[XCAFS23] Round3 part2: P1 FrozenStorm [Anarchy]/Growth/Strength vs P2 charnel_mouse [Balance]/Blood/Strength

Thank you for the prod!

XCAFS23 R3Part2: Player 1, Turn 2

P1 Miracle Grow vs P2 Balance/Blood/Strength

Link to all relevant rule changes

Starting Hand

Charge
Makeshift Rambaster
Mad Man
Bloodburn

Events of Turn:


Upkeep:

  • Get Gold (5)
  • Tech 2 cards in (except turn 1)
All Teched Cards

Gunpoint Taxman, Bird’s Nest


Main:

  • Brogre trades Cub
  • Rook (3)
  • Worker (2)
  • Tech 1 (0)
Workers

Bloodburn, Scorch

  • :pspurpleshield: Patrol as below
  • Discard 3 Draw 1 rs Draw 4

Board Info:

Buildings:

  • :heart: Base HP: 20
  • Tech1 HP: 5

In Patrol:

  • :psblueshield: Squad Leader: Rook (2/4a lvl 1)
  • :psfist: Elite:
  • :pspig: Scavenger:
  • :exhaust: Technician:
  • :target: Lookout:

In Play:

  • Nautical Dog (1/1)

Economy Info:

Cards:

  • Hand: 5
  • Deck: 4
  • Disc: 0

Gold:

  • Gold: 0
  • Workers: 6

End of Turn Hand

Bombaster
Gunpoint Taxman
Bloodrage Ogre
Pillage
Careless Musketeer

End of Turn Discard
My Thoughts

I feel predictable with my techs but like what else would I tech?