[XCAFS23] FINALS Round9 part2: P1 zango [Finesse]/Feral/Present vs P2 dwarddd monopurple

So here we go, please try to ignore that you now know that I’m not going to have another TD in hand :stuck_out_tongue_winking_eye:

XCAFS23 FINALS round 9 part 2 P1T6

P1 [Finesse]/Feral/Present vs. P2 [Past]/Present/Future

Link to all relevant rule changes


Tech StartingHand Workers

TECH
Maestro (3/5)
Ready or Not


STARTING HAND
Temporal Distortion
Timely Messenger (1/1)
Temporal Distortion
Maestro (3/5)
Brick Thief (2/1)


WORKERS
Fruit Ninja (2/2)
Wither
Granfalloon Flagbearer (2/2)
Older Brother (2/2)
Spark
Timely Messenger (1/1)


NextHand

Nimble Fencer (2/3)
Helpful Turtle (1/2)
Bloom
Star-Crossed Starlet (3/2)


Discard

Temporal Distortion
Temporal Distortion
Maestro (3/5)
Ready or Not


Tech 2 card(s)
Get Paid + float - ($12)
River - ($10)
Maestro - ($7)
exhaust Cal for a tiger - ($3)
thief pings your tech 2 and repairs mine - ($1)
worker - ($0)

Float ($0)
Discard 2, draw 4


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Stalking Tiger (4/4)
  • :psfist: Elite: Maestro (3/5)
  • :ps_: Scavenger: Brick Thief (2/1)
  • :pschip: Technician: river 2/3
  • :target: Lookout:

In Play:

  • Cal (5/6, lvl5)+

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 4
  • :heart: Tech II HP: 5 (Present)
  • :heart: Tech Lab HP: 4 (Finesse)

Economy Info:
Cards:

  • Hand: 4
  • Deck: 4
  • Disc: 4

Gold:

  • Gold: 0
  • Workers: 10
Thoughts

this sucks. a single hyperion and I’m done here

Post draw: this game is cursed. No hyperion, no feral strike…

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