[XCAFS22] Round4: P1 FrozenStorm [Growth]/Discipline/Peace vs P2 zango [Strength]/Blood/Fire

I really like this old Chinese proverb, which you just invented :wink:

XCAFS22 Round4 P2T2

P1 [Growth]/Discipline/Peace vs. P2 [Strength]/Blood/Fire

Link to all relevant rule changes


Tech StartingHand Workers

TECH
Lobber (2/2)
Bird’s Nest


STARTING HAND
Savior Monk (2/2)
Snapback
Grappling Hook
Safe Attacking
Fox Primus (2/2)


WORKERS
Morningstar Flagbearer (2/2)
Fox Primus (2/2)


NextHand

Bird’s Nest
Sensei’s Advice
Snapback
Lobber (2/2)
Safe Attacking


Tech 2 card(s)
Get Paid + float - ($7)
Worker - ($6)
hook tree to lookout
adviced midband rook kills tree - ($2)
Tech 1 - ($0)

Float ($0)
Discard 3, reshuffle, draw 5


Board Info:
In Patrol:

  • :psblueshield: Squad Leader:
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician:
  • :target: Lookout:

In Play:

  • Rook (3/5, lvl5)
  • Aged Sensei (1/1)

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5

Economy Info:
Cards:

  • Hand: 5
  • Deck: 4
  • Disc: 0

Gold:

  • Gold: 0
  • Workers: 7
Thoughts

that tree had to be expected as everything else in the second hand simply would not allow to play rich earth. still it’s a bummer as that means he can keep his MP if he chooses not to trade AS