TECH
Potent Basilisk
Kidnapping
STARTING HAND
Crash Bomber
Young Treant
Rampant Growth
Tiger Cub 2/2
WORKERS
Ironbark Treant
Rich Earth
Playful Panda
Young Treant
NextHand
Bloodlust
Forest’s Favor
Wandering Mimic
Discard
Merfolk Prospector 2/1
Spore Shambler 0/1+a
Rampant Growth
Potent Basilisk
Kidnapping
Tech 2 card(s)
Get Paid - ($7)
Exhaust Tree, build tech 1 instantly - ($5)
play Crash Bomber - ($4)
Play Tiger Cub - ($2)
Worker - ($1)
Float ($1)
Discard 1, draw 3
Board Info:
In Patrol:
- Squad Leader: Crash Bomber 2/2+a
- Elite:
- Scavenger: L3 Rook 2/4
- Technician: Tiger Cub 2/2
- Lookout:
In Play:
- Verdant Tree (healing 1) 3 HP
Buildings:
- Base HP: 20
- Tech 1 HP: 5
Economy Info:
Cards:
- Hand: 3
- Deck: 1
- Disc: 5
Gold:
- Gold: 1
- Workers: 8
Thoughts
Okay, I can mimic Nullcraft now. I need to protect tree so I can mimic and t2
@flagrantangles’s turn!
"
P2T4
Tech Starting Hand Workers
TECH
Brave Knight
Elite Training
STARTING HAND
Neo Plexus
General’s Hammer
WORKERS
Tinkerer
Forgotten Fighter
Temporal Research
Neo Plexus
Next Hand
Gilded Glaxx
Time Spiral
Tech 2 card(s)
Get Paid - ($8)
Worker - ($7)
Summon General Onimaru. - ($5)
Onimaru whips a General’s Hammer at your Verdant Tree and destroys it. - ($2)
Fading Argonaut kills the Crash Bomber.
Hardened Mox kills the Tiger Cub.
Plasmodium kills Rook; Onimaru gains 2 levels.
Nullcraft and Overeager Cadet deal 4 points of damage to your Tech I.
Float ($2)
Discard 0, draw 1, reshuffle, draw 1
Board Info:
In Patrol:
- Squad Leader:
- Elite:
- Scavenger:
- Technician: Onimaru (3) 2/3
- Lookout:
In Play:
- Battle Suits
- Plasmodium 4/2
- Nullcraft 1/1
- Hardened Mox 2/1A
- Fading Argonaut 3/1 **
- Overeager Cadet 3/2
Buildings:
- Base HP: 19
- Tech I HP: 5
Economy Info:
Cards:
- Hand: 2
- Deck: 4
- Disc: 0
Gold:
- Gold: 2
- Workers: 9
Thoughts
We’ll flood the board with our ARMY.
@CarpeGuitarrem’s turn!
I think this line is extra
Gotta scoop here, Onimaru sank my only play this turn. Gg!