[XCAFS23] Round3 part1: P1 thehug0naut [Feral]/Present/Discipline vs P2 zango [Finesse]/Feral/Present

GL & HF!

well, the different starter ist also a biggie, but let’s see how this pans out, really looking forward to it :smiley:

Let’s start this match with a small offering :gift:

XCAFS23 round 3 part 1 P2T1

P1 [Feral]/Present/Discipline vs. P2 [Finesse]/Feral/Present

Link to all relevant rule changes


StartingHand Workers

STARTING HAND
Tenderfoot (1/2)
Brick Thief (2/1)
Helpful Turtle (1/2)
Spark
Fruit Ninja (2/2)


WORKERS
Fruit Ninja (2/2)


NextHand

Timely Messenger (1/1)
Bloom
Older Brother (2/2)
Granfalloon Flagbearer (2/2)
Wither


Discard

Spark
Helpful Turtle (1/2)
Brick Thief (2/1)


Tech 0 card(s)
Get Paid - ($5)
Worker - ($4)
Tenderfoot - ($3)
Cal - ($1)

Float ($1)
Discard 3, draw 5


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Tenderfoot (1/2)
  • :psfist: Elite:
  • :ps_: Scavenger: Cal (2/3, lvl1)
  • :pschip: Technician:
  • :target: Lookout:

In Play:
*

Buildings:

  • :heart: Base HP: 20

Economy Info:
Cards:

  • Hand: 5
  • Deck: 0
  • Disc: 3

Gold:

  • Gold: 1
  • Workers: 6
Thoughts

green starter is soo weak in a multitude of situations. but as P1 with a guaranteed MP in the opener it’s just plainly awesome!
I choose to offer cal for a suboptimal kill for him. I assume he’ll take it with skipping tech1. I’m not entirely sure whether my calculations until t4 are 100% correct, but this line ended up better in most worst case scenarios compared to lines without playing a hero now, hence my willingness to make that sacrifice.