[XCAFS22] Round5: P1 zango [Fire]/Bashing/Peace vs P2 charnel_mouse [Feral]/Anarchy/Peace

Wow, that’s some defense you scrambled together on a short notice!

XCAFS22 Round5 P1T4

P1 [Fire]/Bashing/Peace vs. P2 [Feral]/Anarchy/Peace

Link to all relevant rule changes


Tech StartingHand Workers

TECH
Overeager Cadet (2/2)
Overeager Cadet (2/2)


STARTING HAND
Pillage
Careless Musketeer (2/1)
Lobber (2/2)
Bombaster (2/2)
Flagstone Garrison (4)


WORKERS
Scorch
Bloodburn
Charge
Pillage


NextHand

Bloodrage Ogre (3/2A)
Makeshift Rambaster (1/2)
Flagstone Garrison (4)
Mad Man (1/1)
Nautical Dog (1/1)


Tech 2 card(s)
Get Paid - ($7)
Worker - ($6)
Bogre trades SL
Oni kills elite
lobber - ($5)
Tech 2: let the peace battle begin! - ($1)

Float ($1)
Discard 3, draw 4, reshuffle, draw 1


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Lobber (2/2A)
  • :psfist: Elite:
  • :ps_: Scavenger: Lobber (2/1)
  • :pschip: Technician:
  • :target: Lookout:

In Play:

  • Oni (3/1, lvl5)

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Peace)

Economy Info:
Cards:

  • Hand: 5
  • Deck: 5
  • Disc: 0

Gold:

  • Gold: 1
  • Workers: 8
Thoughts

uff… so much for being ahead… there goes my advantage down the drain