Tech 2 card(s)
Get Paid - ($5)
Worker - ($4)
Cast grappling hook, sending your building inspector to lookout
Aged sensei buffs Grave
Grave kills building inspector
Buy tech 1 - ($2)
Buy heroes’ hall - ($0)
Float ($0)
Discard 3, reshuffle, draw 5
Board Info: In Patrol: In Play:
L1 Grave 2/3 sparkshot
Aged Sensei 1/1
Buildings:
Base HP: 20
Tech I HP: 5
Heroes’ Hall HP: 4
Economy Info: Cards:
Hand: 5
Deck: 4
Disc: 0
Gold:
Gold: 0
Workers: 6
Thoughts
It’s not worth skipping tech 1, so I guess I’ll spend my money on a heroes’ hall. Crypt crawlers are my decks best counter to illusions, so I’ll bring them in ASAP.
Tech 2 card(s)
Get Paid - ($6)
Worker - ($5)
Buy crypt crawler - ($3)
Target your aven with crypt crawler - ($2)
Midband Grave - ($0)
Grave kills your porkhand magistrate
Float ($0)
Discard 3, draw 4, reshuffle, draw 1
Board Info: In Patrol:
Squad Leader: Crypt Crawler 3/3
Elite:
Scavenger:
Technician:
Lookout:
In Play:
L3 Grave 3/1 sparkshot readiness
Buildings:
Base HP: 20
Tech I HP: 5
Heroes’ Hall HP: 4
Economy Info: Cards:
Hand: 5
Deck: 5
Disc: 0
Gold:
Gold: 0
Workers: 7
Thoughts
Trying to plan ahead. I think Grave can survive, so I’ll probably want to heal him next turn. This won’t leave me enough money to buy tech 2, so I should tech tier 1 cards now. Cheap ones would be good for me to tech 2 in 2 turns.
Tech 2 card(s)
Get Paid - ($7)
Worker - ($6)
Maxband Grave - ($2)
Hire Bigby Hayes - ($0)
Grave kills your cadet
Cast grappling hook moving Oni to lookout
Grave throws his sword at Oni, Bigby midbands
Float ($0)
Discard 3, draw 5
Board Info: In Patrol:
Squad Leader:
Elite:
Scavenger: L3 Bigby Hayes 2/4
Technician:
Lookout:
In Play:
L7 Grave 4/3 sparkshot readiness
Crypt Crawler 3/3
Buildings:
Base HP: 20
Tech I HP: 5
Heroes’ Hall HP: 4
Economy Info: Cards:
Hand: 5
Deck: 0
Disc: 6
Gold:
Gold: 0
Workers: 8
Thoughts
I think I’m far enough ahead to go for true power of storms.
WORKERS
Fox Viper
Fox Primus
Smoker
Sensei’s Advice
NextHand
Censorship Council
Reversal
Morningstar Flagbearer
Censorship Council
Snapback
Tech 2 card(s)
Get Paid - ($8)
Buy tax collector, stealing your gold - ($7)
Buy sparring partner - ($6)
Buy tech 2: Law - ($2)
Float ($2)
Discard 3, reshuffle, draw 5
Board Info: In Patrol:
Squad Leader: Tax Collector 2/3
Elite:
Scavenger: Crypt Crawler 3/3
Technician: Sparring Partner 2/2 tap to spar
Lookout:
In Play:
L7 Grave 4/3 sparkshot readiness
L3 Bigby Hayes 2/4
Buildings:
Base HP: 20
Tech I HP: 5
Heroes’ Hall HP: 4
Economy Info: Cards:
Hand: 5
Deck: 6
Disc: 0
Gold:
Gold: 2
Workers: 8
Thoughts
His Grave is too close to being able to throw a sword for me to continue with the true power of swords play. So, I’ll try to draw censorship council to counter peace. I would have liked to play my savior monk as well, but that would make it less likely to draw a council, so I’ll float.