Please enjoy! GL & HF
Edit in thoughts only
XCAFS22 Round9 P2T1
P1 [Peace]/Future/Blood vs. P2 [Bashing]/Necromancy/Past
Link to all relevant rule changes
StartingHand Workers
STARTING HAND
Tenderfoot (1/2)
Older Brother (2/2)
Spark
Wither
Helpful Turtle (1/2)
WORKERS
Spark
NextHand
Granfalloon Flagbearer (2/2)
Fruit Ninja (2/2)
Timely Messenger (1/1)
Brick Thief (2/1)
Bloom
Discard
Helpful Turtle (1/2)
Older Brother (2/2)
Wither
Tech 0 card(s)
Get Paid - ($5)
Worker - ($4)
Garth+Skel - ($1)
tenderfoot - ($0)
Float ($0)
Discard 3, draw 5
Board Info:
In Patrol:
-
Squad Leader:
-
Elite: Tenderfoot (1/2)
-
Scavenger: Skel (1/1)
-
Technician:
-
Lookout:
In Play:
- Garth (1/3, lvl1)
Buildings:
-
Base HP: 20
Economy Info:
Cards:
- Hand: 5
- Deck: 0
- Disc: 3
Gold:
- Gold: 0
- Workers: 6
Thoughts
sorry for being overly pessimistic, but I think if my draws align perfectly and he has some bad luck I might stand a chance, otherwise…
Oh man, again a big mistake in my opener… Played too hastily… But just because you deem yourself in a lost situation doesn’t mean you should throw away the game all by yourself…