This was a monster turn off yours! I really felt comfortable after my last turn, but this one (again) wrecked all hope that I had…
XCAFS24 round 1 P2T7
P1 [Necromancy]/Finesse/Future vs. P2 [Discipline]/Ninjutsu/Strength
Link to all relevant rule changes
Tech StartingHand Workers
TECH
Hero’s Monument (6)
Martial Mastery
STARTING HAND
Brick Thief (2/1)
Earthquake
Wither
Spark
WORKERS
Fruit Ninja (2/2)
Bloom
Helpful Turtle (1/2)
Granfalloon Flagbearer (2/2)
Bird’s Nest
NextHand
Tenderfoot (1/2)
Timely Messenger (1/1)
Earthquake
Vigor Adept (5/5)
Tech 2 card(s)
Get Paid + float - ($16)
Sets, directly to maxband - ($14)
thief, steals a brick from your HH and puts it into my base - ($12)
tech 3 - ($7)
wither Garth - ($5)
Float ($5)
Discard 2, draw 1, reshuffle, draw 3
Board Info:
In Patrol:
Squad Leader: Sets (3+1/4, lvl6)
Elite:
Scavenger:
Technician: Brick Thief (2/1)
Lookout:
In Play:
- Training Grounds (4)
- bird #1 (1/1)
- bird #2 (1/1)
Buildings:
Base HP: 17
Tech I HP: 5
Tech II HP: 5 (Discipline)
Tech III HP: 5
Tower HP: 4
Economy Info:
Cards:
- Hand: 4
- Deck: 9
- Disc: 0
Gold:
- Gold: 5
- Workers: 10
Thoughts
wow, drain AND stw and both before he even had to create a skeleton or to fetch a DP… that’s again completely turning the tides…