I was thinking about getting into codex again randomly this weekend and had actually gone back and forth about doing a “balance patch” with @FrozenStorm in 2018 when I was still relevant within the community.
Glad this is finally happening.
I was thinking about getting into codex again randomly this weekend and had actually gone back and forth about doing a “balance patch” with @FrozenStorm in 2018 when I was still relevant within the community.
Glad this is finally happening.
This is actually the second go at a balance patch tournament. First one went perhaps in the extreme amount of changes. This one is milder.
Where can I see what y’all used for that one?
HOLY MOLY that is a lot! I’ve got my list, should I share it in the XCAPS thread or save it for after this tournament?
I might suggest starting a new thread for like “Balance Patch Tourney Reflection”, or posting in this thread:
It’s certainly something that’s worth more conversation though maybe it doesn’t get into it in earnest until after this tourney is over
GG & WP goes out to @flagrantangles and @charnel_mouse, the field narrows down to 6 players left.
Round 5, here we come. Please remember to post the rule changes at the beginning of each thread.
We have to say goodbye to @dwarddd GG & WP (don’t be too harsh with yourself)
Next comes round 6
Edit: due to Moby dropping out, a slight change of plans has occurred.
I was curious why the algorithm came up with this pairing table being the one with the smallest penalty value. For all of you that are interested here is the reasoning behind it:
Now here comes my question:
If in the current situation giving a bye to one of the three players with 1 loss instead of one of the two players with 2 losses would have resulted in a rematch being avoided, the algorithm might have preferred to avoid the rematch over the “bye should be given to a player with the most losses”, especially as then no swiss penalty might have been necessary. What is your take on what should be prioritized?
I don’t know about “should”, but avoiding rematches has higher priority in our usual matching rules.
Seems like what I would have done yeah. Avoids double rematch, worst aspect is I get my fourth p2 and a kinda recent rematch but avoids double rematch and gives a bye to a two loss player. Pretty reasonable outcome
Guys, the tournament was a lot of fun, but I have to step out. The baby came tonight, and my codex proscription is now valid. I think the timing is good since dreamfire and zango can just go on.
@FrozenStorm: Since you have TS and might make the 21:00 CEST I would be very interested in a 2vs2 wirh zango. Maybe we find someone else. Just need some time to get in the new flow.
So I repeat my congratulations and best wishes here as well!
You should have gone for that mm+tech break move last turn against Frozen with this route of “choosing the slow death against nightmare” you could have left this tournament undefeated. But thanks still that you showed us that there are decks out there with Sets that are worth mentioning!
With this not unexpected (but I still hoped until the very last second that codex does not have to be reduced to zero) change of plans, I think it better to have a pairing dreamfire against me, instead of both of us more or less getting a bye in the same round. I assume that this is fine for you, @Dreamfire ?
If so please open up a game with this link:
Can please someone tell me how I can format text as striked out? That would be fine for the initial post of round 6 above.
You add [strike] before and [/strike] after the text you want struck through, just with < > instead of .
Or just copy+paste what you need from here:
We have to say goodbye to @dwarddd GG & WP (don’t be too harsh with yourself)
Next comes round 6
two more questions about “what should the algorithm do”:
frozen gets bye & dreamfire vs bomber (or P1/P2 swapped): penalty score = 5 as only the penalty for “bye goes to someone not in the group of least byes and most losses” kicks in
bomber gets the bye and P1 dreamfire vs P2 frozen: penalty score = 6 which consists of:
swiss penalty for players with a different number of losses playing against each other: 3
rematch penalty: 3
What do you think: Should I reconfigure the penalty values or is it fine as it is?
Thanks a lot for this nail biter of a game, GG WP @Dreamfire
Here comes round 7
Bomber gets the expected and well deserved bye.
Also:
I’d appreciate opinions on the two questions above about the parameters for the algorithm. What would you prefer that the algorithm should do?
I’ll start our game later tonight or tomorrow.
On the first point I don’t think a player with the fewest losses should be considered for a bye
On the second… I guess I would give stronger penalty to 3 differential of assignments and have the rematch not flipped, but I don’t think that’s as clear cut
Somehow I managed to get @FrozenStorm to deviate from his A game and to steal a victory from him, so he now gets to sit and wait for his opponent to reach the finals.
Round 8
FYI: why did the algorithm choose this pairing?
For the finals frozen will get to be P1 if bomber is his opponent and P2 in case it is me. This is due to it being the second rematch either way and the individual history of the number of games as P1/P2 is different for all three of us.
No matter how the finals will end, we now have concluded the pairing process. I’m really looking forward to feedback and opinions about the algorithm. Feel free to rant if you have the desire
Already planned changes: