[XCAFS23] Round3 part2: P1 zango [Finesse]/Feral/Present vs P2 thehug0naut [Feral]/Present/Discipline

XCAFS23 round 3 part 2 P1T3

P1 [Finesse]/Feral/Present vs. P2 [Feral]/Present/Discipline

Link to all relevant rule changes


Tech StartingHand Workers

TECH
Maestro (3/5)
Temporal Distortion


STARTING HAND
Brick Thief (2/1)
Nimble Fencer (2/3)
Nimble Fencer (2/3)
Wither
Bloom


WORKERS
Granfalloon Flagbearer (2/2)
Fruit Ninja (2/2)
Wither


NextHand

Spark
Helpful Turtle (1/2)
Temporal Distortion
Timely Messenger (1/1)


Tech 2 card(s)
Get Paid - ($6)
Worker - ($5)
2x fencer & Cal kill SL, each take 2 - ($1)
tenderfoot trades MP
brother attacks tower for two damage and takes 1 from tower

Float ($1)
Discard 2, draw 3, reshuffle, draw 1


Board Info:
In Patrol:

  • :psblueshield: Squad Leader:
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician:
  • :target: Lookout:

In Play:

  • cal (2/1, lvl1)
  • Nimble Fencer (2/1)
  • Nimble Fencer (2/1)
  • Older Brother (2/1)

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5

Economy Info:
Cards:

  • Hand: 4
  • Deck: 4
  • Disc: 0

Gold:

  • Gold: 1
  • Workers: 7
Thoughts

that tower probably threw the game away. I was absolutely convinced to face tiger in technician and Cal backline which would have put me into a way way harder situation. but well, I’ll take it :wink: