[XCAPS20] FrozenStorm [Anarchy]/Strength/Growth vs Nopethebard Monoblack

Hey @Nopethebard! I’ll try to start the game tonight or tomorrow, but it may not be until monday. GL HF!

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Okay, R1 XCAPS20 map is Mystical Forest, GL HF @nopethebard!

XCAPS20 Round1: Player 1, Turn 1

P1 Miracle Grow vs P2 Monoblack

Starting Hand

Nautical Dog
Charge
Mad Man
Makeshift Rambaster
Careless Musketeer

Events of Turn:


Upkeep:

  • Get Gold (4)
  • Tech 2 cards in (except turn 1)
All Teched Cards

Main:

  • Nautical Dog (3)
  • Makeshift Rambaster, your base to 17 (1)
  • Worker (0)
Workers

Careless Musketeer

  • :pspurpleshield: Patrol as below
  • Discard 2 Draw 4
  • Tech 2 cards before my next turn

Board Info:

Buildings:

  • :heart: Base HP: 20

In Patrol:

  • :psblueshield: Squad Leader:
  • :psfist: Elite:
  • :pspig: Scavenger:
  • :exhaust: Technician: Nautical Dog (1/1)
  • :target: Lookout:

In Play:

  • Makeshift Rambaster (1/2)

Economy Info:

Cards:

  • Hand: 4
  • Deck: 1
  • Disc: 2

Gold:

  • Gold: 0
  • Workers: 5

End of Turn Hand

Bloodrage Ogre
Bombaster
Bloodburn
Scorch

End of Turn Discard
My Thoughts

Feels like just pressuring face from the start against Vandy isn’t a bad choice, so why not that? Rook is also decent against Vandy but I don’t mind waiting on a hero and making sweat for Zane


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P2t1

Hand

Skeletal Archery
Jandra
Summon Skeletons
Pestering Haunt
Thieving Imp

Worker

Skeletal Archery

Get paid ($5)
Worker ($4)
Build Tech 1 ($3)
Hire Jandra ($0)

Squad leader: Jandra (3/3)

Base: 17
Tech 1: 5
6 workers

Hand: 5
Deck: 0
Discard: 3

New Hand

Poisonblade Rogue
Sacrifice the Weak
Deteriorate
Skeleton Javelineer
Graveyard

Thoughts

Red is advantaged on this map (especially as P1) and he can eventually MOLAC so I need to be careful. I suspect he’ll let the Rambaster stay tapped to let it power up. Therefore, Doom Grasp is an immediate tech. I think a disease plan will be best.

XCAPS20 Round1: Player 1, Turn 2

P1 Miracle Grow vs P2 Monoblack

Starting Hand

Bloodrage Ogre
Bombaster
Bloodburn
Scorch

Events of Turn:


Upkeep:

  • Get Gold (5)
  • Rambaster bakes a +1/1 rune
  • Tech 2 cards in (except turn 1)
All Teched Cards

Bird’s Nest, Gunpoint Taxman


Main:

  • Rook (3)
  • Worker (2)
  • Tech1 (0)
Workers

Bloodburn, Careless Musketeer

  • :pspurpleshield: Patrol as below
  • Discard 3 Draw 1 rs Draw 4
  • Tech 2 cards before my next turn

Board Info:

Buildings:

  • :heart: Base HP: 20
  • Tech1 HP: 5

In Patrol:

  • :psblueshield: Squad Leader: Rook (2/4+1armor, lvl 1)
  • :psfist: Elite:
  • :pspig: Scavenger:
  • :exhaust: Technician: Nautical Dog (1/1)
  • :target: Lookout:

In Play:

  • Makeshift Rambaster (2/3, +)

Economy Info:

Cards:

  • Hand: 5
  • Deck: 3
  • Disc: 0

Gold:

  • Gold: 0
  • Workers: 6

End of Turn Hand

Pillage
Scorch
Bird’s Nest
Bloodrage Ogre
Bombaster

End of Turn Discard
My Thoughts

Zane + Dog take down janrda and smack the base around smore would be solid, but TBH baking the Rambaster & laying Rook out front makes better sense long-term. I’m leaving myself open for Deteriorate but more cards isn’t necessarily bad.


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P2t2

Hand

Poisonblade Rogue
Sacrifice the Weak
Deteriorate
Skeleton Javelineer
Graveyard

Worker

Graveyard

Tech

Nether Drain + Bone Collector

Get paid ($6)
Worker ($5)
Hire Garth ($3)
Deteriorate Nautical Dog
Summon a Bony Boi ($2)
Sacrifice Rambaster and a Bony Boi ($0)

Squad leader: Jandra (3/3)
Technician: Garth (1/3)

Base: 17
Tech 1: 5
7 workers

Hand: 4
Deck: 5
Discard: 0

New Hand

Sacrifice the Weak
Deteriorate
Nether Drain
Thieving Imp

Det + StW, humbug :wink:

XCAPS20 Round1: Player 1, Turn 3

P1 Miracle Grow vs P2 Monoblack

Starting Hand

Pillage
Scorch
Bird’s Nest
Bloodrage Ogre
Bombaster
Charge (techn)

Events of Turn:


Upkeep:

  • Get Gold (6)
  • draw 1 techn
  • Tech 2 cards in (except turn 1)
All Teched Cards

Might of Leaf and Claw, Surprise Attack
Bird’s Nest, Gunpoint Taxman


Main:

  • Bloodrage Ogre (4)
  • Bird’s Nest (2)
  • Worker (1)
Workers

Scorch, Bloodburn, Careless Musketeer

  • :pspurpleshield: Patrol as below
  • Discard 3 Draw 2 rs Draw 3
  • Tech 2 cards before my next turn

Board Info:

Buildings:

  • :heart: Base HP: 20
  • Tech1 HP: 5

In Patrol:

  • :psblueshield: Squad Leader: Bloodrage Ogre (3/2+1armor)
  • :psfist: Elite:
  • :pspig: Scavenger: Rook (2/4 lvl 1)
  • :exhaust: Technician: Tweetie Bird (1/1)
  • :target: Lookout: Big Bird (1/1)

In Play:

  • Bird’s Nest

Economy Info:

Cards:

  • Hand: 5
  • Deck: 4
  • Disc: 0

Gold:

  • Gold: 1
  • Workers: 7

End of Turn Hand

Mad Man
Gunpoint Taxman
Surprise Attack
Might of Leaf and Claw
Bombaster

End of Turn Discard
My Thoughts

Bad luck Nope had the double spell draw, but that was costly resource-wise. I think I’m getting good econ this way, though perhaps a Lich’s Bargain will make me feel less optimistic. Teching MoLaC (an obvious hard win condition for this matchup) and Surprise Attack, hope I draw neither.

Well that didn’t go as well as we’d hoped, but no biggie. We’ll manage


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@Nopethebard friendly reminder bump! I know stuff’s crazy right now so nbd if you need time, not a rush

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P2t3

Hand

Sacrifice the Weak
Deteriorate
Nether Drain
Thieving Imp

Worker

Thieving Imp

Tech

Corpse Catapult + Twilight Baron

Get paid ($7)
Cast Nether Drain ($6) I level up twice
Midband Garth ($5)
Garth smacks into Brogre
Max Garth ($2) a Twilight Baron rises from the dirt
Raise a Bony Boi ($1)
The Bony Boi dies so I can draw
Worker ($0)

Squad leader: Twilight Baron (4/4)
Technician: Jandra (3/3)
In play: Garth (3/4)

Base: 20
Tech 1: 5
8 workers

Hand: 5
Deck: 4
Discard: 0

New Hand

Skeleton Javelineer
Corpse Catapult
Poisonblade Rogue
Bone Collector
Pestering Haunt

Lucky me this time Brogre lives :slight_smile: Apologies that my deck count was off last turn, I had 4 not 3, I will go back and edit

XCAPS20 Round1: Player 1, Turn 4

P1 Miracle Grow vs P2 Monoblack

Starting Hand

Mad Man
Gunpoint Taxman
Surprise Attack
Might of Leaf and Claw
Bombaster

Events of Turn:


Upkeep:

  • Get Gold (7+1float)
  • Tech 2 cards in (except turn 1)
All Teched Cards

Blooming Ancient x2
Might of Leaf and Claw, Surprise Attack
Bird’s Nest, Gunpoint Taxman


Main:

  • Brogre + Birds kill Baron
  • Gunpoint Taxman (6)
  • Worker (5)
  • Tech 2 Growth (1)
Workers

Scorch, Bloodburn, Careless Musketeer

  • :pspurpleshield: Patrol as below
  • Discard 3 Draw 4 rs Draw 1
  • Tech 2 cards before my next turn

Board Info:

Buildings:

  • :heart: Base HP: 20
  • Tech1 HP: 5
  • Tech2 HP: 5 GROWTH

In Patrol:

  • :psblueshield: Squad Leader: Gunpoint Taxman (3/3+1armor)
  • :psfist: Elite:
  • :pspig: Scavenger:
  • :exhaust: Technician: Rook (2/4 lvl 1)
  • :target: Lookout:

In Play:

  • Tweetie Bird (1/1)
  • Big Bird (1/1)
  • Bird’s Nest

Economy Info:

Cards:

  • Hand: 5
  • Deck: 5
  • Disc: 0

Gold:

  • Gold: 1
  • Workers: 8

End of Turn Hand

Pillage
Charge
Makeshift Rambaster
Nautical Dog
Might of Leaf and Claw

End of Turn Discard
My Thoughts

That isn’t too scary though… We’ll be okay


@Nopethebard friendly “action to you” reminder :slight_smile: hope all is well!

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P2t4

Hand

Skeleton Javelineer
Corpse Catapult
Poisonblade Rogue
Bone Collector
Pestering Haunt

Worker

Skeleton Javelineer

Tech

Corpse Catapult + Doom Grasp

Get paid ($8)
Garth doesn’t ready and gains a +1/+1 rune
Worker ($7)
Build Tech 2: Necromancy ($3)
Jandra suicides into the taxman
Hire Bone Collector ($1)
Raise a Bony Boi ($0)

Squad leader: Bone Collector (3/3)
Technician: Bony Boi (1/1)
In play: Garth (4/5)

Base: 20
Tech 1: 5
Tech 2: 5
9 workers

Hand: 5
Deck: 5
Discard: 0

New Hand

Sacrifice the Weak
Deteriorate
Nether Drain
Pestering Haunt
Summon Skeletons

Thoughts

I hate Miracle Grow. I kinda just have to hope doesn’t have MOLAC in hand and that I can get the catapults online in time.

Unlucky I drew the MoLaC, think this is probs GG

XCAPS20 Round1: Player 1, Turn 5

P1 Miracle Grow vs P2 Monoblack

Starting Hand

Pillage
Charge
Makeshift Rambaster
Nautical Dog
Might of Leaf and Claw

Events of Turn:


Upkeep:

  • Get Gold (8+1float)
  • Tech 2 cards in (except turn 1)
All Teched Cards

Surprise Attack, Giant Panda
Blooming Ancient x2
Might of Leaf and Claw, Surprise Attack
Bird’s Nest, Gunpoint Taxman


Main:

  • Might of Leaf and Claw (6)
  • GPT and Big bird kill BC, MoLaC to 2
  • Tweetie Bird kills Bony Boi, you draw 1, MoLaC to 3
  • Zane, hit your tech2 to 3, MoLaC to 4 (4)
  • Makeshift Rambaster, break tech 2, your base to 18, MoLaC charged (2)
  • Rook kills Garth, Zane to level 3
  • Hero’s Hall (0)
Workers

Bombaster, Scorch, Bloodburn, Careless Musketeer

  • :pspurpleshield: Patrol as below
  • Discard 3 Draw 5
  • Tech 2 cards before my next turn

Board Info:

Buildings:

  • :heart: Base HP: 20
  • Tech1 HP: 5
  • Tech2 HP: 5 GROWTH
  • Hero’s Hall HP: 4

In Patrol:

  • :psblueshield: Squad Leader:
  • :psfist: Elite:
  • :pspig: Scavenger:
  • :exhaust: Technician:
  • :target: Lookout:

In Play:

  • Tweetie Bird (6/6)
  • Big Bird (6/6)
  • Rook (7/5 lvl 1)
  • Zane (7/7 lvl 3)
  • Makeshift Rambaster (6/7)
  • Might of Leaf and Claw (6 charges)
  • Bird’s Nest

Economy Info:

Cards:

  • Hand: 5
  • Deck: 0
  • Disc: 6

Gold:

  • Gold: 0
  • Workers: 8

End of Turn Hand

Blooming Ancient
Bloodrage Ogre
Blooming Ancient
Mad Man
Surprise Attack

End of Turn Discard
My Thoughts

That’s game right there, GG WP Nope


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GG. What else could I have done? I felt screwed from turn 1

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The twilight baron felt like a desperation move, and then it was removed too easily. That said, black/finesse finds miracle grow troublesome normally, so its not really a surprise monoblack has issues.

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mind some advice?

Yea unfortunately as a frequent Nightmare / Black player I know all too well that the struggle is real in this matchup.

I think I probably would have gone for Vandy + Midband + haunt on your t1, especially knowing you could leverage that well on T2 with StW + Deteriorate for really strong counter-pressure.

I also agree with Zhav that Baron felt desperate, and it would have been better to try and get Disease T2 out, or perhaps Gargoyle. Orpal’s probably your best bet against MoLaC (Carrion Curse can snipe it and Surprise Attack, Sickness can play keep away on birds), that or Lich’s Bargain pressure.

It’s no cake walk though, you have to hope for some good bounces. GG WP all the same!

@zhavier official tag for match ending, though clearly you’ve seen it :wink:

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