[XCAFS22] Round8: P1 zango [Present]/Anarchy/Bashing vs P2 FrozenStorm [Truth]/Anarchy/Future

Obviously I don’t share your optimism about my situation, do please prove me wrong such that I live for another two turns :sweat_smile:

And again: how I wish I had a tric in hand, but no luck with wishing for a tech 2 unit…

XCAFS22 Round8 P1T6

P1 [Present]/Anarchy/Bashing vs. P2 [Strength]/Bashing/Blood

Link to all relevant rule changes


Tech StartingHand Workers

TECH
Temporal Distortion
Ready or Not


STARTING HAND
Forgotten Fighter
Now!
Neo Plexus (2/2)
Now!


WORKERS
Temporal Research
Time Spiral
Hardened Mox (1/1)
Plasmodium (4/4, fc 3)
Tinkerer (1/2)
Forgotten Fighter


NextHand

Tricycloid (3/3)
Ready or Not
Gunpoint Taxman (3/3A)


Discard

Now!
Now!
Temporal Distortion
Ready or Not


Tech 2 card(s)
Get Paid - ($9)
Worker - ($8)
troq trades GPT, levels fizzle
max - ($6)
now flagbearer - ($4)
nullcraft pings Xeno
maxband Zane shoves Xeno to lookout, kills him there - ($2)
neo - ($0)

Float ($0)
Discard 1, draw 3


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Max (2/3A, lvl1)
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician: Neo Plexus (2/2)
  • :target: Lookout:

In Play:

  • Zane (4/1, lvl6)
  • Nullcraft (1/1)

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Present)

Economy Info:
Cards:

  • Hand: 3
  • Deck: 5
  • Disc: 4

Gold:

  • Gold: 0
  • Workers: 10
Thoughts

okay, his turn is not as strong as expected, but he at least has the option to attack with take Zane and three omegas in his next turn, so I have to clear the board and to have two patrollers… which doesn’t leave much options and which again puts me further behind… hence as expected: game over!