[XCAFRR19 Round7] bolyarich [Discipline]/Necromancy/Law vs NekoAtl [Necromancy]/Blood/Present

@Nekoatl GL HF! I will post my turn soon

P1T1

GL HF!


StartingHand Workers

STARTING HAND
Fox Viper
Safe Attacking
Sensei’s Advice
Smoker
Aged Sensei


WORKERS
Fox Viper


NextHand

Grappling Hook
Fox Primus
Savior Monk
Morningstar Flagbearer
Snapback


Discard

Sensei’s Advice
Safe Attacking
Smoker


Tech 2 card(s)
Get Paid - ($4)
Worker - ($3)
Grave - ($1)
Aged Sensei - ($0)

Float ($0)
Discard 3, draw 5


Board Info:
In Patrol:

  • :psblueshield: Squad Leader:
  • :psfist: Elite:
  • :ps_: Scavenger: Aged Sensei(1/1)
  • :pschip: Technician:
  • :target: Lookout:

In Play:

  • Grave(2/3) 1 lvl

Buildings:

  • :heart: Base HP: 20

Economy Info:
Cards:

  • Hand: 5
  • Deck: 0
  • Disc: 3

Gold:

  • Gold: 0
  • Workers: 5

@Nekoatl’s turn!

GL HF

P2T1


StartingHand Workers

STARTING HAND
Deteriorate
Poisonblade Rogue
Thieving Imp
Jandra, the Negator
Summon Skeletons


WORKERS
Jandra, the Negator


NextHand

Skeletal Archery
Skeleton Javelineer
Graveyard
Pestering Haunt
Sacrifice the Weak


Discard

Deteriorate
Poisonblade Rogue
Summon Skeletons
Thieving Imp


Tech 0 card(s)
Get Paid - ($5)
Worker - ($4)
Garth Torken - ($2)
Skeleton - ($1)
Deteriorate Aged Sensei

Float ($1)
Discard 3, draw 5


Board Info:
In Patrol:

  • :psblueshield: Squad Leader:
  • :psfist: Elite:
  • :ps_: Scavenger: Skeleton (1/1)
  • :pschip: Technician:
  • :target: Lookout:

In Play:

  • L1 Garth Torken (1/3)

Buildings:

  • :heart: Base HP: 20

Economy Info:
Cards:

  • Hand: 5
  • Deck: 0
  • Disc: 4

Gold:

  • Gold: 1
  • Workers: 6

Thoughts

This is an interesting deck… seems to be designed around cheating units into play and profiting when they die. I have more experience playing against Black starter than with it, but I’ll try to do it justice.

P1T2


Tech StartingHand Workers

TECH
Tax Collector
Rambasa Twin


STARTING HAND
Grappling Hook
Morningstar Flagbearer
Snapback
Fox Primus
Savior Monk


WORKERS
Fox Viper
Fox Primus


NextHand

Sensei’s Advice
Grappling Hook
Snapback
Rambasa Twin
Aged Sensei(1/1)


Tech 2 card(s)
Get Paid+Scav - ($6)
Worker - ($5)
Monk - ($3)
T1 - ($1)
Grave kills sceleton

Float ($1)
Discard 3, reshuffle, draw 5


Board Info:
In Patrol:

  • :psblueshield: Squad Leader:
  • :psfist: Elite:
  • :ps_: Scavenger: Savior Monk(2/2)
  • :pschip: Technician:
  • :target: Lookout:

In Play:

  • Grave(2/2) 1 lvl

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5

Economy Info:
Cards:

  • Hand: 5
  • Deck: 4
  • Disc: 0

Gold:

  • Gold: 1
  • Workers: 6

@Nekoatl’s turn!

P2T2


Tech StartingHand Workers

TECH
Bone Collector
Bone Collector


STARTING HAND
Skeletal Archery
Pestering Haunt
Skeleton Javelineer
Sacrifice the Weak
Graveyard


WORKERS
Jandra, the Negator
Pestering Haunt


NextHand

Bone Collector
Thieving Imp
Summon Skeletons


Tech 2 card(s)
Get Paid + float + Scavenger - ($8)
Worker - ($7)
Sacrifice the Weak - ($5)
Graveyard - ($3)
Skeleton Javelineer - ($2)
Tech I - ($0)

Float ($0)
Discard 1, reshuffle, draw 3


Board Info:
In Patrol:

  • :psblueshield: Squad Leader:
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician: Skeleton Javelineer (1/1) [javelin]
  • :target: Lookout:

In Play:

  • Graveyard (3)
  • L1 Garth Torken (1/3)

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5

Economy Info:
Cards:

  • Hand: 3
  • Deck: 5
  • Disc: 0

Gold:

  • Gold: 0
  • Workers: 7

Thoughts

Tempting to midband Garth and pick off that Savior Monk, but then I’d be asking for a Snapback. I could go for Grave instead using StW, and I wouldn’t feel as bad about the hero swap if it costs $4 to cast. It’s either that or deploy a Graveyard and a unit (probably Javelineer), though that still means using StW which benefits him in the trade. The hero kill feels like the best value, but being able to double my Skeleton production and shrink my cycle is too tempting to pass up.

P1T3


Tech StartingHand Workers

TECH
Insurance Agent
Insurance Agent


STARTING HAND
Sensei’s Advice
Snapback
Grappling Hook
Aged Sensei(1/1)
Rambasa Twin


WORKERS
Fox Viper
Fox Primus
Sensei’s Advice


NextHand

Morningstar Flagbearer
Safe Attacking
Smoker
Tax Collector


Discard

Savior Monk(2/2)
Insurance Agent
Insurance Agent
Snapback
Grappling Hook


Tech 2 card(s)
Get Paid + float + scav - ($8)
Worker - ($7)
Rambasa Twin: Romeo, Comeo - ($3)
Aged Sensei(1/1) - ($2)
Grave kills skeleton, you draw card

Float ($2)
Discard 2, draw 4


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Aged Sensei(1/1)A
  • :psfist: Elite:
  • :ps_: Scavenger: Romeo(3/2)
  • :pschip: Technician: Comeo(3/2)
  • :target: Lookout:

In Play:

  • Grave(2/1)

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5

Economy Info:
Cards:

  • Hand: 4
  • Deck: 0
  • Disc: 5

Gold:

  • Gold: 2
  • Workers: 7

@Nekoatl’s turn!

Killing Skeleton Javilineer will give me a card, not $1. Still want to do it?

1 Like

yes, i misread patrol

i will correct that text

P2T3


Tech StartingHand Workers

TECH
Blackhand Resurrector
Blackhand Resurrector


STARTING HAND
Summon Skeletons
Bone Collector
Thieving Imp
Deteriorate


WORKERS
Jandra, the Negator
Pestering Haunt
Thieving Imp


NextHand

Sacrifice the Weak
Bone Collector
Skeletal Archery


Discard

Deteriorate
Summon Skeletons
Blackhand Resurrector
Blackhand Resurrector


Tech 2 card(s)
Get Paid - ($7)
Worker - ($6)
Bone Collector - ($4)
Tech II: Necromancy - ($0)
Deteriorate Sensei

Float ($0)
Discard 1, draw 3


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Bone Collector (3/3A)
  • :psfist: Elite: L1 Garth Torken (2/3)
  • :ps_: Scavenger:
  • :pschip: Technician:
  • :target: Lookout:

In Play:

  • Graveyard (3)

In Graveyard::

  • Skeleton Javelineer

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Necromancy)

Economy Info:
Cards:

  • Hand: 3
  • Deck: 1
  • Disc: 4

Gold:

  • Gold: 0
  • Workers: 8

Thoughts

Sparkshot + Grappling Hook makes patrolling difficult… Snapback makes hero leveling iffy… gonna take a chance and tech up. Gonna try to take advantage of hasty Resurrectors to level-up efficiently.

P1T4


Tech StartingHand Workers

TECH
Justice Juggernaut
Community Service


STARTING HAND
Smoker
Safe Attacking
Morningstar Flagbearer
Tax Collector


WORKERS
Fox Viper
Fox Primus
Sensei’s Advice
Smoker


NextHand

Tax Collector
Community Service
Grappling Hook
Savior Monk(2/2)


Tech 2 card(s)
Get Paid + float - ($9)
Worker - ($8)
grave suicides into BC
Safe Attacking - ($7)
Comeo trades with bc, TO CODEX
Garth - ($5)
Romeo kills your Garth, lives at 1 hp
Tech lab Discipline - ($4)
T2 Law - ($0)

Float ($0)
Discard 2, reshuffle, draw 4


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Garth(1/3)A, 3 lvl
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician:
  • :target: Lookout:

In Play:

  • Safe Attacking
  • Romeo(3/1)

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Law)
  • :heart: Tech Lab HP: 4 (Discipline)

Economy Info:
Cards:

  • Hand: 4
  • Deck: 6
  • Disc: 0

Gold:

  • Gold: 0
  • Workers: 8

@Nekoatl’s turn!

P2T4


Tech StartingHand Workers

TECH
Necromancer
Skeletal Lord


STARTING HAND
Sacrifice the Weak
Skeletal Archery
Bone Collector


WORKERS
Jandra, the Negator
Pestering Haunt
Thieving Imp
Sacrifice the Weak


NextHand

Skeletal Archery
Poisonblade Rogue
Deteriorate


Tech 2 card(s)
Get Paid - ($8)
Worker - ($7)
Bone Collector - ($5)
Bone Collector from Graveyard - ($3)
Drakk Ramhorn - ($1)

Float ($1)
Discard 1, draw 1, reshuffle, draw 2


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Bone Collector (3/3A)
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician: Bone Collector (3/3)
  • :target: Lookout:

In Play:

  • Graveyard (3)
  • L1 Drakk Ramhorn (1/3)

In Graveyard::

  • Skeleton Javelineer

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Necromancy)

Economy Info:
Cards:

  • Hand: 3
  • Deck: 5
  • Disc: 0

Gold:

  • Gold: 1
  • Workers: 9

Thoughts

That well-timed Safe Attacking is a bit of a bummer, but overall, I’m satisfied with how that worked out. Splitting my techs here to maintain flexibility for Garth maxband. Died: Garth

P1T5


Tech StartingHand Workers

TECH
Vigor Adept
Young Lightning Dragon


STARTING HAND
Savior Monk(2/2)
Community Service
Grappling Hook
Tax Collector
Insurance Agent (Sac skeleton)
Insurance Agent (insurance)


WORKERS
Fox Viper
Fox Primus
Sensei’s Advice
Smoker
Savior Monk(2/2)


NextHand

Justice Juggernaut
Aged Sensei(1/1)A
Snapback
Morningstar Flagbearer


Discard

Vigor Adept
Community Service
Grappling Hook


Tech 2 card(s)
Get Paid - ($8)
Worker - ($7)
Midband garth - ($6)
Skeleton - ($5)
Sac skeleton to draw
Garth deal 1A damage and takes 3 from SQL
Insurance Agent: insure Romeo - ($4)
Romeo trades with SQL, TO CODEX, i draw - ($8)
Max garth, grab Young lightning Dragon - ($5)
Tax collector - ($3)
Steal your float - ($4)
Insurance Agent #2: insure Tax Collector - ($3)
Bigby - ($1)

Float ($1)
Discard 2, draw 4


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Tax collector(2/3)A, insured
  • :psfist: Elite: Bigby(3/3)
  • :ps_: Scavenger:
  • :pschip: Technician: Insurance Agent # 1(2/2)
  • :target: Lookout:

In Play:

  • Safe Attacking
  • Insurance Agent(2/2) #2, my insurence is active!
  • Garth(3/4), 7 lvl
  • Young Lightning Dragon(3/3)

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Law)
  • :heart: Tech Lab HP: 4 (Discipline)

Economy Info:
Cards:

  • Hand: 4
  • Deck: 0
  • Disc: 3

Gold:

  • Gold: 1
  • Workers: 9

@Nekoatl’s turn!

Err, you have only 1 bone collector.

I killed another with 2 attack from Garth and 3 from romeo

1 Like

I’m glad one of us was alert enough to notice that, thanks.

P2T5


Tech StartingHand Workers

TECH
Now!
Now!


STARTING HAND
Poisonblade Rogue
Skeletal Archery
Deteriorate


WORKERS
Jandra, the Negator
Pestering Haunt
Thieving Imp
Sacrifice the Weak
Poisonblade Rogue


NextHand

Summon Skeletons
Necromancer
Blackhand Resurrector


Discard

Deteriorate
Now!
Now!


Tech 2 card(s)
Get Paid - ($9)
Worker - ($8)
Midband Drakk - ($5)
Bone Collector kills SQL
Drakk kills Technician
Skeletal Archery - ($3)
Skeleton Javelineer from Graveyard - ($2)
Max Geiger - ($0)

Float ($0)
Discard 1, draw 3


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: L1 Max Geiger (2/3A)
  • :psfist: Elite: Skeleton (2/1) Long-range, anti-air, frenzy 1
  • :ps_: Scavenger:
  • :pschip: Technician: Skeleton Javelineer (1/1) Long-range, anti-air, frenzy 1 [javelin]
  • :target: Lookout:

In Play:

  • Skeletal Archery
  • Graveyard (3)
  • L4 Drakk Ramhorn (2/2)
  • Bone Collector (3/1) Frenzy 1

In Graveyard:

  • Bone Collector

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Necromancy)

Economy Info:
Cards:

  • Hand: 3
  • Deck: 2
  • Disc: 3

Gold:

  • Gold: 0
  • Workers: 10

Thoughts

This is more difficult than I first thought, but I still want to try to shoot down that Dragon if it wants to take out Drakk or my Graveyard, and I’m still holding off on teching in my other -mancer/Lord until I get a chance to actually trigger a Resurrecotr (so wanted to draw one for this turn, bummer). Died: Garth

I assume another Bone collector in gravyard

Yeah, my parser puts units buried in the Graveyard in their own section below the “In Play” section.

I will post my turn not faster than in 2 hours, may be more.

Just noting that midband Drakk is a 2/3 so he has 1 health left

2 Likes