Whoops, just realized I forgot to perform the Garrison draw after playing my final Maestro. Corrected and redid discard/draw.
golgorth gets 2 runes for the destroyed garrison.
These garrisons look crazy. I want one !
P2T7
Tech StartingHand Workers
TECH
Now!
Promise of Payment
STARTING HAND
Fading Argonaut
Assimilate
Seer 2/1
Stewardess
Temporal Research
Now!
Time Spiral
Stewardess
WORKERS
Hardened Mox
Tinkerer
Forgotten Fighter
Neo Plexus
Plasmodium
NextHand
Stewardess
Assimilate
Time Spiral
Now!
Promise of Payment
Tech 2 card(s)
Get Paid - ($10)
some fading/forecast (golgort has 3 runes, 2-1+2 from destroying garrison on last turn)
Rebuild tech II
Peek
Assimilate Garrison - ($7)
Seer, I draw 1, Mech arrives - ($6)
Stewardess, bouncing SQL, I draw - ($3)
Geiger kills Turtle, sparkshots techn
Nullcraft pings Techn
Seer trades with techn, you draw
Golgort kills Scav, you gain 1
Now! Seer - ($2)
Seer and Vir destroy tech II
Rememberers destroy tech I. Golgort gains 4 runes, total 7
Fading Argonaut, I draw - ($0)
Float ($0)
Discard 3, reshuffle, draw 5
Board Info:
In Patrol:
- Squad Leader: Mech token 6/7+A untargetable
- Elite:
- Scavenger: Stewardess 3/3
- Technician: Fading Argonaut 3/3 [3]
-
Lookout:
In Play: - Second Chances
- Battle Suits
- lvl 1 Geiger 2/2
- Nullcraft 1/1
- yesterday's Golgort 6/1 [7]
- Seer 3/1
- Rememberer 4/3 [2]
- Rememberer 4/3 [2]
- lvl 7 Vir 3/5
- Vortoss Garrison 4hp
Buildings: - Base HP: 16
- Tech I HP: 5
- Tech II HP: 5
- Tower HP: 4
Economy Info:
Cards:
- Hand: 5
- Deck: 3
- Disc: 0
Gold: - Gold: 0
- Workers: 10
Thoughts
With Now! on topdeck, I'm very close to lethal, but I miss it by 2 dmg. Edit: forgot turtle. Well I'm not that close to lethal after all !