[XCAFS23] Round3 part1: P1 thehug0naut [Feral]/Present/Discipline vs P2 zango [Finesse]/Feral/Present

XCAFS23 round 3 part 1 P2T2

P1 [Feral]/Present/Discipline vs. P2 [Finesse]/Feral/Present

Link to all relevant rule changes


Tech StartingHand Workers

TECH
Tricycloid (3/3)
Hyperion (4/5)


STARTING HAND
Granfalloon Flagbearer (2/2)
Timely Messenger (1/1)
Older Brother (2/2)
Wither
Bloom


WORKERS
Fruit Ninja (2/2)
Granfalloon Flagbearer (2/2)


NextHand

Bloom
Older Brother (2/2)
Hyperion (4/5)
Tricycloid (3/3)
Wither


Tech 2 card(s)
Get Paid + float + scavenger - ($8)
Worker - ($7)
messenger trades MP - ($6)
max - ($4)
Tech 1 - ($2)

Float ($2)
Discard 3, reshuffle, draw 5


Board Info:
In Patrol:

  • :psblueshield: Squad Leader:
  • :psfist: Elite:
  • :ps_: Scavenger: Max (2/3, lvl1)
  • :pschip: Technician:
  • :target: Lookout:

In Play:
*

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5

Economy Info:
Cards:

  • Hand: 5
  • Deck: 5
  • Disc: 0

Gold:

  • Gold: 2
  • Workers: 7
Thoughts

I’m happy that he went for midband and 5 cards in hand instead of FF and down to 4 cards for the SL kill. Now let’s see how accurate my calculations were…

post draw: dough!!! that puts me deep into troubled waters…