Just like against dwarddd I’m then going to stall as well…
(Oh thank you dear Cal for your midband resist)
XCAFS23 round 8 part 1 P2T5
P1 [Feral]/Present/Discipline vs. P2 [Finesse]/Feral/Present
Link to all relevant rule changes
Tech StartingHand Workers
TECH
Temporal Distortion
Research & Development
STARTING HAND
Tenderfoot (1/2)
Brick Thief (2/1)
Immortal (5/5)
Older Brother (2/2)
WORKERS
Fruit Ninja (2/2)
Granfalloon Flagbearer (2/2)
Spark
Wither
Older Brother (2/2)
NextHand
Timely Messenger (1/1)
Feral Strike
Temporal Distortion
Discard
Brick Thief (2/1)
Temporal Distortion
Research & Development
Tech 2 card(s)
Get Paid + float - ($10)
Worker - ($9)
immortal - ($3)
tenderfoot - ($2)
maxband Cal - ($0)
Float ($0)
Discard 1, draw 3
Board Info:
In Patrol:
Squad Leader: Immortal (5/5)
Elite:
Scavenger: Tenderfoot (1/2)
Technician: Nimble Fencer (2/1)
Lookout:
In Play:
- Cal (4/5, lvl5)
Buildings:
Base HP: 20
Tech I HP: 5
Tech II HP: 5 (Present)
Economy Info:
Cards:
- Hand: 3
- Deck: 4
- Disc: 3
Gold:
- Gold: 0
- Workers: 10
Thoughts
puh, Immortal was kind of expected. that additional MP really complicates things… so going down on cards it has to be…