Black really is lacking proper units, so go and hit me with that imp of yours…
XCAFS24 round 5 P1T2
P1 [Finesse]/Peace/Law vs. P2 [Necromancy]/Blood/Truth
Link to all relevant rule changes
Tech StartingHand Workers
TECH
Nimble Fencer (2/3)
Nimble Fencer (2/3)
STARTING HAND
Wither
Timely Messenger (1/1)
Helpful Turtle (1/2)
Brick Thief (2/1)
Bloom
WORKERS
Fruit Ninja (2/2)
Wither
NextHand
Older Brother (2/2)
Nimble Fencer (2/3)
Nimble Fencer (2/3)
Spark
Timely Messenger (1/1)
Tech 2 card(s)
Get Paid - ($5)
Worker - ($4)
Oni kills SL
tech 1 - ($3)
tenderfoot hits your base
turtle - ($1)
Float ($1)
Discard 3, reshuffle, draw 5
Board Info:
In Patrol:
Squad Leader:
Elite:
Scavenger:
Technician: Helpful Turtle (1/2)
Lookout:
In Play:
- Oni (2/1, lvl1)
- Tenderfoot (1/2)
Buildings:
Base HP: 20
Tech I HP: 5
Economy Info:
Cards:
- Hand: 5
- Deck: 3
- Disc: 0
Gold:
- Gold: 1
- Workers: 6
Thoughts
I just love that black has only shitty defenders, except for Jaina which has its own problems