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[XCAFRR21] Pod1 Bomber678 Red vs CarpeGuitarrem Red

@CarpeGuitarrem
Bring it, scrub


Turn 1

Hand: Scorch, Careless Musketeer, Charge, Mad Man, Bombaster
Workers: Careless Musketeer

Techs

  1. Get paid (+$4, $4)
  2. Hire a worker ($3)
  3. Summon Drakk Ramhorn ($1)
  4. Summon Mad Man ($0)
  5. Mad Man hits your base for 1
  6. Discard 3, draw 5

  • Patrol:
    :psblueshield:Squad Leader: Drakk Ramhorn (1/3+A)
    :psfist:Elite:
    :ps_:Scavenger:
    :pschip:Technician:
    :target:Lookout:

  • Buildings:
  • Units/Heroes:
    Mad Man (1/1)
  • Base: 20
  • Other:

Economy:

  • Workers: 5
  • Gold: 0
  • Hand: 5
  • Deck: 0
  • Discard: 3

Hand

Bloodburn, Makeshift Rambaster, Nautical Dog, Bloodrage Ogre, Pillage

Discard

Bombaster, Charge, Scorch

Think

Well I drew a truly garbage opening hand, so this will be tough.

2 Likes

There will be blood

P2T1


StartingHand Workers

STARTING HAND
Bloodrage Ogre
Mad Man
Charge
Makeshift Rambaster
Careless Musketeer


WORKERS
Careless Musketeer


NextHand

Scorch
Bloodburn
Nautical Dog
Pillage
Bombaster


Discard

Mad Man
Makeshift Rambaster
Charge


Tech 0 card(s)
Get Paid - ($5)
Worker - ($4)
Play Bloodrage Ogre - ($2)
Summon Jaina - ($0)

Float ($0)
Discard 3, draw 5


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Bloodrage Ogre 3/2+a
  • :psfist: Elite:
  • :ps_: Scavenger: L1 Jaina Stormborne 2/3
  • :pschip: Technician:
  • :target: Lookout:

In Play:
*

Buildings:

  • :heart: Base HP: 19

Economy Info:
Cards:

  • Hand: 5
  • Deck: 0
  • Disc: 3

Gold:

  • Gold: 0
  • Workers: 6
Thoughts

No Drakk kill here, no haste next turn, so save Zane. could hero plus BRO. BRO dies to Scorch Mad Man and that’s okay because that stops follow-up tempo.

@Bomber678’s turn!

Possible hidden message? Are you going blood??


Turn 2

Hand: Bloodburn, Makeshift Rambaster, Nautical Dog, Bloodrage Ogre, Pillage
Workers: Careless Musketeer, Bloodburn

Techs

Turn 2: Crash Bomber, Crash Bomber


  1. Tech 2 cards
  2. Get paid (+$5, $5)
  3. Hire a worker ($4)
  4. Build Tech 1 ($3)
  5. Summon Bloodrage Ogre ($1)
  6. Summon Nautical Dog ($0)
  7. Discard 2, draw 4

  • Patrol:
    :psblueshield:Squad Leader: Bloodrage Ogre (3/2+A)
    :psfist:Elite: Nautical Dog (2/1)
    :ps_:Scavenger:
    :pschip:Technician: Mad Man (1/1)
    :target:Lookout:

  • Buildings:
    Tech 1: 5
  • Units/Heroes:
    Drakk Ramhorn (1/3)
  • Base: 20
  • Other:

Economy:

  • Workers: 6
  • Gold: 0
  • Hand: 4
  • Deck: 3
  • Discard: 0

Hand

Crash Bomber, Pillage, Makeshift Rambaster, Bombaster

Discard

Think

Ok, he drew ogre. Not great for me. Gotta just wait and see for now. He has to sac jaina to make use of sparkshot, but he might go for it. Carpe is kinda crazy.

1 Like

P2T2


Tech StartingHand Workers

TECH
Surprise Attack
Surprise Attack


STARTING HAND
Scorch
Nautical Dog
Bloodburn
Pillage
Bombaster


WORKERS
Careless Musketeer
Bloodburn


NextHand

Pillage
Scorch
Makeshift Rambaster
Charge


Tech 2 card(s)
Get Paid - ($6)
Worker - ($5)
My Ogre trades with yours
Jaina kills your Elite, takes 2
Play Nautical Dog - ($4)
Play Bombaster - ($2)
Tech 1 - ($1)

Float ($1)
Discard 2, reshuffle, draw 4


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Bombaster 2/2+a
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician: Nautical Dog 1/1
  • :target: Lookout:

In Play:

  • L1 Jaina Stormborne 2/1

Buildings:

  • :heart: Base HP: 19
  • :heart: Tech I HP: 5

Economy Info:
Cards:

  • Hand: 4
  • Deck: 4
  • Disc: 0

Gold:

  • Gold: 1
  • Workers: 7
Thoughts

Okay, looks like BRO trades, Jaina and Scorch clean up patrol zone, or I can drop Dog and Bombaster instead, Mid Drakk is two 2 attacks. we’re gonna try to swing with a Surprise Attack, Jaina isn’t hard to get rid of here

@Bomber678’s turn!

Turn 3

Hand: Crash Bomber, Pillage, Makeshift Rambaster, Bombaster
Workers: Careless Musketeer, Bloodburn, Makeshift Rambaster

Techs

Turn 2: Crash Bomber, Crash Bomber
Turn 3: Desperation, Surprise Attack


  1. Tech 2 cards
  2. Get paid (+$6, $6)
  3. Hire a worker ($5)
  4. Summon Crash Bomber ($4)
  5. Summon Bombaster ($2)
  6. Cast Pillage, steal your gold ($2)
  7. Build a Heroes’ Hall ($0)
  8. Discard 0, draw 2

  • Patrol:
    :psblueshield:Squad Leader: Crash Bomber (2/2+A)
    :psfist:Elite: Mad Man (2/1)
    :ps_:Scavenger:
    :pschip:Technician: Bombaster (2/2)
    :target:Lookout:

  • Buildings:
    Tech 1: 5
    Heroes’ Hall: 4
  • Units/Heroes:
    Drakk Ramhorn (1/3)
  • Base: 20
  • Other:

Economy:

  • Workers: 7
  • Gold: 0
  • Hand: 2
  • Deck: 1
  • Discard: 5

Hand

Crash Bomber, Charge

Discard

Pillage, Nautical Dog, Desperation, Surprise Attack, Bloodrage Ogre

Think

I can probably stop workering now. Just gotta pile on some pressure and stop him from gaining a foothold.

P2T3


Tech StartingHand Workers

TECH
Shoddy Glider
Shoddy Glider


STARTING HAND
Pillage
Makeshift Rambaster
Scorch
Charge


WORKERS
Careless Musketeer
Bloodburn
Charge


NextHand

Surprise Attack
Mad Man
Surprise Attack


Discard

Nautical Dog 1/1
Scorch
Pillage
Shoddy Glider
Shoddy Glider


Tech 2 card(s)
Get Paid - ($7)
Worker - ($6)
Jaina casts Scorch on squad leader - ($3)
Jaina trades with squad leader, sparkshot your Elite, 2 levels to Drakk
Dog trades with your technician
Play Rambaster from hand - ($1)
Rambaster and Bombaster break your Heroes Hall, base takes 2

Float ($1)
Discard 1, draw 3


Board Info:
In Patrol:

  • :psblueshield: Squad Leader:
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician:
  • :target: Lookout:

In Play:

  • Makeshift Rambaster 1/2
  • Bombaster 2/2

Buildings:

  • :heart: Base HP: 17
  • :heart: Tech I HP: 5

Economy Info:
Cards:

  • Hand: 3
  • Deck: 1
  • Disc: 5

Gold:

  • Gold: 1
  • Workers: 8
Thoughts

UGGGGH I whiffed. Sharks would have MURDERED this board. As it is, I can Scorch, Jaina wipes out two patrollers, Dog wipes the third. leaves me with 5 gold. Zane and mid kills Drakk but then dies to any haste including Zane, and I want sharks next turn. I think I just drop Rambaster, break heroes Hall. Hate floating again, can’t believe I whiffed like that. hoping HH indicates an attempt to Sharks

@Bomber678’s turn!

Your base is at 16 from Crash Bomber death


Turn 4

Hand: Crash Bomber, Charge, Scorch
Workers: Careless Musketeer, Bloodburn, Makeshift Rambaster, Scorch

Techs

Turn 2: Crash Bomber, Crash Bomber
Turn 3: Desperation, Surprise Attack
Turn 4: Crashbarrow, Kidnapping


  1. Technician draw
  2. Tech 2 cards
  3. Get paid (+$7, $7)
  4. Hire a worker ($6)
  5. Build Tech 2 Blood ($2)
  6. Summon Crash Bomber ($1)
  7. Midband Drakk ($0)
  8. Drakk kills Rambaster
  9. Discard 1, reshuffle, draw 3

  • Patrol:
    :psblueshield:Squad Leader:
    :psfist:Elite:
    :ps_:Scavenger:
    :pschip:Technician: Crash Bomber (2/2)
    :target:Lookout:

  • Buildings:
    Tech 1: 5
    Tech 2: 5
  • Units/Heroes:
    Drakk Ramhorn lvl 4 (2/2)
  • Base: 18
  • Other:

Economy:

  • Workers: 8
  • Gold: 0
  • Hand: 3
  • Deck: 8
  • Discard: 0

Hand

Crash Bomber, Kidnapping, Pillage

Discard

Think

This sort of went a different direction to what I expected. Oh well, we’ll tech up and make it a juicy target to make him want to kill it rather than Drakk. He’s seen two of my teched cards, but I have four unknowns that could all my tech 2s. (They’re not.)
Shame I drew kidnapping this turn, I wanted to save it for a turn. Well, onwards we go, base damage ahoy.

1 Like

P2T4


Tech StartingHand Workers

TECH
Bloodlust
Crash Bomber


STARTING HAND
Surprise Attack
Surprise Attack
Mad Man


WORKERS
Careless Musketeer
Bloodburn
Charge


NextHand

Bloodrage Ogre 3/2+a
Pillage
Nautical Dog 1/1


Tech 2 card(s)
Get Paid + float - ($9)
Summon Zane - ($7)
Zane casts Surprise Attack - ($2)
First Shark trades with your Crash Bomber, my base takes 1
Second Shark trades with Drakk, 2 levels to Zane
Midband Zane - ($1)
Zane and Bombaster break your Tech 2, two damage to your base
Play Mad Man - ($0)

Float ($0)
Discard 1, draw 1, reshuffle, draw 2


Board Info:
In Patrol:

  • :psblueshield: Squad Leader:
  • :psfist: Elite: Mad Man 2/1
  • :ps_: Scavenger:
  • :pschip: Technician:
  • :target: Lookout:

In Play:

  • L4 Captain Zane 3/3
  • Bombaster 2/2

Buildings:

  • :heart: Base HP: 15
  • :heart: Tech I HP: 5

Economy Info:
Cards:

  • Hand: 3
  • Deck: 8
  • Disc: 0

Gold:

  • Gold: 0
  • Workers: 8
Thoughts

Sweet! Zane and Sharks is 7, how much damage can I do with this? Bombaster kills technician, I have 2 gold left. Shark kills Drakk, I level to 3, mid Zane. if I kill technician with Shark instead, I can use shark and Bombaster to break tech 2. Zane does Zane things. could use Sharks to kill Drakk and technician, Zane and Bombaster kill tech 2, Zane is safe from counter Zane, other than ““spend 7 gold to instantly max”” which is pretty good for me

@Bomber678’s turn!

Gasp, I’m surprised


Turn 5

Hand: Crash Bomber, Kidnapping, Pillage, Bloodrage Ogre
Workers: Careless Musketeer, Bloodburn, Makeshift Rambaster, Scorch

Techs

Turn 2: Crash Bomber, Crash Bomber
Turn 3: Desperation, Surprise Attack
Turn 4: Crashbarrow, Kidnapping
Turn 5: Captured Bugblatter, Bloodlust


  1. Technician draw
  2. Tech 2 cards
  3. Get paid (+$8, $8)
  4. Rebuild Tech 2 ($8)
  5. Build Heroes’ Hall ($6)
  6. Summon Jaina Stormborne ($4)
  7. Summon Bloodrage Ogre ($2)
  8. Summon Crash Bomber ($1)
  9. Cast Pillage ($0)
  10. Discard 1, draw 3

  • Patrol:
    :psblueshield:Squad Leader: Bloodrage Ogre (3/2+A)
    :psfist:Elite: Jaina Stormborne (3/3)
    :ps_:Scavenger:
    :pschip:Technician: Crash Bomber (2/2)
    :target:Lookout:

  • Buildings:
    Tech 1: 5
    Tech 2: 5
    Heroes’ Hall: 4
  • Units/Heroes:
  • Base: 16
  • Other:

Economy:

  • Workers: 8
  • Gold: 0
  • Hand: 3
  • Deck: 4
  • Discard: 5

Hand

Nautical Dog, Charge, Surprise Attack

Discard

Captured Bugblatter, Bloodlust, Crash Bomber, Pillage, Kidnapping

Think

He wasted some damage this turn. I’ll just try to drop stuff and prepare for my crashbarrows. If he spends four gold to tech up here I probably just win.

P2T5


Tech StartingHand Workers

TECH
Ember Sparks
Ember Sparks


STARTING HAND
Bloodrage Ogre 3/2+a
Pillage
Nautical Dog 1/1
Crash Bomber


WORKERS
Careless Musketeer
Bloodburn
Charge


NextHand

Surprise Attack
Shoddy Glider
Makeshift Rambaster 1/2


Discard

Ember Sparks
Ember Sparks
Mad Man 2/1
Pillage
Bloodrage Ogre 3/2+a


Tech 2 card(s)
Get Paid - ($8)
Max Zane, shove BRO into scavenger - ($6)
Zane kills Crash Bomber, we both draw
Mad Man trades with BRO
Zane Pillages your scavenger gold, 2 damage to your base
Tech 2 – Blood - ($2)
Play Crash Bomber - ($1)
Nautical Dog - ($0)

Float ($0)
Discard 1, draw 3


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Bombaster 2/2+a
  • :psfist: Elite: Nautical Dog 2/1
  • :ps_: Scavenger:
  • :pschip: Technician: Crash Bomber 2/2
  • :target: Lookout:

In Play:

  • L6 Captain Zane 4/2

Buildings:

  • :heart: Base HP: 12
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Blood)

Economy Info:
Cards:

  • Hand: 3
  • Deck: 4
  • Disc: 5

Gold:

  • Gold: 0
  • Workers: 8
Thoughts

Okay so if I max Zane I can shove BRO into lookout. That lets me technician draw with Zane. I could also trade Bombaster and mad Man but no. Actually I need Pillage to keep up the damage so let’s push to scav instead. see where that takes us. might have enough to threaten tech 2 gliders

@Bomber678’s turn!

Turn 6

Hand: Nautical Dog, Charge, Surprise Attack, Bombaster
Workers: Careless Musketeer, Bloodburn, Makeshift Rambaster, Scorch

Techs

Turn 2: Crash Bomber, Crash Bomber
Turn 3: Desperation, Surprise Attack
Turn 4: Crashbarrow, Kidnapping
Turn 5: Captured Bugblatter, Bloodlust
Turn 6: Ember Sparks, Crashbarrow


  1. Technician draw
  2. Tech 2 cards
  3. Get paid (+$8, $8)
  4. Summon Captain Zeno Zane ($6)
  5. Cast Surprise Attack ($1)
  6. Summon Nautical Dog ($0)
  7. Shark kills Bombaster
  8. Jaina kills Dog
  9. Shark kills Crash Bomber, you draw
  10. Zane kills Zane, Jaina gains 2 levels
  11. Discard 2, draw 3, reshuffle, draw 1

  • Patrol:
    :psblueshield:Squad Leader: Nautical Dog (1/1+A)
    :psfist:Elite:
    :ps_:Scavenger:
    :pschip:Technician:
    :target:Lookout:

  • Buildings:
    Tech 1: 5
    Tech 2: 5
    Heroes’ Hall: 4
  • Units/Heroes:
    Jaina Stormborne lvl 3 (2/1)
  • Base: 13
  • Other:

Economy:

  • Workers: 8
  • Gold: 0
  • Hand: 4
  • Deck: 11
  • Discard: 0

Hand

Crashbarrow, Mad Man, Desperation, Charge

Discard

Think

I went over several options this turn, but knowing surprise is still in his deck means I have to remove the threat. I’m likely to just get crashbarrowed instead for my troubles, but I couldn’t kill his tech 2 anyway. If my tech 2 survives, I might be able to just win next turn. Otherwise, he probably wins on his turn after.

Today we choose violence.

P2T6


Tech StartingHand Workers

TECH
Lobber
Lobber


STARTING HAND
Makeshift Rambaster 1/2
Shoddy Glider
Surprise Attack
Scorch


WORKERS
Careless Musketeer
Bloodburn
Charge


NextHand

Bloodlust
Shoddy Glider
Surprise Attack


Discard

Ember Sparks
Ember Sparks
Mad Man 2/1
Pillage
Bloodrage Ogre 3/2+a
Nautical Dog 2/1
Crash Bomber 2/2
Bombaster 2/2
Scorch
Shoddy Glider
Surprise Attack
Lobber
Lobber


Tech 2 card(s)
Get Paid - ($8)
Summon Drakk - ($6)
Drakk casts Scorch on Dog - ($3)
Play Makeshift Rambaster from hand - ($1)
Play Shoddy Glider from hand - ($0)
Rambaster and Glider hit your base for 6 damage (down to 7)
Glider crumbles at end of turn

Float ($0)
Discard 1, draw 3


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: L1 Drakk Ramhorn 1/3+a
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician:
  • :target: Lookout:

In Play:

  • Makeshift Rambaster 1/2

Buildings:

  • :heart: Base HP: 12
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Blood)

Economy Info:
Cards:

  • Hand: 3
  • Deck: 0
  • Disc: 13

Gold:

  • Gold: 0
  • Workers: 8
Thoughts

Rambaster draw is pretty spicy. If I go Scorch, then send Shoddy Glider and Rambaster face, that’s 6 damage to base. Leaves 7 damage. Obviously I put Drakk out, that’s 8 gold total. If Drakk survives, that’s 5 damage from Bloodlust and midband ability. We should be just about able to push lethal here, and there’s a ton of lethal hits from here.

@Bomber678’s turn!

You finally made your move.


Turn 7

Hand: Crashbarrow, Mad Man, Desperation, Charge
Workers: Careless Musketeer, Bloodburn, Makeshift Rambaster, Scorch

Techs

Turn 2: Crash Bomber, Crash Bomber
Turn 3: Desperation, Surprise Attack
Turn 4: Crashbarrow, Kidnapping
Turn 5: Captured Bugblatter, Bloodlust
Turn 6: Ember Sparks, Crashbarrow
Turn 7: Lobber, Ember Sparks


  1. Tech 2 cards
  2. Get paid (+$8, $8)
  3. Summon Drakk Ramhorn ($6)
  4. Summon Crashbarrow ($3)
  5. Summon Mad Man ($2)
  6. Crashbarrow kills Drakk and Rambaster, Jaina gains 2 levels, my base takes 1
  7. Maxband Jaina ($0)
  8. Jaina and Mad Man destroy your Tech 2, your base takes 2
  9. Discard 2, draw 4
  10. Crashbarrow dies

  • Patrol:
    :psblueshield:Squad Leader: Drakk Ramhorn (1/3+A)
    :psfist:Elite:
    :ps_:Scavenger:
    :pschip:Technician:
    :target:Lookout:

  • Buildings:
    Tech 1: 5
    Tech 2: 5
    Heroes’ Hall: 4
  • Units/Heroes:
    Mad Man (1/1)
    Jaina Stormborne lvl 7 (4/3)
  • Base: 6
  • Other:

Economy:

  • Workers: 8
  • Gold: 0
  • Hand: 4
  • Deck: 7
  • Discard: 6

Hand

Crash Bomber, Pillage, Captured Bugblatter, Bombaster

Discard

Lobber, Ember Sparks, Desperation, Crashbarrow, Charge, Nautical Dog

Think

This one is certainly on a knife edge. It’s very possible he kills me next turn, but if he doesn’t I should be able to clap back quite strongly with my current hand. I have a guaranteed 4 base damage, and should be able to put more out with Jaina (or he has to kill her, buying me some time and space).
Either way, this is gonna be a hot one.

Oh boy, we’re really in it now.

P2T7


Tech StartingHand Workers

TECH
Flame Arrow
Flame Arrow


STARTING HAND
Shoddy Glider
Surprise Attack
Bloodlust


WORKERS
Careless Musketeer
Bloodburn
Charge


NextHand

Shoddy Glider
Bombaster 2/2
Crash Bomber 2/2
Surprise Attack


Tech 2 card(s)
Get Paid - ($8)
Summon Zane - ($6)
Zane casts Surprise Attack - ($1)
Zane and a Shark kill Drakk, Zane levels twice, my base takes a ping
Other Shark kills Jaina, Zane levels twice
Maxband Zane - ($0)
Rebuild Tech 2

Float ($0)
Discard 2, reshuffle, draw 4


Board Info:
In Patrol:

  • :psblueshield: Squad Leader:
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician:
  • :target: Lookout:

In Play:

  • L6 MAX Zane 4/4

Buildings:

  • :heart: Base HP: 9
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Blood)

Economy Info:
Cards:

  • Hand: 4
  • Deck: 15
  • Disc: 0

Gold:

  • Gold: 0
  • Workers: 8
Thoughts

Man, Bomber just squeaked by here. Without that damage to finish off Tech 2, I had lethal here. Well, I unfortunately can’t leave myself open to Jaina + Crashbarrow breaking my base, so instead it looks like I have to kill both heroes. Surprise Attack, Zane and Shark kill Drakk, other Shark kills Jaina, I maxband Zane. I probably lose soon, but we’ll see how much damage I can draw next turn…

@Bomber678’s turn!

Ok, make your move


Turn 8

Hand: Crash Bomber, Pillage, Captured Bugblatter, Bombaster
Workers: Careless Musketeer, Bloodburn, Makeshift Rambaster, Scorch

Techs

Turn 2: Crash Bomber, Crash Bomber
Turn 3: Desperation, Surprise Attack
Turn 4: Crashbarrow, Kidnapping
Turn 5: Captured Bugblatter, Bloodlust
Turn 6: Ember Sparks, Crashbarrow
Turn 7: Lobber, Ember Sparks
Turn 8: Flame Arrow, Shoddy Glider


  1. Tech 2 cards
  2. Get paid (+$8, $8)
  3. Summon Captain Zeno Zane ($6)
  4. Summon Captured Bugblatter ($3)
  5. Summon Crash Bomber ($2)
  6. Cast Pillage ($1)
  7. Mad Man hits Zane, dies, your base takes 1
  8. Zane hits your base for 2
  9. Discard 1, draw 3

  • Patrol:
    :psblueshield:Squad Leader: Crash Bomber (2/2+A)
    :psfist:Elite:
    :ps_:Scavenger:
    :pschip:Technician:
    :target:Lookout: Captured Bugblatter (4/2)

  • Buildings:
    Tech 1: 5
    Tech 2: 5
    Heroes’ Hall: 4
  • Units/Heroes:
    Captain Zeno Zane (2/2)
  • Base: 6
  • Other:

Economy:

  • Workers: 8
  • Gold: 1
  • Hand: 3
  • Deck: 4
  • Discard: 11

Hand

Bloodrage Ogre, Crashbarrow, Crash Bomber

Discard

Mad Man, Crashbarrow, Charge, Nautical Dog, Lobber, Flame Arrow, Shoddy Glider, Bombaster, Desperation, Pillage, Ember Sparks

Think

Well… he can still win without dying to base damage here. I just hope he didn’t draw his spells.

You escaped death once. Twice, though…

P2T8


Tech StartingHand Workers

TECH
Fire Dart
Fire Dart


STARTING HAND
Surprise Attack
Bombaster 2/2
Shoddy Glider
Crash Bomber 2/2


WORKERS
Careless Musketeer
Bloodburn
Charge


NextHand

Bombaster 2/2
Crash Bomber 2/2


Discard

Shoddy Glider
Surprise Attack
Fire Dart
Fire Dart


Tech 2 card(s)
Get Paid - ($8)
Play Shoddy Glider from hand - ($7)
Glider flies over and kills Bugblatter, I take one
Zane casts Surprise Attack - ($2)
Shark trades with Crash Bomber, I take 1
Shark and Zane hit your base for 7, gg!
(Glider and Shark perish)

Float ($2)
Skipping Discard/Draw phase


Board Info:
In Patrol:

  • :psblueshield: Squad Leader:
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician:
  • :target: Lookout:

In Play:

  • L6 MAX Zane 4/4

Buildings:

  • :heart: Base HP: 2
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Blood)

Economy Info:
Cards:

  • Hand: 2
  • Deck: 15
  • Disc: 4

Gold:

  • Gold: 2
  • Workers: 8
Thoughts

lemme check this. Glider kills Bugblatter, I take 1. Sharks kill Bomber and I have 7 to face, NICE

@Bomber678’s turn!

Absolute nail biter! I was freaking out a bit there! And your tech 2 break was just in time. This absolutely could have gone either way.

3 Likes

Ah ya bastard, you had the glider.

@FrozenStorm

1 Like

Red mirror is such a beautiful matchup. No nonsense, just good honest murder.

4 Likes