[XCAFS23] Round7 part2: P1 zango [Finesse]/Feral/Present vs P2 dwarddd monopurple

That’s been a tough one, especially seeing that you can so easily attack for 20 damage, even if I break through and break your tech 2 building… Max is just soo strong, especially with battle suits for the hyperion. This fifth damage from a flickered one really makes a huge difference.
But well, I think I finally found a line that seems rather good. Now please surprise me with purple wonders :wink:

XCAFS23 round 7 part 2 P1T7

P1 [Finesse]/Feral/Present vs. P2 [Past]/Present/Future

Link to all relevant rule changes


Tech StartingHand Workers

TECH
Feral Strike


STARTING HAND
Brick Thief (2/1)
Bloom
Temporal Distortion
Feral Strike
Hyperion (4/5)


WORKERS
Fruit Ninja (2/2)
Spark
Helpful Turtle (1/2)
Older Brother (2/2)
Wither
Timely Messenger (1/1)
Brick Thief (2/1)


NextHand

Hyperion (4/1)
Nimble Fencer (2/1)
Feral Strike
Immortal (5/5)
Tricycloid (5/5)**


Tech 1 card(s)
Get Paid - ($10)
Max - ($8)
midband Cal - ($4)
TD Hyperion into tric - ($2)
tric kills Prynn, Cal to maxband, you draw
worker - ($1)
Tech Lab finesse - ($0)

Float ($0)
Discard 4, reshuffle, draw 5


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Tenderfoot (1/2)
  • :psfist: Elite:
  • :ps_: Scavenger: Nimble Fencer (2/3)
  • :pschip: Technician: Tricycloid (3/3)
  • :target: Lookout: Max (2/3, lvl1)

In Play:

  • Cal (4/5, lvl5)

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Present)
  • :heart: Tech Lab HP: 4 (Finesse)

[b]Economy Info:[/
Cards:

  • Hand: 5
  • Deck: 7
  • Disc: 0

Gold:

  • Gold: 0
  • Workers: 11
Thoughts

puh, that’s some defense. yes, tech 2 break is possible but with immortal probably not worth it… have to take the gamble whether to better protect max from tric or from now/hyperion. chose the former due to it leaving his own defense lower then when he just snipes max down and profits from the level bonus while keeping his patrol intact.

Post draw: Uff, almost all my fatties are in my next hand… Not good…