Vigour Adept, Mind-Parry Monk, Young Lightning Dragon
Discard
Tenderfoot, Training Grounds, Hero’s Monument, Granfalloon Flagbearer, Lobber
Think
Hmm, definitely feels like I should’ve put Troq in lookout or technician last turn. Oh well, this is still fine. Mind-Parry Monk is finally coming up, so let’s hope he doesn’t kill my tech 2.
Flame Arrow
Wither
Final Smash
Vigor Adept
Lobber 2/2+a
Fire Dart
Mind-Parry Monk
Brick Thief
Tech 0 card(s)
Get Paid - ($10)
Exhaust Jaina to kill your Focus Master
Jaina casts Fire Dart to kill your Brick Thief - ($9)
Play Rambasa Twin from hand; the other Twin arrives from my Codex - ($5)
Build Tech 3 - ($0)
Float ($0)
Discard 2, draw 4
Board Info: In Patrol:
Squad Leader: Rambasa Twin Mario 3/2+a
Elite:
Scavenger: Rambasa Twin Luigi 3/2
Technician:
Lookout:
In Play:
L7 MAX Jaina Stormborne (sparkshot) 4/3
Buildings:
Base HP: 15
Tech I HP: 4
Tech II HP: 4 (Discipline)
Tech III HP: 5
Economy Info: Cards:
Hand: 4
Deck: 0
Disc: 8
Gold:
Gold: 0
Workers: 10
Thoughts
Okay. Let’s burn down that Tech 3. Ugh but we have to get our own Tech 3 up. Let’s Jaina tap, Fire Dart, Rambasa, Tech 3. Pity that Tech 3 won’t stay up. Orrrr I can gamble on Bomber not having drawn Monument, and use Fire Dart and Jaina to burn down Bomber’s units.
Flame Arrow
Wither
Final Smash
Vigor Adept
Lobber 2/2+a
Fire Dart
Mind-Parry Monk
Rambasa Twin
Tech 0 card(s)
Get Paid - ($10)
Exhaust Jaina to kill your Focus Master
Jaina casts Fire Dart to kill your Brick Thief - ($8)
Play Brick Thief from hand, deal 1 to your Tech 3, heal 1 from my Tech 2 - ($6)
Tech 3 - ($1)
Float ($1)
Discard 2, draw 4
Board Info: In Patrol:
Squad Leader: Brick Thief (resist 1) 2/1+a
Elite:
Scavenger:
Technician:
Lookout:
In Play:
L7 MAX Jaina Stormborne (sparkshot) 4/3
Buildings:
Base HP: 15
Tech I HP: 4
Tech II HP: 5 (Discipline)
Tech III HP: 5
Economy Info: Cards:
Hand: 4
Deck: 0
Disc: 8
Gold:
Gold: 1
Workers: 10
Thoughts
Okay. Let’s burn down that Tech 3. Ugh but we have to get our own Tech 3 up. Let’s Jaina tap, Fire Dart, Rambasa, Tech 3. Pity that Tech 3 won’t stay up. Orrrr I can gamble on Bomber not having drawn Monument, and use Fire Dart and Jaina to burn down Bomber’s units.
Well it’s ok I think, I have Mind-Parry down so now he has to interact with my board with attacks. He’s likely to put one down soon too, but he doesn’t have tech 3 I’m betting. However, he might end up drawing it first given my current slow cycle, so hopefully I can get board control before that happens. We shall see.
Tech 1 card(s)
Get Paid + float - ($11)
Play Hero’s Monument from hand; Daigo arrives - ($6)
Daigo kills Vigor Adept and takes 5 damage
Play Timely Messenger from hand - ($5)
Jaina casts Bloom on Timely Messenger - ($3)
Timely Messenger kills Turtle and takes 1 damage
Jaina runs under YLD and breaks your Tech 3, your base takes 2
Summon Troq - ($1)
Wow, I can actually keep Tech 3 down. Bloom + Timely is 3 gold, 3 gold remains, enough to summon a hero and block. The only annoyance here is that I’m gonna have to cycle back through my deck before I get another shot at Monument…wait I can just tech one.