[XCAFS23] Round2 part2: P1 FrozenStorm [Anarchy]/Growth/Strength vs P2 zango [Finesse]/Feral/Present

XCAFS23 round 2 part 2 P2T3

P1 [Anarchy]/Growth/Strength vs. P2 [Finesse]/Feral/Present

Link to all relevant rule changes


Tech StartingHand Workers

TECH
Feral Strike
Feral Strike


STARTING HAND
Wither
Granfalloon Flagbearer (2/2)
Tenderfoot (1/2)
Huntress (3/3)
Spark


WORKERS
Fruit Ninja (2/2)
Brick Thief (2/1)
Granfalloon Flagbearer (2/2)


NextHand

Bloom
Timely Messenger (1/1)
Huntress (3/3)
Older Brother (2/2)
Helpful Turtle (1/2)


Discard

Wither
Tenderfoot (1/2)
Spark
Feral Strike
Feral Strike


Tech 2 card(s)
Get Paid - ($7)
Worker - ($6)
midband Cal kills GPT, maxband heals - ($2)
huntress - ($0)

Float ($0)
Discard 3, draw 5


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Huntress (3/3)
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician:
  • :target: Lookout:

In Play:

  • Cal (5/6, lvl5)+

Buildings:

  • :heart: Base HP: 17
  • :heart: Tech I HP: 5

Economy Info:
Cards:

  • Hand: 5
  • Deck: 0
  • Disc: 5

Gold:

  • Gold: 0
  • Workers: 8
Thoughts

This is a nice situation, being way ahead on the board and having maxband Cal threat live. the only difficult decision this turn was what to worker. also I would have loved to not maxband Cal this turn so that he can’t sacrifice Zane easily, but pillage is a bitch…