Let’s get over with this quickly
XCAFS22 Round9 P2T2
P1 [Peace]/Future/Blood vs. P2 [Bashing]/Necromancy/Past
Link to all relevant rule changes
Tech StartingHand Workers
TECH
Bone Collector (3/3)
Bone Collector (3/3)
STARTING HAND
Bloom
Fruit Ninja (2/2)
Timely Messenger (1/1)
Brick Thief (2/1)
Granfalloon Flagbearer (2/2)
WORKERS
Spark
Fruit Ninja (2/2)
NextHand
Helpful Turtle (1/2)
Bone Collector (3/3)
Bloom
Brick Thief (2/1)
Older Brother (2/2)
Tech 2 card(s)
Get Paid - ($6)
Worker - ($5)
Garth+Skel kill SL
make new skel - ($4)
Messenger - ($3)
Tech 1 - ($1)
Float ($1)
Discard 3, reshuffle, draw 5
Board Info:
In Patrol:
-
Squad Leader:
-
Elite:
-
Scavenger: Skel (1/1)
-
Technician: Timely Messenger (1/1)
-
Lookout:
In Play:
- Garth (1/2, lvl1)
Buildings:
-
Base HP: 20
-
Tech I HP: 5
Economy Info:
Cards:
- Hand: 5
- Deck: 4
- Disc: 0
Gold:
- Gold: 1
- Workers: 7
Thoughts
phew, no arrest kill of Garth… lucky me after that blunder