Link to all relevant rule changes
XCAFS2022 Round 1 Player 1, Turn 4
P1 Peace/Anarchy/Future vs P2 Peace/Blood/Growth
Starting Hand
Overeager Cadet
Lawful Search
Jail
Flagstone Garrison
Manufactured Truth
Reputable Newsman (techn)
Events of Turn:
Upkeep:
- Get Gold (7+2float)
- Tech 2 cards in except turn 1
All Teched Cards
Flagstone Garrison, Drill Sergeant
Overeager Cadet, Flagstone Garrison
Overeager Cadet, Gunpoint Taxman
Main:
- TD hits your tech2 to 4
- Onimaru (7)
- Reputable Newsman, block 1 (5)
- Overeager Cadet
- Worker (4)
- Tech 2 Peace (0)
Workers
Porkhand Magistrate, Bluecoat Musketeer, Arrest
-
Patrol as below
- Discard 3 Draw 2 rs Draw 3
Board Info:
Buildings:
-
Base HP: 20
- Tech1 HP: 5
- Tech2 HP: 5 PEACE
In Patrol:
-
Squad Leader: Overeager Cadet (2/2a)
-
Elite:
-
Scavenger: Reputable Newsman (0/3, blocking 1)
-
Technician: Gunpoint Taxman (3/3)
-
Lookout:
In Play:
- Traffic Director (1/1)
- Onimaru (2/3 lvl 1)
Economy Info:
Cards:
- Hand: 5
- Deck: 3
- Disc: 0
Gold:
- Gold: 0
- Workers: 8
End of Turn Hand
[spoiler]
Overeager Cadet
Spectral Aven
Lawful Search
Manufactured Truth
Flagstone Garrison
[/spoiler]a
End of Turn Discard
My Thoughts
Oook hope we can get an edge here might be tough though!