[XCAFS22] Round5: P1 zango [Fire]/Bashing/Peace vs P2 charnel_mouse [Feral]/Anarchy/Peace

well peace IS a very interesting spec, even though I honestly don’t really like it. But as burning legion proved - it can also be very powerful… FYI: I had the monster split with dog in my first and MM & Bogre in my second hand, I must confess that I’m a bit disappointed that you didn’t test your chances with playing a hero in t1 :wink:

XCAFS22 Round5 P1T2

P1 [Fire]/Bashing/Peace vs. P2 [Feral]/Anarchy/Peace

Link to all relevant rule changes


Tech StartingHand Workers

TECH
Lobber (2/2)
Lobber (2/2)


STARTING HAND
Bloodburn
Bloodrage Ogre (3/2)
Mad Man (1/1)
Charge
Careless Musketeer (2/1)


WORKERS
Scorch
Bloodburn


NextHand

Bombaster (2/2)
Lobber (2/2)
Charge
Mad Man (1/1)
Makeshift Rambaster (1/2)


Tech 2 card(s)
Get Paid - ($5)
Worker - ($4)
Bogre - ($2)
Tech 1 - ($0)
Oni kills MP, you draw

Float ($0)
Discard 3, reshuffle, draw 5


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Bloodrage Ogre (3/2A)
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician: Nautical Dog (1/1)
  • :target: Lookout:

In Play:

  • Oni (2/2, lvl1)

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5

Economy Info:
Cards:

  • Hand: 5
  • Deck: 3
  • Disc: 0

Gold:

  • Gold: 0
  • Workers: 6
Thoughts

not much to think about here… prefer him not having additional gold over reducing his hand size