XCAFS23 round 1 part 1 P2T6
P1 [Demonology]/Necromancy/Finesse vs. P2 [Finesse]/Feral/Present
Link to all relevant rule changes
StartingHand Workers
STARTING HAND
Brick Thief (2/1)
Temporal Distortion
Bloom
Older Brother (2/2)
Helpful Turtle (1/2)
WORKERS
Fruit Ninja (2/2)
Spark
Wither
Granfalloon Flagbearer (2/2)
Ready or Not
NextHand
Ready or Not
Hyperion (4/5)
Bloom
Tricycloid (3/3)
Tech 0 card(s)
discard #2
Get Paid - ($10)
max - ($8)
TD Hyperion into guide - ($6)
Hyperion from hand attacks SL, draw 1 - ($1)
river kills SL
tenderfoot kills imp, you gain 1
turtle with discount - ($0)
Float ($0)
Discard 2, reshuffle, draw 4
Board Info:
In Patrol:
Squad Leader: Helpful Turtle (2/2)
Elite:
Scavenger:
Technician: Grounded Guide (4/4)
Lookout:
In Play:
- River (3/1, lvl5)
- Hyperion (5/2)
- Tenderfoot (3/1)
- Max (2/3, lvl1)
Buildings:
Base HP: 19
Tech I HP: 4
Tech II HP: 4 (Present)
Economy Info:
Cards:
- Hand: 4
- Deck: 6
- Disc: 0
Gold:
- Gold: 0
- Workers: 10
Thoughts
19 attack on the table against river and 3 cards in hand, this should be it