well peace IS a very interesting spec, even though I honestly don’t really like it. But as burning legion proved - it can also be very powerful… FYI: I had the monster split with dog in my first and MM & Bogre in my second hand, I must confess that I’m a bit disappointed that you didn’t test your chances with playing a hero in t1
XCAFS22 Round5 P1T2
P1 [Fire]/Bashing/Peace vs. P2 [Feral]/Anarchy/Peace
Link to all relevant rule changes
Tech StartingHand Workers
TECH
Lobber (2/2)
Lobber (2/2)
STARTING HAND
Bloodburn
Bloodrage Ogre (3/2)
Mad Man (1/1)
Charge
Careless Musketeer (2/1)
WORKERS
Scorch
Bloodburn
NextHand
Bombaster (2/2)
Lobber (2/2)
Charge
Mad Man (1/1)
Makeshift Rambaster (1/2)
Tech 2 card(s)
Get Paid - ($5)
Worker - ($4)
Bogre - ($2)
Tech 1 - ($0)
Oni kills MP, you draw
Float ($0)
Discard 3, reshuffle, draw 5
Board Info:
In Patrol:
-
Squad Leader: Bloodrage Ogre (3/2A)
-
Elite:
-
Scavenger:
-
Technician: Nautical Dog (1/1)
-
Lookout:
In Play:
- Oni (2/2, lvl1)
Buildings:
-
Base HP: 20
-
Tech I HP: 5
Economy Info:
Cards:
- Hand: 5
- Deck: 3
- Disc: 0
Gold:
- Gold: 0
- Workers: 6
Thoughts
not much to think about here… prefer him not having additional gold over reducing his hand size