Bummer, didn’t think of that line…
XCAFS22 Round8 P1T2
P1 [Present]/Anarchy/Bashing vs. P2 [Strength]/Bashing/Blood
Link to all relevant rule changes
Tech StartingHand Workers
TECH
Gunpoint Taxman (3/3)
Now!
STARTING HAND
Fading Argonaut (2/3, fade 3)
Tinkerer (1/2)
Neo Plexus (2/2)
Time Spiral
Plasmodium (4/4, fc 3)
WORKERS
Temporal Research
Time Spiral
NextHand
Hardened Mox (1/1)
Gunpoint Taxman (3/3)
Tinkerer (1/2)
Forgotten Fighter
Nullcraft (1/1)
Tech 2 card(s)
Get Paid + float - ($6)
Worker - ($5)
Fargo - ($3)
very expensive tech 1 - ($0)
Float ($0)
Discard 3, reshuffle, draw 5
Board Info:
In Patrol:
- Squad Leader: Fading Argonaut (2/3A, fade 3)
- Elite:
- Scavenger:
- Technician:
- Lookout:
In Play:
*
Buildings:
- Base HP: 20
- Tech I HP: 5
Economy Info:
Cards:
- Hand: 5
- Deck: 4
- Disc: 0
Gold:
- Gold: 0
- Workers: 6
Thoughts
didn’t see that option, otherwise I would have patrolled in SL… going to tech against aven and truth tech 1+2. awesome, P1T2 and I’m already on a 100% reactive course