Having Calamandra already at midband changed my options so I’ve retaken my turn.
P2T6
Tech StartingHand Workers
TECH
Reversal (in case I lose Geiger)
Martial Mastery (in case I lose Geiger)
STARTING HAND
Tiger Cub
Hyperion → Rampant Growth
Verdant Tree
Rambasa Twin
WORKERS
Rich Earth
Ironbark Treant
Forest’s Favor
Young Treant
NextHand
Now!
Rambasa Twin
Sparring Partner
Verdant Tree
Spore Shambler
Tech 2 card(s)
Get Paid - ($9)
Geiger - ($7)
Calamandra and Tricycloids clear patrol, each take 2, Geiger midbands, you draw
Hyperion, hits Tech II to 1HP, takes 4, I draw - ($2)
Maxband Geiger, flicker a Tric, guns down Tech II, your base to 16 - ($0)
Float ($0)
Discard 4, draw 1, reshuffle, draw 4
Board Info:
In Patrol:
- Squad Leader: Tricycloid 5/5A [2]
- Elite:
- Scavenger:
- Technician: L5 Max Geiger 3/4
- Lookout:
In Play:
- L3 Calamandra Moss 3/2 [My units have Resist 1]
- Hyperion 4/1 [Haste]
- Tricycloid 3/1
Buildings:
- Base HP: 20
- Tech I HP: 5
- Tech II HP: 5 (Present)
Economy Info:
Cards:
- Hand: 5
- Deck: 8
- Disc: 0
Gold:
- Gold: 0
- Workers: 9
Thoughts
Now that I know I already have midband Cala, this version gives me more of a patrol to resist Quince copies, though unhelpfully I still have to choose between clearing the Newsman or taking out his Tech building. Geiger may still die but I can tech in some Grave spells in case I lose my main caster.
Edit: missing s