[XCAFS24] Round5: P1 zango vs P2 Bryce_The_Rice

Drakk ist just brutal… He probably just brings his own kind of justice to the table :sweat_smile:

XCAFS24 round 5 P1T7

P1 [Finesse]/Peace/Law vs. P2 [Necromancy]/Blood/Truth

Link to all relevant rule changes


StartingHand Workers

STARTING HAND
Insurance Agent (2/2)
Helpful Turtle (1/2)
Scribe (1/3)
Tenderfoot (1/1)


WORKERS
Fruit Ninja (2/2)
Wither
Older Brother (2/2)
Spark
Timely Messenger (1/1)
Brick Thief (2/1)


NextHand

Granfalloon Flagbearer (2/2)
Insurance Agent (2/2)
Injunction
Nimble Fencer (2/3)


Tech 0 card(s)
Get Paid - ($10)
Worker - ($9)
midband River - ($5)
a juggernaut kills drakk, my base to 14, River to maxband, you draw
second juggernaut breaks tech 2
HH - ($3)
turtle & tenderfoot with discount each - ($2)
rebuild tech 1

Float ($2)
Discard 2, draw 3, reshuffle, draw 1


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: River (3/4, lvl5)
  • :psfist: Elite:
  • :ps_: Scavenger: Tenderfoot (1/2)
  • :pschip: Technician: Helpful Turtle (1/2)
  • :target: Lookout:

In Play:

  • Justice Juggernaut (5/4)+
  • Justice Juggernaut (5/7)+

Buildings:

  • :heart: Base HP: 14
  • :heart: Tech I HP: 5
  • :heart: Heroes’ Hall HP: 4

Economy Info:
Cards:

  • Hand: 4
  • Deck: 6
  • Disc: 0

Gold:

  • Gold: 2
  • Workers: 10
Thoughts

again no injunction, boooh! double kidnapping might really be an issue in two turns… but nothing I can do about that.
Really should have workered the injunction instead of the thief, it might get this close…