UrbanVelvet mono white vs Nopethebard mono black

I can go first. I’ll play Mono Blue this time.

Okay, I’ll do mono red

Good luck have fun
P1t1

Hand

Porkhand magistrate
Bluecoat musketeer
Traffic director
Reputable newsman
Manufactured truth

Worker

Bluecoat musketeer

Get paid ($4)
Worker ($3)
Hire Porkhand Magistrate ($0)

Squad leader: Porkhand Magistrate (2/3)

Base: 20
5 workers

Hand: 5
Deck: 0
Discard: 3

new hand

Arrest
Spectral Aven
Building inspector
Lawful search
Jail

Thoughts

This little piggy patrolled for brigands. This little piggy stayed home.
And this little piggy bribed the guards so his buddies could murder the general.
Though seriously I never noticed that this little piggy is a 2/3.

"P2T1


StartingHand Workers

STARTING HAND
Bombaster
Makeshift Rambaster
Mad Man
Bloodrage Ogre
Charge


WORKERS
Makeshift Rambaster


NextHand

Bloodburn
Scorch
Nautical Dog
Careless Musketeer
Pillage


Discard

Mad Man
Charge
Bombaster


Tech 2 card(s)
Get Paid - ($5)
Worker - ($4)
Hire Bloodrage Ogre - ($2)
Hire Drakk - ($0)

Float ($0)
Discard 3, draw 5


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Bloodrage Ogre (3/2+a)
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician:
  • :target: Lookout:

In Play:

  • L1 Drakk (1/3)

Buildings:

  • :heart: Base HP: 20

Economy Info:
Cards:

  • Hand: 5
  • Deck: 0
  • Disc: 3

Gold:

  • Gold: 0
  • Workers: 6
    "

P1t2

Hand

Arrest
Spectral Aven
Building inspector
Lawful search
Jail

Worker

Spectral Aven

Summary

Jurisdiction and overeager cadet

Get paid ($5)
Worker ($4)
Build Tech 1 ($3)
Build Jail ($0)

Squad leader: Porkhand Magistrate (2/3)
In play: Jail (3)

Base: 20
Tech 1: 5
6 workers

Hand: 5
Deck: 3
Discard: 0

New hand

Jurisdiction
Manufactured truth
Overeager cadet
Traffic director
Building inspector

Thoughts

I’m going to fast tech up for Liberty Griffins. These defenses should hold for now.

"P2T2


Tech StartingHand Workers

TECH
Gunpoint Taxman
War Drums


STARTING HAND
Nautical Dog
Scorch
Careless Musketeer
Bloodburn
Pillage


WORKERS
Makeshift Rambaster


NextHand

Bombaster
Nautical Dog
Scorch
Careless Musketeer
Pillage


Tech 2 card(s)
Get Paid - ($6)
Skip Worker
Maxband Drakk - ($1)
Brogre goes into frenzy and trades with porkhand
Drakk destroys jail
Tech 1 - ($0)

Float ($0)
Discard 5, reshuffle, draw 5


Board Info:
In Patrol:

  • :psblueshield: Squad Leader:
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician:
  • :target: Lookout:

In Play:

  • L6 Drakk (3/4)

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5

Economy Info:
Cards:

  • Hand: 5
  • Deck: 6
  • Disc: 0

Gold:

  • Gold: 0
  • Workers: 6
Thoughts

War drums early? Let’s try it

"

P1t3

Hand

Jurisdiction
Manufactured truth
Overeager cadet
Traffic director
Building inspector

Worker

Manufactured truth

Tech

Overeager cadet and community service

Get paid ($6)
Worker ($5)
Hire Overeager Cadet ($5)
Traffic director ($4)
Building inspector ($3)
Build Tower ($0)

Squad leader: Traffic Director (1/1)
Scavenger: Building Inspector (1/1)
Technician: Overeager Cadet (2/2)

Base: 20
Tech 1: 5
Tower: 4
7 workers

Hand: 3
Deck: 0
Discard: 4

New hand

Lawful search
Arrest
Reputable newsman

Thoughts

Hopefully that will give me some room to breathe.

"P2T3


Tech StartingHand Workers

TECH
Firebat
Kidnapping


STARTING HAND
Careless Musketeer
Pillage
Nautical Dog
Scorch
Bombaster


WORKERS
Makeshift Rambaster
Pillage


NextHand

Bloodrage Ogre
Bloodburn
Gunpoint Taxman
War Drums


Discard

Scorch
Nautical Dog
Careless Musketeer
Firebat
Kidnapping


Tech 2 card(s)
Get Paid - ($6)
Worker - ($5)
Cast Scorch to kill Overeager Cadet - ($2)
Hire Bombaster, he arrives hasted and trades with traffic director- ($0)
Drakk kills building inspector, 2 dmg

Float ($0)
Discard 2, draw 4


Board Info:
In Patrol:

  • :psblueshield: Squad Leader:
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician:
  • :target: Lookout:

In Play:

  • L6 Drakk (3/2)

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5

Economy Info:
Cards:

  • Hand: 4
  • Deck: 2
  • Disc: 5

Gold:

  • Gold: 0
  • Workers: 7
Thoughts

Didn’t get it turn 3, but board is clear. I don’t think he can kill drakk easily. Free speech would hurt

"

P1t4

Hand

Arrest
Lawful search
Community service
Reputable newsman

Worker

Lawful search

Tech

Scribe 2x

Get paid + scavenger ($8)
Worker ($7)
Hire Bigby ($5)
Cast Community Service ($0). I peek at your discard and conscript Firebat into community service.

Squad leader: Firebat (3/3)
Scavenger: Bigby (2/3)

Base: 20
Tech 1: 5
8 workers

Hand: 4
Deck: 0
Discard: 8

new Hand

Overeager cadet
Porkhand magistrate
Jurisdiction
Jail

Thoughts

Next turn, tech 2 goes up and the real fun begins…

It is at the top of my post

1 Like

Okay. Missed that. I’ll edit the existing post for readability sake.

"P2T4


Tech StartingHand Workers

TECH
Surprise Attack
Detonate


STARTING HAND
Gunpoint Taxman
Bloodburn
Bloodrage Ogre
War Drums


WORKERS
Makeshift Rambaster
Pillage
Bloodburn


NextHand

Charge
Mad Man
War Drums


Tech 2 card(s)
Get Paid - ($7)
Worker - ($6)
Hire Bloodrage Ogre, frenzy hasty trade with firebat - ($4)
Hire Gunpoint Taxman - ($2)
Drakk trades with Bigby, 1dmg to your base
Hire Zane, 2dmg to your base - ($0)

Float ($0)
Discard 1, draw 2, reshuffle, draw 1


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Gunpoint Taxman (3/3+a)
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician:
  • :target: Lookout:

In Play:

  • L1 Zane (2/2)

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5

Economy Info:
Cards:

  • Hand: 3
  • Deck: 8
  • Disc: 0

Gold:

  • Gold: 0
  • Workers: 8
Thoughts

I’m keeping up anyway

"

1 Like

Zane should’ve taken 1 damage from my tower btw.

P1t5

Hand

Overeager Cadet
Porkhand Magistrate
Jurisdiction
Jail

Worker

Jail

Tech

Spectral Hound 2x

Get paid + scavenger ($9)
Worker ($8)
Hire Overeager Cadet ($8)
Hire Quince ($6) a mirror illusion appears.
Make another mirror illusion ($4)
Build Tech 2: Law ($0)

Squad leader: Mirror illusion (0/1)
Elite: Quince (1/3)
Scavenger: Mirror illusion (0/1)
Technician: Overeager Cadet (2/2)

Base: 17
Tech 1: 5
Tech 2: 5
Tower: 4
9 workers

Hand: 5
Deck: 9
Discard: 0

New hand

Jurisdiction
Overeager cadet
Jail
Porkhand Magistrate

Thoughts

I’ll focus on defense for now. He isn’t teching up at all so as long as I can keep him out I’ll dominate late game.

"P2T5


Tech StartingHand Workers

TECH
Shoddy Glider
Crashbarrow


STARTING HAND
Charge
Mad Man
War Drums
Detonate


WORKERS
Makeshift Rambaster
Pillage
Bloodburn
War Drums


NextHand

Firebat
Kidnapping
Bloodrage Ogre
Nautical Dog
Surprise Attack


Discard

Shoddy Glider
Crashbarrow
Gunpoint Taxman
Mad Man
Charge
Detonate


Tech 2 card(s)
Get Paid - ($8)
Worker - ($7)
Maxband Zane, squad leader mirror goes to lookout and dies - ($2)
Zane kills Overeager Cadet and takes 3 dmg. We both draw
Gunpoint Taxman trades with Quince

Float ($2)
Discard 3, draw 5


Board Info:
In Patrol:

  • :psblueshield: Squad Leader:
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician:
  • :target: Lookout:

In Play:

  • L6 Zane (4/1)

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5

Economy Info:
Cards:

  • Hand: 5
  • Deck: 2
  • Disc: 6

Gold:

  • Gold: 2
  • Workers: 9
Thoughts

Watch him have manufactured truth to kill Zane with that illusion

"

P1t6

Hand

Reputable newsman
Spectral hound
Building inspector
Scribe
Community service

Worker

Building inspector

Tech

Lawbringer Griffin 2x

Get paid ($9)
Worker ($8)
Hire Bigby ($6)
Cast community service ($1). I peek at your hand and sentence Firebat to community service
Hire Spectral Hound ($0)

Squad leader: Firebat (3/3)
Elite: mirror illusion (0/1)
Scavenger: Bigby (2/3)
Technician: Spectral Hound (3/3)

Base: 17
Tech 1: 5
Tech 2: 5
Tower: 4
Hand: 4
Deck: 0
Discard: 7

New hand

Traffic director
Scribe
Arrest
Spectral hound

Thoughts

He can either have Zane commit senpukku (midbanding Bigby) then have Drakk kidnap someone, or he can use sharks to rip a hole through my line and probably lose Zane anyway. I’m not especially worried about either. His lack of a heroes hall has hurt him.

You wrote in spectral hound as reputable newsman fyi

1 Like

Sorry. I’ll fix that

"P2T6


Tech StartingHand Workers

TECH
Captured Bugblatter
Ogre Recruiter


STARTING HAND
Bloodrage Ogre
Kidnapping
Firebat
Surprise Attack
Nautical Dog


WORKERS
Makeshift Rambaster
Pillage
Bloodburn
War Drums
Bloodrage Ogre


NextHand

Scorch
Charge
Careless Musketeer
Kidnapping


Tech 2 card(s)
Get Paid + float - ($11)
Worker - ($10)
Tech 2 (Blood) - ($6)
Surprise Attack, two sharks appear - ($1)
Zane trades with firebat, bigby midbands
Shark alpha kills spectral hound, you draw
Shark Beta kills mirror illusion

Float ($1)
Discard 2, draw 2, reshuffle, draw 2


Board Info:
In Patrol:

  • :psblueshield: Squad Leader:
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician:
  • :target: Lookout:

In Play:
*

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5

Economy Info:
Cards:

  • Hand: 4
  • Deck: 10
  • Disc: 0

Gold:

  • Gold: 1
  • Workers: 10
Thoughts

Well, let’s see if I am actually safe with nothing in play

"

P1t7

Hand

Spectral hound
Scribe
Scribe
Arrest
Traffic director

Worker

Traffic director

Tech

Injunction

Tech 1 card
Get paid ($10)
Worker ($9)
Hire Scribe ($7) I draw a card
Hire Scribe ($5) I draw a card
Hire Overeager Cadet ($5)
Build tech 3 ($0)

Squad leader: Scribe (1/3)
Elite: Scribe (1/3)
Scavenger: Bigby (2/4)
Technician: Overeager Cadet (2/2)

Base: 17
Tech 1: 5
Tech 2: 5
Tech 3: 5
Tower: 4
11 workers

Hand: 5
Deck: 4
Discard: 0

New hand

Spectral hound
Lawbringer Griffin
Reputable newsman
Jurisdiction
Lawbringer Griffin

Thoughts

As long as he doesn’t have 2 Shoddy Gliders in hand, The game is as good as mine next turn.