[XCAFS23] Round8 part2: P1 zango [Finesse]/Feral/Present vs P2 thehug0naut [Feral]/Present/Discipline

I fear it is not and that the end is near…

Edit: I moved the worker to the worker pile but forgot to put it into my turn, edited accordingly

XCAFS23 round 8 part 2 P1T5

P1 [Finesse]/Feral/Present vs. P2 [Feral]/Present/Discipline

Link to all relevant rule changes


Tech StartingHand Workers

TECH
Tricycloid (3/3)
Star-Crossed Starlet (3/2)


STARTING HAND
Timely Messenger (1/1)
Brick Thief (2/1)
Hyperion (4/5)
Hyperion (4/5)
Temporal Distortion
Temporal Distortion
Bloom


WORKERS
Fruit Ninja (2/2)
Spark
Helpful Turtle (1/2)
Granfalloon Flagbearer (2/2)
Bloom


NextHand

Hyperion (4/5)
Older Brother (2/1)
Timely Messenger (1/1)
Wither
Temporal Distortion


Tech 2 card(s)
Get Paid + float - ($9)
hyperion kills SL, I draw - ($4)
TD Hyperion into guide - ($2)
tenderfoot trades scavenger, you gain 1
messenger trades lookout - ($1)
max & fecer break tech 2
Worker - ($0)

Float ($0)
Discard 4, draw 1, reshuffle, draw 4


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Grounded Guide (4/4)
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician:
  • :target: Lookout:

In Play:

  • Max (2/3, lvl1)
  • Nimble Fencer (4/3)

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Present)

Economy Info:
Cards:

  • Hand: 5
  • Deck: 7
  • Disc: 0

Gold:

  • Gold: 0
  • Workers: 9
Thoughts

this one was one of my calculated lines. this should be it. I don’t think he has a tech 1 unit so he has to trade ironbark, now and max off he really wants to get rid of my guide