[XCAFS23] Round1 part2: P1 Bryce_The_Rice [Demonology]/Necromancy/Finesse vs P2 zango [Finesse]/Feral/Present

enjoy your codex free time!
I’m looking forward to continue this. I was expecting jav SL and imp on technician, this might have been a biggie…

XCAFS23 round 1 part 1 P2T2

P1 [Demonology]/Necromancy/Finesse vs. P2 [Finesse]/Feral/Present

Link to all relevant rule changes


Tech StartingHand Workers

TECH
Hyperion (4/5)
Tricycloid (3/3)


STARTING HAND
Timely Messenger (1/1)
Older Brother (2/2)
Wither
Spark
Tenderfoot (1/2)


WORKERS
Fruit Ninja (2/2)
Spark


NextHand

Helpful Turtle (1/2)
Timely Messenger (1/1)
Hyperion (4/5)
Wither


Tech 2 card(s)
discard #4
Get Paid - ($6)
Worker - ($5)
cal kills SL, midband heals - ($3)
tenderfoot - ($2)
tech 1 - ($0)

Float ($0)
Discard 2, reshuffle, draw 4


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Tenderfoot (1/2)
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician:
  • :target: Lookout:

In Play:

  • cal (4/5, lvl3)+

Buildings:

  • :heart: Base HP: 19
  • :heart: Tech I HP: 5

Economy Info:
Cards:

  • Hand: 4
  • Deck: 5
  • Disc: 0

Gold:

  • Gold: 0
  • Workers: 7
Thoughts

this might already be the opening I was hoping for. Imp was expected, but I expected jav in SL and imp in technician. that’s one more attack and one more defense than expected that I’m able to take off the table!

with his draw 3 out of 6 from the new cycle I’m expecting a DP and Fencer as tech choice, which means he has a ~63% chance of having a fencer or reaching it with DP, but 0% of him having two fencers, which would result in the feared hero kill in T3, even though he would have to go down on cards (did I mention that I’m extremely happy that imp was in SL instead of jav?)

yes, he can easily break through my patrol, but there’s not much I fear about that