[XCAFS23] Round3 part2: P1 FrozenStorm [Anarchy]/Growth/Strength vs P2 charnel_mouse [Balance]/Blood/Strength

Interesting patrol :thinking:

XCAFS23 R3Part2: Player 1, Turn 4

P1 Miracle Grow vs P2 Balance/Blood/Strength

Link to all relevant rule changes

Starting Hand

Makeshift Rambaster
Mad Man
Birds Nest
Charge

Events of Turn:


Upkeep:

  • Get Gold (7+1float)
  • Tech 2 cards in (except turn 1)
All Teched Cards

Blooming Elm, Polymoyph: Squirrel
Blooming Ancient x2
Gunpoint Taxman, Bird’s Nest


Main:

  • Brogre dies to your Rook, my Rook kills, my Rook to level 3
  • Dog trades Panda
  • GPT trades Tiny B, steals your scavenger gold (9)
  • Bird’s Nest (7)
  • Midband Rook (5)
  • Worker (4)
  • Tech 2 Growth (0)
Workers

Mad Man, Careless Musketeer, Bloodburn, Scorch

  • :pspurpleshield: Patrol as below
  • Discard 2 rs Draw 4

Board Info:

Buildings:

  • :heart: Base HP: 20
  • Tech1 HP: 5
  • Tech2 HP: 5 Growth

In Patrol:

  • :psblueshield: Squad Leader:
  • :psfist: Elite:
  • :pspig: Scavenger: Tweetie Bird (1/1)
  • :exhaust: Technician: Big Bird (1/1)
  • :target: Lookout:

In Play:

  • Rook (3/5 lvl 5)
  • Bird’s Nest

Economy Info:

Cards:

  • Hand: 4
  • Deck: 7
  • Disc: 0

Gold:

  • Gold: 0
  • Workers: 8

End of Turn Hand

Makeshift Rambaster
Pillage
Blooming Ancient
Bloodrage Ogre

End of Turn Discard
My Thoughts

Seeing as CM didn’t reshuffle yet, I really like my chances of pulling off some nasty bird attacks here :slight_smile: Grabbing Polymorph for the enemy fliers though