I fear it is not and that the end is near…
Edit: I moved the worker to the worker pile but forgot to put it into my turn, edited accordingly
XCAFS23 round 8 part 2 P1T5
P1 [Finesse]/Feral/Present vs. P2 [Feral]/Present/Discipline
Link to all relevant rule changes
Tech StartingHand Workers
TECH
Tricycloid (3/3)
Star-Crossed Starlet (3/2)
STARTING HAND
Timely Messenger (1/1)
Brick Thief (2/1)
Hyperion (4/5)
Hyperion (4/5)
Temporal Distortion
Temporal Distortion
Bloom
WORKERS
Fruit Ninja (2/2)
Spark
Helpful Turtle (1/2)
Granfalloon Flagbearer (2/2)
Bloom
NextHand
Hyperion (4/5)
Older Brother (2/1)
Timely Messenger (1/1)
Wither
Temporal Distortion
Tech 2 card(s)
Get Paid + float - ($9)
hyperion kills SL, I draw - ($4)
TD Hyperion into guide - ($2)
tenderfoot trades scavenger, you gain 1
messenger trades lookout - ($1)
max & fecer break tech 2
Worker - ($0)
Float ($0)
Discard 4, draw 1, reshuffle, draw 4
Board Info:
In Patrol:
Squad Leader: Grounded Guide (4/4)
Elite:
Scavenger:
Technician:
Lookout:
In Play:
- Max (2/3, lvl1)
- Nimble Fencer (4/3)
Buildings:
Base HP: 20
Tech I HP: 5
Tech II HP: 5 (Present)
Economy Info:
Cards:
- Hand: 5
- Deck: 7
- Disc: 0
Gold:
- Gold: 0
- Workers: 9
Thoughts
this one was one of my calculated lines. this should be it. I don’t think he has a tech 1 unit so he has to trade ironbark, now and max off he really wants to get rid of my guide