Yeah not a great start lmao
Link to all relevant rule changes
XCAFS2022 Round 1 Player 1, Turn 3
P1 Peace/Anarchy/Future vs P2 Peace/Blood/Growth
Starting Hand
Jail
Gunpoint Taxman
Building Inspector
Reputable Newsman
Manufactured Truth
Porkhand Magistrate (techn)
Events of Turn:
Upkeep:
- Get Gold (6)
- Tech 2 cards in except turn 1
All Teched Cards
Overeager Cadet, Flagstone Garrison
Overeager Cadet, Gunpoint Taxman
Main:
- Gunpoint Taxman (4)
- Building Inspector (3)
- TD kills wisp, takes 1
- Worker (2)
Workers
Porkhand Magistrate, Bluecoat Musketeer, Arrest
-
Patrol as below
- Discard 3 Draw 2 rs Draw 3
Board Info:
Buildings:
-
Base HP: 20
- Tech1 HP: 5
In Patrol:
-
Squad Leader: Gunpoint Taxman (3/3a)
-
Elite:
-
Scavenger:
-
Technician: Building Inspector (1/1)
-
Lookout:
In Play:
- Traffic Director (1/1)
Economy Info:
Cards:
- Hand: 5
- Deck: 3
- Disc: 0
Gold:
- Gold: 2
- Workers: 7
End of Turn Hand
[spoiler]
Overeager Cadet
Lawful Search
Jail
Flagstone Garrison
Manufactured Truth
[/spoiler]a
End of Turn Discard
My Thoughts
yyyck, that sucks to lose oni, at least GPT can hopefully deal with Aven… Float some gold to either Zane retalliate or tech up I think