It was indeed, we’re at the point where the draws don’t matter cuz we’re just drawing everything now. Except I can make a lotta dead draws for you next turn XD
Link to all relevant rule changes
XCAFS2022 Round 1 Player 1, Turn 6
P1 Peace/Anarchy/Future vs P2 Peace/Blood/Growth
Starting Hand
Detonate
Flagstone Garrison
Traffic Director
Manufactured Truth
Gunpoint Taxman
Aven + KotC (TD)
BI + OC (KotC)
OC + Vystari (OC1)
Events of Turn:
Upkeep:
- Get Gold (9)
- Tech 2 cards in except turn 1
All Teched Cards
Knight of the Conclave, Calypso Vystari
Detonate, Knight of the Conclave
Flagstone Garrison, Drill Sergeant
Overeager Cadet, Flagstone Garrison
Overeager Cadet, Gunpoint Taxman
Main:
- Oni trades w/ SQL, levels fizzle
- BI trades with yours
- OCs trade with techn and Lookout, my base to 19
- Flagstone Garrison (6)
- Zane + midband, kill scav, we both get 1g, my base to 18 (2)
- Traffic Director, DS +1, draw 1 rs draw 1 (1)
- Knight of the Conclave, DS+1 draw 2
- Overeager Cadet, DS+1 draw 2
- Overeager Cadet, DS+1 nothing to draw
- Calypso Vystari, DS+1 (0)
- DS breaks your tech1, your base to 18
- Move two runes to Newsman, he breaks your tech 2, your base to 16
Workers
Lawful Search, Jail, Porkhand Magistrate, Bluecoat Musketeer, Arrest
-
Patrol as below
- Discard 5 rs Draw 5
Board Info:
Buildings:
-
Base HP: 18
- Tech1 HP: 5
- Tech2 HP: 5 PEACE
In Patrol:
-
Squad Leader: Overeager Cadet (2/2a)
-
Elite:
-
Scavenger: Overeager Cadet (2/2)
-
Technician: Calypso Vystari (2/2)
-
Lookout: Traffic Director (1/1)
In Play:
- Drill Sergeant (6/6, +++)
- Zane (3/1 lvl 4)
- Reputable Newsman (4/4, ++++, blocking 1)
- Knight of the Conclave (forecast 2)
- Knight of the Conclave (forecast 3)
- Flagstone Garrison (4hp)
- Flagstone Garrison (4hp)
Economy Info:
Cards:
- Hand: 5
- Deck: 0
- Disc: 0
Gold:
- Gold: 0
- Workers: 9
End of Turn Hand
Detonate
Manufactured Truth
Gunpoint Taxman
Spectral Aven
Building Inspector
End of Turn Discard
My Thoughts
Okay if I murder patrol + mid zane for the scav, tech KotC and a Vystari, then go Garrison + TD, I’m guaranteed to draw down. That’ll give me 5 DS runes to work with, I can double tech break, then worry about detonate for the garrisons later (shouldn’t have gone detonate lol I don’t need it, DS woulda been better to have here. Oh well