@Marto [Purple]/Demonology to start.
Hi ! Green starter with Growth and Strength
[Past]/Demonology/Finesse
That’s a pretty strong counterpicking, but I’ll stick to Necromancy
GL&HF !
P1T1
StartingHand Workers
STARTING HAND
Merfolk Prospector
Spore Shambler
Verdant Tree
Playful Panda
Rampant Growth
WORKERS
Spore Shambler
NextHand
Forest's Favor
Ironbark Treant
Rich Earth
Tiger Cub
Young Treant
Discard
Verdant Tree
Merfolk Prospector
Rampant Growth
Tech 2 card(s)
Get Paid - ($4)
Worker - ($3)
Playful Panda - ($1)
Float ($1)
Discard 3, draw 5
Board Info:
In Patrol:
-
Squad Leader: Wisp 0/1+A
-
Elite:
-
Scavenger:
-
Technician:
-
Lookout:
In Play:
- Playful Panda 2/2
Buildings:
-
Base HP: 20
Economy Info:
Cards:
- Hand: 5
- Deck: 0
- Disc: 3
Gold:
- Gold: 1
- Workers: 5
Thoughts
Birds should do. They are really good against Nullcraft, and token hate (Stewardess, Discord) hurts a lot less than with Necromancy. Yet I still pick Garth as last choice for staple BCs and Garth himself - maxband and card-free token spam. I hope bansa will play around LB, 'cause I'm not teching it until late in the game !
P2T1
StartingHand Workers
STARTING HAND
Time Spiral
Plasmodium
Neo Plexus
Temporal Research
Hardened Mox
WORKERS
Time Spiral
NextHand
Tinkerer
Nullcraft
Forgotten Fighter
Battle Suits
Fading Argonaut
Discard
Hardened Mox
Temporal Research
Plasmodium
Tech 0 card(s)
Get Paid - ($5)
Worker - ($4)
Neo Plexus - ($2)
Vandy - ($0)
Float ($0)
Discard 3, draw 5
Board Info:
In Patrol:
-
Squad Leader: Neo Plexus (2/2A)
-
Elite:
-
Scavenger:
-
Technician: L1 Vandy (2/3)
-
Lookout:
In Play:
*
Buildings:
-
Base HP: 20
Economy Info:
Cards:
- Hand: 5
- Deck: 0
- Disc: 3
Gold:
- Gold: 0
- Workers: 6
Thoughts
No Fargo and Marto starts with a free Wisp…
P1T2
Tech StartingHand Workers
TECH
Bird's Nest
Bone Collector
STARTING HAND
Tiger Cub
Ironbark Treant
Forest's Favor
Rich Earth
Young Treant
WORKERS
Spore Shambler
Rich Earth
NextHand
Bird's Nest
Verdant Tree
Rampant Growth
Bone Collector
Ironbark Treant
Tech 2 card(s)
Get Paid + float - ($6)
Worker - ($5)
Tech I - ($3)
Tiger Cub - ($1)
Float ($1)
Discard 3, reshuffle, draw 5
Board Info:
In Patrol:
-
Squad Leader: Playful Panda 2/2+A
-
Elite:
-
Scavenger:
-
Technician: Wisp 0/1
-
Lookout:
In Play:
- Tiger Cub 2/2
Buildings:
-
Base HP: 20
-
Tech I HP: 5
Economy Info:
Cards:
- Hand: 5
- Deck: 3
- Disc: 0
Gold:
- Gold: 1
- Workers: 6
P2T2
Tech StartingHand Workers
TECH
Dark Pact
Shadow Blade
STARTING HAND
Fading Argonaut
Tinkerer
Nullcraft
Battle Suits
Forgotten Fighter
WORKERS
Time Spiral
Tinkerer
NextHand
Shadow Blade
Battle Suits
Forgotten Fighter
Dark Pact
Tech 2 card(s)
Get Paid - ($6)
Worker - ($5)
Vandy deals 2 to Panda
Nullcraft arrives and kills Panda - ($3)
Fading Argonaut - ($1)
Float ($1)
Discard 2, reshuffle, draw 4
Board Info:
In Patrol:
-
Squad Leader:
-
Elite:
-
Scavenger: Fading Argonaut (2/3), fading 3
-
Technician: Neo Plexus (2/2)
-
Lookout:
In Play:
- L1 Vandy (2/1), 2 dmg
- Nullcraft (1/1)
Buildings:
-
Base HP: 20
Economy Info:
Cards:
- Hand: 4
- Deck: 3
- Disc: 0
Gold:
- Gold: 1
- Workers: 7
Thoughts
Scariest thing would be Mythmaking + Galina, my Tech I units are not cost effective against her… I really asked for trouble… can’t really come up with a good option
P1T3
Tech StartingHand Workers
TECH
Bone Collector
Galina Glimmer
STARTING HAND
Verdant Tree
Bird's Nest
Bone Collector
Ironbark Treant
Rampant Growth
WORKERS
Spore Shambler
Rich Earth
Verdant Tree
NextHand
Forest's Favor
Ironbark Treant
Merfolk Prospector
Young Treant
Tech 2 card(s)
Get Paid + float - ($7)
Worker - ($6)
Rook - ($4)
Bird's Nest - ($2)
Bone Collector - ($0)
Float ($0)
Discard 2, draw 3, reshuffle, draw 1
Board Info:
In Patrol:
-
Squad Leader: Bone Collector 3/3+A
-
Elite:
-
Scavenger: Tiger Cub 2/2
-
Technician: Wisp 0/1
-
Lookout:
In Play:
- Bird's Nest
- Bird 1/1
- Bird 1/1
- lvl 1 Rook 2/4
Buildings:
-
Base HP: 20
-
Tech I HP: 5
Economy Info:
Cards:
- Hand: 4
- Deck: 4
- Disc: 0
Gold:
- Gold: 0
- Workers: 7
P2T3
Tech StartingHand Workers
TECH
Discord
Origin Story
STARTING HAND
Battle Suits
Dark Pact
Forgotten Fighter
Shadow Blade
Plasmodium
Hardened Mox
WORKERS
Time Spiral
Tinkerer
Plasmodium
NextHand
Temporal Research
Shadow Blade
Forgotten Fighter
Hardened Mox
Battle Suits
Tech 2 card(s)
Get Paid + float + fading - ($8)
Dark Pact, my Base on 18, draw 2
Nullcraft pings Collector
Shadow Blade kills Collector, discard 3 of 4 - ($5)
Worker - ($4)
Fargo kills Cub
Tech I - ($2)
Midband Vandy - ($0)
Float ($0)
Discard 3, draw 1, reshuffle, draw 4
Board Info:
In Patrol:
-
Squad Leader: L3 Vandy (3/4A), resist 1
-
Elite:
-
Scavenger:
-
Technician: Neo Plexus (2/2)
-
Lookout:
In Play:
- Fading Argonaut (2/1), fading 2, 2 dmg
- Nullcraft (1/1)
Buildings:
-
Base HP: 18
-
Tech I HP: 5
Economy Info:
Cards:
- Hand: 5
- Deck: 3
- Disc: 0
Gold:
- Gold: 0
- Workers: 8
Thoughts
Wow birds unexpectedly. That got me good. OMFG, worst possible draw, 3 needed cards left in deck… Oh well
P1T4
Tech StartingHand Workers
TECH
Blooming Ancient
Might of Leaf and Claw
STARTING HAND
Young Treant
Merfolk Prospector
Forest's Favor
Ironbark Treant
Galina Glimmer
WORKERS
Spore Shambler
Rich Earth
Verdant Tree
Ironbark Treant
NextHand
Bone Collector
Playful Panda
Rampant Growth
Discard
Bone Collector
Merfolk Prospector
Blooming Ancient
Might of Leaf and Claw
Tiger Cub 2/2
Forest's Favor
Tech 2 card(s)
Get Paid + scav - ($8)
Worker - ($7)
Young Treant, I draw 1 - ($5)
Galina Glimmer - ($4)
Bird #1 trades with Nullcraft, bird #2 kills Fargo
Tech II - Growth - ($0)
Float ($0)
Discard 1, draw 3
Board Info:
In Patrol:
-
Squad Leader:
-
Elite:
-
Scavenger: Young Treant 0/2
-
Technician: Galina Glimmer 2/2
-
Lookout:
In Play:
- Bird's Nest
- Wisp 0/1
- Bird 1/1
- lvl 1 Rook 2/4
Buildings:
-
Base HP: 20
-
Tech I HP: 5
Economy Info:
Cards:
- Hand: 3
- Deck: 0
- Disc: 6
Gold:
- Gold: 0
- Workers: 8
P2T4
Tech StartingHand Workers
TECH
Terras Q, the Shackled
Terras Q, the Shackled
STARTING HAND
Temporal Research
Battle Suits
Shadow Blade
Forgotten Fighter
Hardened Mox
WORKERS
Time Spiral
Tinkerer
Plasmodium
Temporal Research
NextHand
Discord
Origin Story
Dark Pact
Terras Q, the Shackled
Forgotten Fighter
Tech 2 card(s)
Get Paid - ($8)
Worker - ($7)
Tech II (Demonology) - ($3)
Float ($3)
Discard 4, draw 3, reshuffle, draw 2
Board Info:
In Patrol:
-
Squad Leader: L3 Vandy (3/4A), resist 1
-
Elite:
-
Scavenger:
-
Technician: Neo Plexus (2/2)
-
Lookout:
In Play:
*
Buildings:
-
Base HP: 18
-
Tech I HP: 5
-
Tech II HP: 5 (Demonology)
Economy Info:
Cards:
- Hand: 5
- Deck: 6
- Disc: 0
Gold:
- Gold: 3
- Workers: 9
Thoughts
Not so good, might as well just try something new
P1T5
Tech StartingHand Workers
TECH
Might of Leaf and Claw
Polymorph: Squirrel
STARTING HAND
Rampant Growth
Bone Collector
Playful Panda
WORKERS
Spore Shambler
Rich Earth
Verdant Tree
Ironbark Treant
NextHand
Forest's Favor
Rampant Growth
Merfolk Prospector
Tech 2 card(s)
Get Paid - ($8)
1 gold from Galina - ($9)
Bird respawns
Worker - ($8)
Summon Garth - ($6)
Galina, Rook and Bird kill Vandy (Galina dies in the process). Garth lvl 3
Max Garth - ($2)
Blooming Ancient arrives from discard
Bone Collector - ($0)
Float ($0)
Discard 1, reshuffle, draw 3
Board Info:
In Patrol:
-
Squad Leader: Bone Collector 4/4+A
-
Elite:
-
Scavenger: Young Treant 0/2
-
Technician: Wisp 0/1
-
Lookout: lvl 7 Garth 3/4
In Play:
- Bird's Nest
- Wisp 0/1
- Bird 1/1
- Bird 1/1
- lvl 1 Rook 2/1
Blooming Ancient 2/4 [0]
Buildings:
-
Base HP: 20
-
Tech I HP: 5
-
Tech II HP: 5
Economy Info:
Cards:
- Hand: 3
- Deck: 6
- Disc: 0
Gold:
- Gold: 0
- Workers: 9
Thoughts
Uh ? This means either a terrible draw or bansa's up to something on next turn. With Vandy patrolling as SQL, and Demon II out, I suspect Terras Q + Discord. Maybe Prynn has some support as well, as Origin Story is a good way to get rid of birds and two-living heroes. What's good is: all 3 heroes can deal with Terras Q (squirrel, vines and Doom Grasp). So maybe he considered that has backup plans… One squirrel should be enough for now; at worst I can draw throught my deck with Garth to find it.
You had 1 Wisp last turn, now you have 2. Should be 1? You had 3 in hand, after Worker and Bone Collector. Should be discarding 1? Did you move the rune to BC?
Wisp is patrolling, the one behind is a typo. BC has a rune from BA. And for some reason I paid for the worker but did not actually move the card to worker. So I discard 1, rs, draw 3, and have 9 workers instead of 8.
Sorry for these multiple mistakes, thanks for pointing them out. Editing my turn accordingly (including redrawing hand)
P2T5
Tech StartingHand Workers
TECH
Shrine of Forbidden Knowledge
Undo
STARTING HAND
Origin Story
Dark Pact
Discord
Terras Q, the Shackled
Forgotten Fighter
WORKERS
Time Spiral
Tinkerer
Plasmodium
Temporal Research
Dark Pact
NextHand
Fading Argonaut
Hardened Mox
Nullcraft
Terras Q, the Shackled
Discard
Discord
Forgotten Fighter
Origin Story
Shrine of Forbidden Knowledge
Undo
Tech 2 card(s)
Get Paid + float - ($12)
Worker - ($11)
Terras Q, the Shackled, Warlocks arrive - ($5)
River - ($3)
Discord kills Warlocks, Wisp, Birds - ($1)
Float ($1)
Discard 2, draw 4
Board Info:
In Patrol:
-
Squad Leader:
-
Elite:
-
Scavenger:
-
Technician:
-
Lookout: Terras Q, the Shackled (15/15), resist 4, obliterate 2
In Play:
- L1 River (2/3A)
- Neo Plexus (2/2)
Buildings:
-
Base HP: 18
-
Tech I HP: 5
-
Tech II HP: 5 (Demonology)
Economy Info:
Cards:
- Hand: 4
- Deck: 2
- Disc: 5
Gold:
- Gold: 1
- Workers: 10
Thoughts
I can unshackle Terras Q but he has so many disables… obliterate useless against birds. hmm not really thought out, failed…
P1T6
Tech StartingHand Workers
TECH
Blooming Ancient
Nether Drain
STARTING HAND
Forest's Favor
Merfolk Prospector
Rampant Growth
Bone Collector
WORKERS
Spore Shambler
Rich Earth
Verdant Tree
Ironbark Treant
Playful Panda
Forest's Favor
NextHand
Might of Leaf and Claw
Galina Glimmer 2/2
Discard
Rampant Growth
Bone Collector
Blooming Ancient
Nether Drain
Tech 2 card(s)
Get Paid - ($9)
Draw from techn
Birds respawn, 2 runes [2]
Garth creates a token [3] - ($8)
Garth suicides on Terras Q, River midbands
Arg + wisp [5] - ($6)
Bone Collector [6]
Rampant Growth on active BC - ($4)
move all 6 runes to active BC, now 12/12
BC trades with Terras Q, creating a skeleton [1]
Merfolk Prospector [2] - ($3)
BA kills River, Rook lvl 3
midband Rook - ($1)
Worker - ($0)
Rook kills Neo Plexus
Float ($0)
Discard 0, draw 2
Board Info:
In Patrol:
-
Squad Leader:
-
Elite:
-
Scavenger:
-
Technician: Young Treant 0/2
-
Lookout:
In Play:
- Bird's Nest
- Bird 1/1
- Bird 1/1
- lvl 5 Rook 3/3
- Blooming Ancient 4/4 [2]
- Bone Collector 3/3
- Merfolk Prospector 1/1
- lvl 1 Arg 1/3
- Wisp 0/1
Buildings:
-
Base HP: 20
-
Tech I HP: 5
-
Tech II HP: 5
Economy Info:
Cards:
- Hand: 2
- Deck: 3
- Disc: 4
Gold:
- Gold: 0
- Workers: 10
Thoughts
Having no polymorph nor MoLaC is a huge issue. well, let’s deal with it the hard way. I considered midbanding Rook to dispose with River and wall TerrasQ off with tokens, but I feel better off with it away. I could also destroy Demon II but with River out, I’m pretty sure to trigger MoLaC as soon as next turn, if ever I draw it, and it should win straight especially if I boost birds before they attack.
GG WP! @FrozenStorm
GG ! I’m glad to see that birdies took you off guard, as it sort of was my plan all along.
Terras Q is 15/15, not 12/12, so not sure what happened here…
Max Garth dealt the 3 other damage