[XCAFS23] Round1 part1: P1 thehug0naut [Feral]/Present/Discipline vs P2 flagrantangles monoblue

@thehug0naut friendly poke

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Sorry for the couple of days of radio silence, I’ve been away on a work trip and didn’t have much time to play. Will be faster now.

P1T9


StartingHand Workers

STARTING HAND

Moss Ancient
Spore Shambler
Hyperion → Verdant Tree
Temporal Distortion → Hyperion → Now!
Sparring Partner
Flickered Hyperion → Versatile Style


WORKERS

Forest’s Favor
Rich Earth
Tiger Cub
Ironbark Treant
Playful Panda
Merfolk Prospector
Rampant Growth


NextHand

Sparring Partner
Tricycloid
Temporal Distortion
Now!
Now!


Discard

Moss Ancient
Verdant Tree
Tricycloid
Sparring Partner
Versatile Style
Spore Shambler


Tech 0 card(s)
Get Paid + float - ($12)
Geiger - ($10)
Hyperion, kills Mirror Collector, takes 2, I draw - ($5)
My Tric kills Tax Collector, takes 2, you draw
Temporal Distortion, bounce my Tric, second Hyperion from codex - ($3)
Second Hyperion kills Mind Controlled Tric, takes 4, I draw
Spartner trades with Flagbearer, trash mirror copy (you don’t gain 1g)
Huntress kills Quince, takes 1, Geiger midbands
Maxband Geiger, flicker Second Hyperion, hits Tech II to 1HP, I reshuffle and draw - ($1)
Now! on Geiger, breaks Tech II, your base to 16 - ($0)

Float ($0)
Discard 6, draw 5


Board Info:
In Patrol:

  • :psblueshield: Squad Leader:
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician: Young Treant 0/2 [Can’t Attack]
  • :target: Lookout:

In Play:

  • L5 Max Geiger 3/4 [Sparkshot]
  • Huntress 3/2 [Sparkshot, Anti-Air]
  • Hyperion 4/3 [Haste]
  • Hyperion 4/5 [Haste]

Buildings:

  • :heart: Base HP: 18
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Present)
  • :heart: Tech III HP: 5
  • :heart: Tech Lab HP: 4 (Feral)

Economy Info:
Cards:

  • Hand: 5
  • Deck: 1
  • Disc: 6

Gold:

  • Gold: 0
  • Workers: 11
Thoughts

Taking Quince and Tech II off the board should secure the win I think

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P2T9


Tech Starting Hand Workers

TECH
Judgement Day
Liberty Gryphon


STARTING HAND
Lawful Search
Arrest
Dreamscape
Spectral Roc
Tax Collector


WORKERS
Porkhand Magistrate
Bluecoat Musketeer
Jail
Manufactured Truth
Spectral Aven
Building Inspector


Next Hand

Macciatus, The Whisperer
Spectral Flagbearer
Dreamscape
Tax Collector
Reputable Newsman


Tech 2 card(s)
Get Paid + float - ($12)
Summon and maxband Onimaru. - ($3)
Onimaru performs a Lawful Search of your discard and draws a card. - ($2)
Hire a Tax Collector. - ($0)
Rebuild Tech II.

Float ($0)
Discard 3, draw 2, reshuffle, draw 3


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Tax Collector 2/3A
  • :psfist: Elite: Onimaru (8) 5/5
  • :ps_: Scavenger: Soldier 1 1/1
  • :pschip: Technician: Soldier 2 1/1
  • :target: Lookout: Soldier 3 1/1

In Play:

  • Eyes of the Chancellor

Buildings:

  • :heart: Base HP: 16
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Truth)

Economy Info:
Cards:

  • Hand: 5
  • Deck: 9
  • Disc: 0

Gold:

  • Gold: 0
  • Workers: 11
Thoughts

Completely dead but with a full hand.

@thehug0naut’s turn!

It good a couple of turns but I got there! GG flangles, you fought hard and nearly got me!

P1T10


StartingHand Workers

STARTING HAND

Sparring Partner
Now!
Tricycloid
Now!
Temporal Distortion
Hyperion Draw → Moss Ancient


WORKERS

Forest’s Favor
Rich Earth
Tiger Cub
Ironbark Treant
Playful Panda
Merfolk Prospector
Rampant Growth


NextHand

Verdant Tree
Temporal Distortion
Sparring Partner
Sparring Partner
Now!


Tech 0 card(s)
Get Paid - ($11)
3HP Hyperion kills SQL, takes 2, I draw
Tricycloid - ($6)
Pay Resist, gun down Soldiers, you draw and gain 1g - ($5)
Temporal Distortion, bounce 1HP Hyperion, Warp Gate Disciple from codex - ($3)
Now! on Disciple - ($2)
Pay 1g, Exhaust Disciple, Elephant from codex - ($1)
Now! on Elephant, kills Oni, takes 5, ready Elephant - ($0)
Elephant, Geiger, Huntress and 2nd Hyperion hit your base for 16 damage, EXCTSIES!

Float ($0)
Discard 4, reshuffle, draw 5


Board Info:
In Patrol:

  • :psblueshield: Squad Leader:
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician: Young Treant 0/2 [Can’t Attack]
  • :target: Lookout:

In Play:

  • L5 Max Geiger 3/4 [Sparkshot]
  • Rampaging Elephant 6/1
  • Hyperion 4/5 [Haste]
  • Tricycloid 3/3
  • Huntress 3/2 [Sparkshot, Anti-Air]

Buildings:

  • :heart: Base HP: 18
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Present)
  • :heart: Tech III HP: 5
  • :heart: Tech Lab HP: 4 (Feral)

Economy Info:
Cards:

  • Hand: 5
  • Deck: 7
  • Disc: 0

Gold:

  • Gold: 0
  • Workers: 11

@zango part 1 now finished

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