[XCAFS22] Round6: P1 zango [Growth]/Demonology/Disease vs P2 Dreamfire [Strength]/Bashing/Blood

Now that’s what I call some serious action! Awesome.

XCAFS22 Round6 P1T6

P1 [Growth]/Demonology/Disease vs. P2 [Strength]/Bashing/Blood

Link to all relevant rule changes


Tech StartingHand Workers

TECH
Guargum, Eternal Sentinel (12/12)
Guargum, Eternal Sentinel (12/12)


STARTING HAND
Blooming Ancient (2/4)
Shadow Blade
Young Treant (0/2)
Plague Spitter (3/1)
Merfolk Prospector (1/1)


WORKERS
Rampant Growth
Forest’s Favor
Verdant Tree (3)
Spore Shambler (2/3)++
Tiger Cub (2/2)
Young Treant (0/2)


NextHand

Dark Pact
Might of Leaf and Claw
Artisan Mantis (4/5)
Ironbark Treant (1/2AAA)


Discard

Plague Spitter (5/1)++
Playful Panda (2/1)
Blooming Ancient (2/4)
Shadow Blade
Plague Spitter (3/1)
Blooming Ancient (2/4)
Guargum, Eternal Sentinel (12/12)
Guargum, Eternal Sentinel (12/12)


Tech 2 card(s)
Get Paid - ($9)
Worker
midband orpal runs into Drakk - ($6)
Vandy - ($4)
shadow blade kills Drakk, please discard #1, orpal to maxband - ($1)
sacrifice wisp to orpal’s midband to kill Monk, birds die with him
MP - ($0)

Float ($0)
Discard 2, draw 4


Board Info:
In Patrol:

  • :psblueshield: Squad Leader:
  • :psfist: Elite:
  • :ps_: Scavenger: Vandy (2/3, lvl1)
  • :pschip: Technician: Merfolk Prospector (1/1)
  • :target: Lookout:

In Play:

  • Rich Earth
  • orpal (2/5, lvl6)

Buildings:

  • :heart: Base HP: 19
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Growth)

Economy Info:
Cards:

  • Hand: 4
  • Deck: 0
  • Disc: 8

Gold:

  • Gold: 0
  • Workers: 10
Thoughts

brutal. but it came with a worker skip and I can punish his hand size, so I think I’m in an extremely good situation!