Ongoing Map VORTOSS RUINS: Players can’t build the heroes’ hall or tech lab add-ons, but automatically get their effects. (i.e. pick two specs when building Tech II.)
STARTING HAND
Tinkerer
Time Spiral
Hardened Mox
Forgotten Fighter
Battle Suits
WORKERS
Plasmodium
Hardened Mox
NextHand
Nullcraft
Seer
Temporal Research
Sentry
Forgotten Fighter
Tech 2 card(s)
Get Paid - ($6)
Worker - ($5)
Tech 1 - ($4)
Fargo and Max kill Monk, take 2 each, sparkshot deals 1 to Grave
Midband Max - ($2)
Hire Tinkerer - ($0)
Float ($0)
Discard 3, reshuffle, draw 5
Board Info: In Patrol:
Squad Leader:
Elite:
Scavenger: Tinkerer(1/2)
Technician:
Lookout:
In Play:
L3 Max(2/4)
Fading Argonaut(2/1) fading 2
Buildings:
Base HP: 20
Tech I HP: 5
Economy Info: Cards:
Hand: 5
Deck: 3
Disc: 0
Gold:
Gold: 0
Workers: 7
Thoughts
i cann kill grave, but it means going down on cards and no float (1 float this turn enables argonaut and tech 2 next turn)
Grappling Hook, Aged Sensei, Sensei’s Advice, Fox Primus
Discard
Thank
I actually forgot about sparkshot. Grave totally could’ve died there. I’m lucky he didn’t. Anyway, time to beef up my board and put some threats down. Got that versatile style ready for when he tries to steal my upgrade or put down battle suits.
STARTING HAND
Seer
Forgotten Fighter
Sentry
Temporal Research
Nullcraft
WORKERS
Plasmodium
Hardened Mox
Forgotten Fighter
NextHand
Neo Plexus
Tinkerer(1/2)
Yesterday’s Golgort
Battle Suits
Time Spiral
Tech 2 card(s)
Get Paid + scav - ($8)
Worker - ($7)
Tech 2 Future and Past (as far as I can tell there’s no way I can lose just one) - ($3)
Maxband Max, let ability fizzle, he kills overeager - ($1)
Fargo trades with Spartner
Hire Seer - ($0)
Hand: Grappling Hook, Aged Sensei, Sensei’s Advice, Fox Primus
Tech: Training Grounds, Whitestar Grappler
Workers: Fox Viper, Smoker, Morningstar Flagbearer, Fox Primus
Sparring Partner, Young Lightning Dragon, Elite Training
Big think
This feels more like the white I’m used to fighting against. He can still put up a good defence, now that it’s likely he’s drawn good cards, but my board is super good here. Wish I’d drawn training grounds, but it’ll come eventually.
STARTING HAND
Time Spiral
Nullcraft
Yesterday’s Golgort
Seer(2/1)
Seer
WORKERS
Plasmodium
Hardened Mox
Forgotten Fighter
Battle Suits
Nullcraft
NextHand
Neo Plexus
Xenostalker
Temporal Research
Discard
Sentry(3/2a)
Tinkerer(1/2)
Fading Argonaut(2/3) fading 3
Time Spiral
Ready or Not
Tech 2 card(s)
Get Paid + scav, tech draw - ($10)
Worker - ($9)
Hire Vir and peek - ($7)
Hire Golgurt - ($4)
Hire another seer, rune to Prynn - ($3)
Hire Seer, rune to golgurt - ($2)